blender/intern/cycles
Brecht Van Lommel 176292067e Cycles OSL: small optimization to geometry node, tangent output still was
not properly optimized out in some cases.

For reference, setting this will give detailed information about OSL shaders:
export OSL_OPTIONS="statistics:level=1,debug=1,llvm_debug=1"
2012-12-16 09:37:32 +00:00
..
app Cycles Test App: 2012-11-09 21:44:31 +00:00
blender Cycles: make "Open Shading Language" a boolean toggle, the other option "GPU Compatible" was confusing. 2012-12-14 15:26:49 +00:00
bvh style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Fix #33375: OSL geom:trianglevertices gave wrong coordinates for static BVH. 2012-12-01 19:15:05 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles OSL: small optimization to geometry node, tangent output still was 2012-12-16 09:37:32 +00:00
render Fix #33485: cycles OSL now autodetects the presence of emission and transparent 2012-12-12 06:51:06 +00:00
subd style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
util cmake was missing some header files. 2012-12-04 14:43:42 +00:00
CMakeLists.txt Fix compile error with clang. 2012-11-29 12:22:07 +00:00
SConscript Fix: cycles light sampling crash, happens on rare occasions due to float 2012-11-26 11:05:22 +00:00