blender/tests/python/physics_dynamic_paint.py
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

43 lines
1.2 KiB
Python

# SPDX-License-Identifier: GPL-2.0-or-later
# <pep8 compliant>
import os
import sys
import bpy
sys.path.append(os.path.dirname(os.path.realpath(__file__)))
from modules.mesh_test import RunTest, ModifierSpec, SpecMeshTest
def main():
test = [
SpecMeshTest("DynamicPaintSimple", "testObjDynamicPaintPlane", "expObjDynamicPaintPlane",
[ModifierSpec('dynamic_paint', 'DYNAMIC_PAINT',
{'ui_type': 'CANVAS',
'canvas_settings': {'canvas_surfaces': {'surface_type': 'WAVE', 'frame_end': 15}}},
15)]),
]
dynamic_paint_test = RunTest(test)
command = list(sys.argv)
for i, cmd in enumerate(command):
if cmd == "--run-all-tests":
dynamic_paint_test.apply_modifiers = True
dynamic_paint_test.do_compare = True
dynamic_paint_test.run_all_tests()
break
elif cmd == "--run-test":
dynamic_paint_test.apply_modifiers = False
dynamic_paint_test.do_compare = False
name = command[i + 1]
dynamic_paint_test.run_test(name)
break
if __name__ == "__main__":
main()