blender/release/scripts/startup/bl_ui/properties_data_curve.py
Sergey Sharybin aef11b52d0 Added option to fill caps of bevelled curves.
It can be found in Shape panel below Fill label. If this option is enabled,
caps of curve will be filled.
2012-02-02 15:15:52 +00:00

412 lines
12 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Panel
from rna_prop_ui import PropertyPanel
class CurveButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
return (context.object and context.object.type in {'CURVE', 'SURFACE', 'FONT'} and context.curve)
class CurveButtonsPanelCurve(CurveButtonsPanel):
'''Same as above but for curves only'''
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'CURVE' and context.curve)
class CurveButtonsPanelActive(CurveButtonsPanel):
'''Same as above but for curves only'''
@classmethod
def poll(cls, context):
curve = context.curve
return (curve and type(curve) is not bpy.types.TextCurve and curve.splines.active)
class DATA_PT_context_curve(CurveButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
space = context.space_data
if ob:
layout.template_ID(ob, "data")
elif curve:
layout.template_ID(space, "pin_id") # XXX: broken
class DATA_PT_shape_curve(CurveButtonsPanel, Panel):
bl_label = "Shape"
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
is_surf = (ob.type == 'SURFACE')
is_curve = (ob.type == 'CURVE')
is_text = (ob.type == 'FONT')
if is_curve:
row = layout.row()
row.prop(curve, "dimensions", expand=True)
split = layout.split()
col = split.column()
col.label(text="Resolution:")
sub = col.column(align=True)
sub.prop(curve, "resolution_u", text="Preview U")
sub.prop(curve, "render_resolution_u", text="Render U")
if is_curve:
col.label(text="Twisting:")
col.prop(curve, "twist_mode", text="")
col.prop(curve, "twist_smooth", text="Smooth")
if is_text:
col.label(text="Display:")
col.prop(curve, "use_fast_edit", text="Fast Editing")
col = split.column()
if is_surf:
sub = col.column()
sub.label(text="")
sub = col.column(align=True)
sub.prop(curve, "resolution_v", text="Preview V")
sub.prop(curve, "render_resolution_v", text="Render V")
if (is_curve or is_text):
col.label(text="Fill:")
sub = col.column()
sub.active = (curve.dimensions == '2D' or (curve.bevel_object is None and curve.dimensions == '3D'))
sub.prop(curve, "fill_mode", text="")
col.prop(curve, "use_fill_deform")
col.prop(curve, "use_fill_caps")
class DATA_PT_curve_texture_space(CurveButtonsPanel, Panel):
bl_label = "Texture Space"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
curve = context.curve
row = layout.row()
row.prop(curve, "use_auto_texspace")
row.prop(curve, "use_uv_as_generated")
row = layout.row()
row.column().prop(curve, "texspace_location", text="Location")
row.column().prop(curve, "texspace_size", text="Size")
class DATA_PT_geometry_curve(CurveButtonsPanel, Panel):
bl_label = "Geometry"
@classmethod
def poll(cls, context):
obj = context.object
if obj and obj.type == 'SURFACE':
return False
return context.curve
def draw(self, context):
layout = self.layout
curve = context.curve
split = layout.split()
col = split.column()
col.label(text="Modification:")
col.prop(curve, "offset")
col.prop(curve, "extrude")
col.label(text="Taper Object:")
col.prop(curve, "taper_object", text="")
col = split.column()
col.label(text="Bevel:")
col.prop(curve, "bevel_depth", text="Depth")
col.prop(curve, "bevel_resolution", text="Resolution")
col.label(text="Bevel Object:")
col.prop(curve, "bevel_object", text="")
class DATA_PT_pathanim(CurveButtonsPanelCurve, Panel):
bl_label = "Path Animation"
def draw_header(self, context):
curve = context.curve
self.layout.prop(curve, "use_path", text="")
def draw(self, context):
layout = self.layout
curve = context.curve
layout.active = curve.use_path
col = layout.column()
layout.prop(curve, "path_duration", text="Frames")
layout.prop(curve, "eval_time")
split = layout.split()
col = split.column()
col.prop(curve, "use_path_follow")
col.prop(curve, "use_stretch")
col.prop(curve, "use_deform_bounds")
col = split.column()
col.prop(curve, "use_radius")
col.prop(curve, "use_time_offset", text="Offset Children")
class DATA_PT_active_spline(CurveButtonsPanelActive, Panel):
bl_label = "Active Spline"
def draw(self, context):
layout = self.layout
ob = context.object
curve = context.curve
act_spline = curve.splines.active
is_surf = (ob.type == 'SURFACE')
is_poly = (act_spline.type == 'POLY')
split = layout.split()
if is_poly:
# These settings are below but its easier to have
# poly's set aside since they use so few settings
row = layout.row()
row.label(text="Cyclic:")
row.prop(act_spline, "use_cyclic_u", text="U")
layout.prop(act_spline, "use_smooth")
else:
col = split.column()
col.label(text="Cyclic:")
if act_spline.type == 'NURBS':
col.label(text="Bezier:")
col.label(text="Endpoint:")
col.label(text="Order:")
col.label(text="Resolution:")
col = split.column()
col.prop(act_spline, "use_cyclic_u", text="U")
if act_spline.type == 'NURBS':
sub = col.column()
# sub.active = (not act_spline.use_cyclic_u)
sub.prop(act_spline, "use_bezier_u", text="U")
sub.prop(act_spline, "use_endpoint_u", text="U")
sub = col.column()
sub.prop(act_spline, "order_u", text="U")
col.prop(act_spline, "resolution_u", text="U")
if is_surf:
col = split.column()
col.prop(act_spline, "use_cyclic_v", text="V")
