..
attribute.cpp
Cycles: Add utility function to remove given attribute
2017-10-11 13:18:59 +05:00
attribute.h
Cycles: Add utility function to remove given attribute
2017-10-11 13:18:59 +05:00
background.cpp
Cycles: use AO factor to let user adjust intensity of AO bounces.
2017-10-25 21:46:23 +02:00
background.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
bake.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
bake.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
buffers.cpp
Fix T53134: denoising with CPU + GPU render leaves some tiles noisy.
2017-10-24 04:09:48 +02:00
buffers.h
Fix T53134: denoising with CPU + GPU render leaves some tiles noisy.
2017-10-24 04:09:48 +02:00
camera.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
camera.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
CMakeLists.txt
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
constant_fold.cpp
Fix missing return error introduced by last commit
2017-07-03 12:12:27 +02:00
constant_fold.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
curves.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
curves.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
film.cpp
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
film.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
graph.cpp
Fix T51805: Overlapping volumes renders incorrect on AMD GPU
2017-08-23 12:35:23 +02:00
graph.h
Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
2017-08-20 16:51:53 +02:00
image.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
image.h
Code refactor: simplify image device memory allocation.
2017-10-21 20:58:28 +02:00
integrator.cpp
Cycles: use AO factor to let user adjust intensity of AO bounces.
2017-10-25 21:46:23 +02:00
integrator.h
Cycles: remove option to disable transparent shadows globally.
2017-08-07 14:01:24 +02:00
light.cpp
Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE.
2017-10-24 23:53:09 +02:00
light.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
mesh_displace.cpp
Code refactor: remove MEM_WRITE_ONLY, always use MEM_READ_WRITE.
2017-10-24 23:53:09 +02:00
mesh_subdivision.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
mesh.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
mesh.h
Code refactor: avoid some unnecessary device memory copying.
2017-10-21 20:58:28 +02:00
nodes.cpp
Code cleanup: deduplicate some bsdf node methods.
2017-08-20 17:37:22 +02:00
nodes.h
Fix T53048: OSL Volume is broken in Blender 2.79
2017-10-11 15:22:40 +05:00
object.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
object.h
Cycles: De-duplicate trace-time object visibility calculation
2017-08-10 09:21:02 +02:00
osl.cpp
Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
2017-08-20 16:51:53 +02:00
osl.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
particles.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
particles.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
scene.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
scene.h
Code refactor: store device/interp/extension/type in each device_memory.
2017-10-24 01:03:59 +02:00
session.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
session.h
Cycles: disable progressive refine if denoising or save buffers is used.
2017-10-21 20:29:21 +02:00
shader.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
shader.h
Cycles: Fix possible race condition when generating Beckmann table
2017-10-06 21:06:15 +05:00
sobol.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
sobol.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
svm.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
svm.h
Code refactor: avoid some unnecessary device memory copying.
2017-10-21 20:58:28 +02:00
tables.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
tables.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
tile.cpp
Fix issue with resumable rendering in recent changes.
2017-10-21 20:57:52 +02:00
tile.h
Cycles: disable progressive refine if denoising or save buffers is used.
2017-10-21 20:29:21 +02:00