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Campbell Barton 129b6190ed geometry module
- rename functions from camel case.
- added docs for undocumented methods.
- minor functional changes with exceptions and accepting 3d/4d vectors where it makes no difference.

Renamed:
 - geometry.Intersect -> intersect_ray_tri
 - geometry.ClosestPointOnLine -> intersect_point_line
 - geometry.PointInTriangle2D -> intersect_point_tri_2d
 - geometry.PointInQuad2D -> intersect_point_quad_2d
 - geometry.LineIntersect -> intersect_line_line
 - geometry.LineIntersect2D -> intersect_line_line_2d
 - geometry.BezierInterp -> interpolate_bezier
 - geometry.TriangleArea -> area_tri
 - geometry.QuadNormal, TriangleNormal -> normal
 - geometry.PolyFill -> tesselate_polygon
 - geometry.BoxPack2D -> box_pack_2d
 - geometry.BarycentricTransform -> barycentric_transform
2011-01-02 02:11:38 +00:00
build_files rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
doc removing epydocs for mathutils and geometry mododules (now they are in sphinx) 2011-01-01 23:53:48 +00:00
extern rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
intern Fix [#25442]: (Ghost Cocoa) Add missing initialization of associated object pointer when switching to/from fullscreen. 2011-01-01 19:48:14 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release geometry module 2011-01-02 02:11:38 +00:00
source geometry module 2011-01-02 02:11:38 +00:00
CMakeLists.txt CMake: use blender_include_dirs("${OPENGL_INCLUDE_DIR}") rather then blender_include_dirs(${OPENGL_INCLUDE_DIR}) 2010-12-31 04:29:11 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Compiling and linking blenderplayer statically now works too. This brings it in line with blender linking line. 2010-12-27 09:01:57 +00:00