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2011-11-20 14:16:41 +00:00
build_files hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
doc hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
extern Camera tracking fixes: 2011-11-19 20:14:57 +00:00
intern Bugfix for [#29279] Cycles Displacement Panel appears when blender render engine is choosen. 2011-11-19 22:59:48 +00:00
release Option to rename the vertex color data layer used by Ocean modifier for foam. The modifier outputs foam values to both textures and a (temporary) vertex data layer. This layer was unnamed before, which makes it impossible to access in shader nodes. Now the user can input a custom name in the modifier panel, then use that same name in a shader input node to access foam values. 2011-11-20 14:16:41 +00:00
source Option to rename the vertex color data layer used by Ocean modifier for foam. The modifier outputs foam values to both textures and a (temporary) vertex data layer. This layer was unnamed before, which makes it impossible to access in shader nodes. Now the user can input a custom name in the modifier panel, then use that same name in a shader input node to access foam values. 2011-11-20 14:16:41 +00:00
CMakeLists.txt rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag CYCLES_CUDA_BINARIES_ARCH as advanced. 2011-11-13 14:16:43 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile allow passing vars to cmake from our makefile 2011-11-13 14:29:17 +00:00
SConstruct exclude addons_contrib/ for release builds. 2011-11-17 19:43:59 +00:00