blender/extern/audaspace/plugins/libsndfile/SndFile.cpp
Jörg Müller 986267300b Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.

Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
 - Most requested: Play self generated sounds using numpy arrays.
 - For games: Sound list, random sounds and dynamic music.
 - Writing sounds to files.
 - Sequencing API.
 - Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
2017-08-18 08:24:12 +02:00

63 lines
1.8 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "SndFile.h"
#include "SndFileReader.h"
#include "SndFileWriter.h"
#include "file/FileManager.h"
AUD_NAMESPACE_BEGIN
SndFile::SndFile()
{
}
void SndFile::registerPlugin()
{
std::shared_ptr<SndFile> plugin = std::shared_ptr<SndFile>(new SndFile);
FileManager::registerInput(plugin);
FileManager::registerOutput(plugin);
}
std::shared_ptr<IReader> SndFile::createReader(std::string filename)
{
return std::shared_ptr<IReader>(new SndFileReader(filename));
}
std::shared_ptr<IReader> SndFile::createReader(std::shared_ptr<Buffer> buffer)
{
return std::shared_ptr<IReader>(new SndFileReader(buffer));
}
std::shared_ptr<IWriter> SndFile::createWriter(std::string filename, DeviceSpecs specs, Container format, Codec codec, unsigned int bitrate)
{
return std::shared_ptr<IWriter>(new SndFileWriter(filename, specs, format, codec, bitrate));
}
#ifdef LIBSNDFILE_PLUGIN
extern "C" AUD_PLUGIN_API void registerPlugin()
{
SndFile::registerPlugin();
}
extern "C" AUD_PLUGIN_API const char* getName()
{
return "LibSndFile";
}
#endif
AUD_NAMESPACE_END