forked from bartvdbraak/blender
121 lines
3.6 KiB
Python
121 lines
3.6 KiB
Python
#!BPY
|
|
|
|
"""
|
|
Name: 'Raw Faces (.raw)...'
|
|
Blender: 242
|
|
Group: 'Import'
|
|
Tooltip: 'Import Raw Triangle File Format (.raw)'
|
|
"""
|
|
|
|
__author__ = "Anthony D'Agostino (Scorpius)"
|
|
__url__ = ("blender", "blenderartists.org",
|
|
"Author's homepage, http://www.redrival.com/scorpius")
|
|
__version__ = "Part of IOSuite 0.5"
|
|
|
|
__bpydoc__ = """\
|
|
This script imports Raw Triangle File format files to Blender.
|
|
|
|
The raw triangle format is very simple; it has no verts or faces lists.
|
|
It's just a simple ascii text file with the vertices of each triangle
|
|
listed on each line. There were some very old utilities (when the PovRay
|
|
forum was in existence on CompuServe) that preformed operations on these
|
|
files.
|
|
|
|
Usage:<br>
|
|
Execute this script from the "File->Import" menu and choose a Raw file to
|
|
open.
|
|
|
|
Notes:<br>
|
|
Generates the standard verts and faces lists, but without duplicate
|
|
verts. Only *exact* duplicates are removed, there is no way to specify a
|
|
tolerance.
|
|
"""
|
|
|
|
# $Id$
|
|
#
|
|
# +---------------------------------------------------------+
|
|
# | Copyright (c) 2002 Anthony D'Agostino |
|
|
# | http://www.redrival.com/scorpius |
|
|
# | scorpius@netzero.com |
|
|
# | April 28, 2002 |
|
|
# | Read and write RAW Triangle File Format (*.raw) |
|
|
# +---------------------------------------------------------+
|
|
|
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# ***** END GPL LICENCE BLOCK *****
|
|
|
|
import Blender
|
|
|
|
# ================================
|
|
# === Read RAW Triangle Format ===
|
|
# ================================
|
|
def read(filename):
|
|
t = Blender.sys.time()
|
|
file = open(filename, "rb")
|
|
|
|
# Collect data from RAW format
|
|
def line_to_face(line):
|
|
# Each triplet is an xyz float
|
|
line_split= map(float, line.split())
|
|
if len(line_split)==9: # Tri
|
|
f1, f2, f3, f4, f5, f6, f7, f8, f9 = line_split
|
|
return [(f1, f2, f3), (f4, f5, f6), (f7, f8, f9)]
|
|
if len(line_split)==12: # Quad
|
|
f1, f2, f3, f4, f5, f6, f7, f8, f9, A, B, C = line_split
|
|
return [(f1, f2, f3), (f4, f5, f6), (f7, f8, f9), (A, B, C)]
|
|
|
|
faces = [ line_to_face(line) for line in file.readlines()]
|
|
file.close()
|
|
|
|
# Generate verts and faces lists, without duplicates
|
|
verts = []
|
|
coords = {}
|
|
index = 0
|
|
|
|
for f in faces:
|
|
if f: # Line might be blank
|
|
for i, v in enumerate(f):
|
|
try:
|
|
f[i]= coords[v]
|
|
except:
|
|
f[i]= coords[v] = index
|
|
index += 1
|
|
verts.append(v)
|
|
|
|
me= Blender.Mesh.New()
|
|
me.verts.extend(verts)
|
|
me.faces.extend(faces)
|
|
|
|
|
|
scn= Blender.Scene.GetCurrent()
|
|
for obj in scn.objects:
|
|
obj.sel= 0
|
|
|
|
me.name= Blender.sys.splitext(Blender.sys.basename(filename))[0]
|
|
ob = scn.objects.new(me)
|
|
Blender.Redraw()
|
|
|
|
print 'Successfully imported "%s" in %.4f seconds' % (Blender.sys.basename(filename), Blender.sys.time()-t)
|
|
|
|
|
|
def main():
|
|
Blender.Window.FileSelector(read, 'RAW Import', Blender.sys.makename(ext='.raw'))
|
|
|
|
if __name__=='__main__':
|
|
main()
|