blender/intern/cycles/render
Brecht Van Lommel 171c4e982f Cycles: use AO factor to let user adjust intensity of AO bounces.
We are already using the AO distance, so might as well offer this extra
control over the intensity. Useful when an interior scene is supposed to
be significantly darker than the background shader.
2017-10-25 21:46:23 +02:00
..
attribute.cpp Cycles: Add utility function to remove given attribute 2017-10-11 13:18:59 +05:00
attribute.h Cycles: Add utility function to remove given attribute 2017-10-11 13:18:59 +05:00
background.cpp Cycles: use AO factor to let user adjust intensity of AO bounces. 2017-10-25 21:46:23 +02:00
background.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
bake.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
bake.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
buffers.cpp Fix T53134: denoising with CPU + GPU render leaves some tiles noisy. 2017-10-24 04:09:48 +02:00
buffers.h Fix T53134: denoising with CPU + GPU render leaves some tiles noisy. 2017-10-24 04:09:48 +02:00
camera.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
camera.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
CMakeLists.txt Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
constant_fold.cpp Fix missing return error introduced by last commit 2017-07-03 12:12:27 +02:00
constant_fold.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
curves.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
curves.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
film.cpp Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
film.h Cycles: Implement denoising option for reducing noise in the rendered image 2017-05-07 14:40:58 +02:00
graph.cpp Fix T51805: Overlapping volumes renders incorrect on AMD GPU 2017-08-23 12:35:23 +02:00
graph.h Cycles: support baking normals plugged into BSDFs, averaged with closure weight. 2017-08-20 16:51:53 +02:00
image.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
image.h Code refactor: simplify image device memory allocation. 2017-10-21 20:58:28 +02:00
integrator.cpp Cycles: use AO factor to let user adjust intensity of AO bounces. 2017-10-25 21:46:23 +02:00
integrator.h Cycles: remove option to disable transparent shadows globally. 2017-08-07 14:01:24 +02:00
light.cpp Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE. 2017-10-24 23:53:09 +02:00
light.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
mesh_displace.cpp Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE. 2017-10-24 23:53:09 +02:00
mesh_subdivision.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
mesh.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
mesh.h Code refactor: avoid some unnecessary device memory copying. 2017-10-21 20:58:28 +02:00
nodes.cpp Code cleanup: deduplicate some bsdf node methods. 2017-08-20 17:37:22 +02:00
nodes.h Fix T53048: OSL Volume is broken in Blender 2.79 2017-10-11 15:22:40 +05:00
object.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
object.h Cycles: De-duplicate trace-time object visibility calculation 2017-08-10 09:21:02 +02:00
osl.cpp Cycles: support baking normals plugged into BSDFs, averaged with closure weight. 2017-08-20 16:51:53 +02:00
osl.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
particles.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
particles.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
scene.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
scene.h Code refactor: store device/interp/extension/type in each device_memory. 2017-10-24 01:03:59 +02:00
session.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
session.h Cycles: disable progressive refine if denoising or save buffers is used. 2017-10-21 20:29:21 +02:00
shader.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
shader.h Cycles: Fix possible race condition when generating Beckmann table 2017-10-06 21:06:15 +05:00
sobol.cpp Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
sobol.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
svm.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
svm.h Code refactor: avoid some unnecessary device memory copying. 2017-10-21 20:58:28 +02:00
tables.cpp Code refactor: move more memory allocation logic into device API. 2017-10-24 01:25:19 +02:00
tables.h Cycles: Make all #include statements relative to cycles source directory 2017-03-29 13:41:11 +02:00
tile.cpp Fix issue with resumable rendering in recent changes. 2017-10-21 20:57:52 +02:00
tile.h Cycles: disable progressive refine if denoising or save buffers is used. 2017-10-21 20:29:21 +02:00