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kannonier8
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blender
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13f49f3101
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Mitchell Stokes
13f49f3101
BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
2012-12-26 01:25:53 +00:00
build_files
Buildbot: disable Jack for now, it doesn't work when linked statically
2012-12-21 09:37:43 +00:00
doc
BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
2012-12-26 01:25:53 +00:00
extern
Camera tracking: synchronize changes with own branch
2012-12-20 11:03:39 +00:00
intern
Fix cycles displacement not working well with OSL and multiple objects.
2012-12-23 14:29:43 +00:00
release
We now have some Catalan, but no Amharic nor Estonian yet!
2012-12-24 17:55:00 +00:00
source
BGE: Adding a maxJumps to the character controller to adjust how many jumps a character can perform before having to touch the ground. By default this is set to 1, which means a character can only jump once before having to touch the ground again. Setting this to 2 allows for double jumping.
2012-12-26 01:25:53 +00:00
CMakeLists.txt
CMake: on linux, make boost now always require multithreaded libs, disabling
2012-12-13 08:46:07 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
code cleanup: comment unused members of bmesh operator slots and some osl style edits.
2012-11-20 14:31:58 +00:00
SConstruct
Icons now draw good again!
2012-12-18 19:35:54 +00:00