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Clément Foucault 16d5658365 OCIO: Port shader creation logic to use GPUShaderCreateInfo
This commit should suffice to make the shader API agnostic now (given that
all users of it use the GPU API).

This makes the shaders not trigger a false positive error anymore since
the binding slots are now garanteed by the backend and not changed at
after compilation.

This also bundles all uniforms into UBOs. Making them extendable without
limitations of push constants. The generated uniforms from OCIO are not
densely packed in the UBO to avoid complexity. Another approach would be to
use GPU_uniformbuf_create_from_list but this requires converting uniforms
to GPUInputs which is too complex for what it is.

Reviewed by: brecht, jbakker

Differential Revision: https://developer.blender.org/D14123
2022-02-18 22:30:45 +01:00
.github GitHub: add PR template 2021-10-23 10:49:51 +05:30
build_files Merge branch 'blender-v3.1-release' 2022-02-17 18:44:18 +01:00
doc GNUmakefile: update arguments for 'doc_man' target 2022-02-14 16:20:16 +11:00
extern Merge branch 'blender-v3.1-release' 2022-02-18 18:25:31 +01:00
intern OCIO: Port shader creation logic to use GPUShaderCreateInfo 2022-02-18 22:30:45 +01:00
release Curves: add initial edit mode support 2022-02-18 11:31:13 +01:00
source OCIO: Port shader creation logic to use GPUShaderCreateInfo 2022-02-18 22:30:45 +01:00
tests License headers: use SPDX for remaining CMake find modules & gtests 2022-02-15 17:45:39 +11:00
.arcconfig Fix .arcconfig not working with latest arcanist version 2020-03-01 22:35:31 +01:00
.clang-format Cleanup: More readable Cycles OSL BSDF definition 2021-10-19 11:59:26 +02:00
.clang-tidy Clang Tidy: ignore some passes that changed or were added in version 13 2021-11-23 19:45:05 +01:00
.editorconfig GNUmakefile: move editor settings to .editorconfig 2022-02-10 09:20:34 +11:00
.git-blame-ignore-revs Cleanup: git-blame-ignore-revs: Update policy & commits 2021-01-29 13:20:32 +05:30
.gitignore Compositor automated testing 2021-03-26 16:15:02 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt File headers: SPDX License migration 2022-02-11 09:14:36 +11:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile GNUmakefile: update arguments for 'doc_man' target 2022-02-14 16:20:16 +11:00
make.bat make.bat: unify python detection 2022-01-25 09:19:03 -07:00
readme.rst Blender README: Fix the full license name. 2021-04-09 12:39:33 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.