forked from bartvdbraak/blender
986267300b
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/*******************************************************************************
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* Copyright 2009-2016 Jörg Müller
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#include "SndFile.h"
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#include "SndFileReader.h"
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#include "SndFileWriter.h"
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#include "file/FileManager.h"
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AUD_NAMESPACE_BEGIN
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SndFile::SndFile()
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{
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}
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void SndFile::registerPlugin()
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{
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std::shared_ptr<SndFile> plugin = std::shared_ptr<SndFile>(new SndFile);
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FileManager::registerInput(plugin);
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FileManager::registerOutput(plugin);
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}
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std::shared_ptr<IReader> SndFile::createReader(std::string filename)
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{
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return std::shared_ptr<IReader>(new SndFileReader(filename));
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}
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std::shared_ptr<IReader> SndFile::createReader(std::shared_ptr<Buffer> buffer)
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{
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return std::shared_ptr<IReader>(new SndFileReader(buffer));
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}
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std::shared_ptr<IWriter> SndFile::createWriter(std::string filename, DeviceSpecs specs, Container format, Codec codec, unsigned int bitrate)
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{
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return std::shared_ptr<IWriter>(new SndFileWriter(filename, specs, format, codec, bitrate));
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}
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#ifdef LIBSNDFILE_PLUGIN
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extern "C" AUD_PLUGIN_API void registerPlugin()
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{
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SndFile::registerPlugin();
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}
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extern "C" AUD_PLUGIN_API const char* getName()
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{
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return "LibSndFile";
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}
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#endif
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AUD_NAMESPACE_END
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