blender/release/scripts
Dalai Felinto 13f890a26c Game Engine UI: Image Sampling Texture Panel cleanup
removing non-GE supported features.

The idea of splitting the draw() function comes from Campbell Barton.
Review from him as well.

The main reason for not implement this in properties_games.py is to make sure the
panel is in the same order for both BI and BGE engines.
2013-01-22 18:42:16 +00:00
..
modules Usual minor UI messages fixes... 2013-01-21 16:25:25 +00:00
presets Added gsoc-2012 collada improvements from bratwurst branch 2013-01-21 13:45:49 +00:00
startup Game Engine UI: Image Sampling Texture Panel cleanup 2013-01-22 18:42:16 +00:00
templates_osl OSL Templates: remove unnecessary stdosl.h include. 2012-12-30 10:37:32 +00:00
templates_py Adding some example for new UIList... 2013-01-05 11:14:35 +00:00