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Joshua Leung 16e736b7db Graph Editor: Euler Filter ported from Py to C
Ported joeedh's Euler Filter code from Python to C so that this is
more in line with the other Graph Editor tools - i.e. joeedh's version
only worked on the active bone's curves, while standard tools could
work with multiple bones/objects at the same time.

To use this new version of this operator:
1) Select all the F-Curves for all 3 of the components (XYZ) for the
euler rotations you wish to clean up. In the Graph Editor, they must
be one after the other (i.e. you can't have "RotX, RotY, something
else, RotZ")
2) Activate the operator from the Key menu in the Graph Editor


In an old test file I have floating around, this method did not appear
to be good enough to fix a very clear discontinuity in the middle of
the action, so I'll test some additional methods too
2011-03-25 03:58:21 +00:00
build_files write project files into the build dir. 2011-03-24 10:54:42 +00:00
doc fix [#25688] undocumted functions in pyapi 2011-03-22 04:28:51 +00:00
extern remove constructors, they cause compile errors under Fedora 2011-03-22 16:30:46 +00:00
intern remove some redundant vars, assignments & checks. 2011-03-19 05:06:06 +00:00
release Graph Editor: Euler Filter ported from Py to C 2011-03-25 03:58:21 +00:00
source Graph Editor: Euler Filter ported from Py to C 2011-03-25 03:58:21 +00:00
CMakeLists.txt support for blender as a module on win32. 2011-03-24 00:14:49 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile CMake package_archive target to create a .zip/.tar.bz2 package on mac/unix, 2011-03-21 16:42:21 +00:00
SConstruct Add buildslave target for builder.blender.org integration 2011-03-22 10:26:53 +00:00