..
alloc.h
Fix T53270: crash with multiscatter GGX after recent refactoring.
2017-11-09 20:28:00 +01:00
bsdf_ashikhmin_shirley.h
Cycles: Consider GGX/Beckmann/Ashikhmin of 0 roughness a singular ray
2016-12-14 11:04:02 +01:00
bsdf_ashikhmin_velvet.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_diffuse_ramp.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_diffuse.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_hair.h
Fix T50075: Assert during debug render of hair_geom_transmission.blend
2016-12-01 12:11:11 +01:00
bsdf_microfacet_multi_impl.h
Fix Cycles multi scatter GGX different render results with Clang and GCC.
2017-07-23 23:25:12 +02:00
bsdf_microfacet_multi.h
Fix Cycles multi scatter GGX different render results with Clang and GCC.
2017-07-23 23:25:12 +02:00
bsdf_microfacet.h
Fix Cycles incorrect principled BSDF mixing with some parameter variatons.
2018-01-30 15:05:47 +01:00
bsdf_oren_nayar.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_phong_ramp.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_principled_diffuse.h
Fix T51956: color noise with principled sss, radius 0 and branched path.
2017-07-02 19:21:08 +02:00
bsdf_principled_sheen.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_reflection.h
Cycles: refactor kernel closure storage to use structs per closure type.
2016-07-31 02:34:43 +02:00
bsdf_refraction.h
Cycles: refactor kernel closure storage to use structs per closure type.
2016-07-31 02:34:43 +02:00
bsdf_toon.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
bsdf_transparent.h
Cycles: better path termination for transparency.
2018-02-22 00:55:32 +01:00
bsdf_util.h
Squashed commit of the following:
2017-04-18 11:43:09 +02:00
bsdf.h
Cycles: random walk subsurface scattering.
2018-02-09 19:58:33 +01:00
bssrdf.h
Cycles: add random walk subsurface scattering to Principled BSDF.
2018-02-09 19:58:42 +01:00
emissive.h
Code refactor: remove emission and background closures, sum directly.
2017-11-05 18:13:44 +01:00
volume.h
Cycles: random walk subsurface scattering.
2018-02-09 19:58:33 +01:00