blender/intern/decimation
Brecht Van Lommel 51f0717a78 Fix for bug #4425:
- Assert was causing blender to crash on non-manifold meshes with a decimation
  modifier. Even in a debug build, there's no reason to crash blender then,
  because the modifier handles this ok and displays a warning message.

  Part of the problem is NDEBUG not being set in scons/linux for release builds,
  but always enabled for makefiles even in debug builds.
2006-07-01 17:51:48 +00:00
..
extern WooHoo me again ;) 2002-12-26 18:25:17 +00:00
intern Fix for bug #4425: 2006-07-01 17:51:48 +00:00
make Update to the VC7 projectfiles. 2006-04-17 20:05:39 +00:00
Makefile - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00