forked from bartvdbraak/blender
d34f89b755
* Added items for importing DXF, VRML, etc. in the File->Import menu, that just call the normal Open function. Most people don't even know that you can open these formats through the normal Open fileselect, so this will make it more obvious. * Removed the 'Export Selected' menu, and put poor old lonely STL in the Import and Export menus too. Most of the exporters export only the selected object anyway, so it's not really a necessary distinction to make.
79 lines
2.2 KiB
Python
79 lines
2.2 KiB
Python
#!BPY
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"""
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Name: 'Pro Engineer (.slp)...'
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Blender: 232
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Group: 'Import'
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Tooltip: 'Import Pro Engineer (.slp) File Format'
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"""
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# $Id$
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#
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# +---------------------------------------------------------+
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# | Copyright (c) 2004 Anthony D'Agostino |
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# | http://www.redrival.com/scorpius |
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# | scorpius@netzero.com |
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# | May 3, 2004 |
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# | Released under the Blender Artistic Licence (BAL) |
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# | Import Export Suite v0.5 |
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# +---------------------------------------------------------+
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# | Read and write SLP Triangle File Format (*.slp) |
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# +---------------------------------------------------------+
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import Blender, mod_meshtools
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#import time
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# ================================
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# === Read SLP Triangle Format ===
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# ================================
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def read(filename):
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#start = time.clock()
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file = open(filename, "rb")
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raw = []
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for line in file.readlines():
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data = line.split()
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if data[0] == "vertex":
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vert = map(float, data[1:])
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raw.append(vert)
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tri = []
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for i in range(0, len(raw), 3):
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tri.append(raw[i] + raw[i+1] + raw[i+2])
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#$import pprint; pprint.pprint(tri)
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# Collect data from RAW format
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faces = []
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for line in tri:
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f1, f2, f3, f4, f5, f6, f7, f8, f9 = line
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faces.append([(f1, f2, f3), (f4, f5, f6), (f7, f8, f9)])
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# Generate verts and faces lists, without duplicates
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verts = []
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coords = {}
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index = 0
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for i in range(len(faces)):
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for j in range(len(faces[i])):
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vertex = faces[i][j]
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if not coords.has_key(vertex):
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coords[vertex] = index
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index += 1
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verts.append(vertex)
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faces[i][j] = coords[vertex]
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objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
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mod_meshtools.create_mesh(verts, faces, objname)
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Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
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file.close()
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#end = time.clock()
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#seconds = " in %.2f %s" % (end-start, "seconds")
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message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
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mod_meshtools.print_boxed(message)
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def fs_callback(filename):
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read(filename)
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Blender.Window.FileSelector(fs_callback, "Import SLP")
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