forked from bartvdbraak/blender
.. | ||
config | ||
include/ode | ||
ode | ||
tools | ||
configurator.c | ||
INSTALL | ||
LICENSE-BSD.TXT | ||
LICENSE.TXT | ||
Makefile | ||
Makefile.deps | ||
README | ||
README_BLENDER |
The Open Dynamics Engine (ODE), Copyright (C) 2001,2002 Russell L. Smith. ------------------------------------------------------------------------- ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. This library is free software; you can redistribute it and/or modify it under the terms of EITHER: (1) The GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The text of the GNU Lesser General Public License is included with this library in the file LICENSE.TXT. (2) The BSD-style license that is included with this library in the file LICENSE-BSD.TXT. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files LICENSE.TXT and LICENSE-BSD.TXT for more details. * Installation instructions are in the INSTALL file * The ODE web pages are at http://q12.org/ode/ * The ODE documentation is in the file ode/doc/ode.html, or you can view it on the web at http://q12.org/ode/ode-docs.html