# its a surface, assume its a nurb.
sub = col.column()
sub.active = (not act_spline.use_cyclic_v)
sub.prop(act_spline, "use_bezier_v", text="V")
sub.prop(act_spline, "use_endpoint_v", text="V")
sub = col.column()
sub.prop(act_spline, "order_v", text="V")
sub.prop(act_spline, "resolution_v", text="V")
if not is_surf:
col = layout.column()
col.label(text="Interpolation:")
sub = col.column()
sub.active = (curve.dimensions == '3D')
sub.prop(act_spline, "tilt_interpolation", text="Tilt")
col.prop(act_spline, "radius_interpolation", text="Radius")
layout.prop(act_spline, "use_smooth")
class DATA_PT_font(CurveButtonsPanel, Panel):
bl_label = "Font"
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'FONT' and context.curve)
def draw(self, context):
layout = self.layout
text = context.curve
char = context.curve.edit_format
row = layout.split(percentage=0.25)
row.label(text="Regular")
row.template_ID(text, "font", open="font.open", unlink="font.unlink")
row = layout.split(percentage=0.25)
row.label(text="Bold")
row.template_ID(text, "font_bold", open="font.open", unlink="font.unlink")
row = layout.split(percentage=0.25)
row.label(text="Italic")
row.template_ID(text, "font_italic", open="font.open", unlink="font.unlink")
row = layout.split(percentage=0.25)
row.label(text="Bold & Italic")
row.template_ID(text, "font_bold_italic", open="font.open", unlink="font.unlink")
#layout.prop(text, "font")
split = layout.split()
col = split.column()
col.prop(text, "size", text="Size")
col = split.column()
col.prop(text, "shear")
split = layout.split()
col = split.column()
col.label(text="Object Font:")
col.prop(text, "family", text="")
col = split.column()
col.label(text="Text on Curve:")
col.prop(text, "follow_curve", text="")
split = layout.split()
col = split.column()
colsub = col.column(align=True)
colsub.label(text="Underline:")
colsub.prop(text, "underline_position", text="Position")
colsub.prop(text, "underline_height", text="Thickness")
col = split.column()
col.label(text="Character:")
col.prop(char, "use_bold")
col.prop(char, "use_italic")
col.prop(char, "use_underline")
row = layout.row()
row.prop(text, "small_caps_scale", text="Small Caps")
row.prop(char, "use_small_caps")
class DATA_PT_paragraph(CurveButtonsPanel, Panel):
bl_label = "Paragraph"
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'FONT' and context.curve)
def draw(self, context):
layout = self.layout
text = context.curve
layout.label(text="Align:")
layout.prop(text, "align", expand=True)
split = layout.split()
col = split.column(align=True)
col.label(text="Spacing:")
col.prop(text, "space_character", text="Character")
col.prop(text, "space_word", text="Word")
col.prop(text, "space_line", text="Line")
col = split.column(align=True)
col.label(text="Offset:")
col.prop(text, "offset_x", text="X")
col.prop(text, "offset_y", text="Y")
class DATA_PT_text_boxes(CurveButtonsPanel, Panel):
bl_label = "Text Boxes"
@classmethod
def poll(cls, context):
return (context.object and context.object.type == 'FONT' and context.curve)
def draw(self, context):
layout = self.layout
text = context.curve
split = layout.split()
col = split.column()
col.operator("font.textbox_add", icon='ZOOMIN')
col = split.column()
for i, box in enumerate(text.text_boxes):
boxy = layout.box()
row = boxy.row()
split = row.split()
col = split.column(align=True)
col.label(text="Dimensions:")
col.prop(box, "width", text="Width")
col.prop(box, "height", text="Height")
col = split.column(align=True)
col.label(text="Offset:")
col.prop(box, "x", text="X")
col.prop(box, "y", text="Y")
row.operator("font.textbox_remove", text='', icon='X', emboss=False).index = i
class DATA_PT_custom_props_curve(CurveButtonsPanel, PropertyPanel, Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
_property_type = bpy.types.Curve
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)