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Brecht Van Lommel 131de4352b Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and
other places, was mainly due to instancing not working, but also found
issues in procedural textures.

The problem was with --use_fast_math, this seems to now have way lower
precision for some operations. Disabled this flag and selectively use
fast math functions. Did not find performance regression on GTX 460 after
doing this.
2012-05-28 19:21:13 +00:00
build_files Scons / MSVC - Windows x64 2012-05-28 09:20:04 +00:00
doc patch [#31594] [Documentation]: fix for example in bge.render.rst 2012-05-25 12:37:14 +00:00
extern style cleanup 2012-05-27 00:36:50 +00:00
intern Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and 2012-05-28 19:21:13 +00:00
release bpy.utils.time_to_frame() and frame_to_time() utility functions. 2012-05-28 16:06:38 +00:00
source Fix 2 #29846. Effector point ave variable can be NULL. 2012-05-28 19:10:57 +00:00
CMakeLists.txt Patch #31563: Additional include directory for FFMPEG 2012-05-27 13:44:21 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile cmake edits 2012-05-27 10:03:13 +00:00
SConstruct Scons - only go to the trouble of making these directories if they don't already 2012-05-23 04:15:50 +00:00