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CMakeLists.txt
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Fix T48783: OSL render errors after recent refactoring.
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2016-07-03 13:08:21 +02:00 |
node_absorption_volume.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_add_closure.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_ambient_occlusion.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_anisotropic_bsdf.osl
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Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
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2016-06-23 22:57:26 +02:00 |
node_attribute.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_background.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_blackbody.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_brick_texture.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_brightness.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_bump.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_camera.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_checker_texture.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_color.h
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_combine_hsv.osl
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Revert "Fix T42888: Separate and Combine HSV distorts the hue value"
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2014-12-29 18:14:08 +05:00 |
node_combine_rgb.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_combine_xyz.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_convert_from_color.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_convert_from_float.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_convert_from_int.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_convert_from_normal.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_convert_from_point.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_convert_from_string.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_convert_from_vector.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_diffuse_bsdf.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_emission.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_environment_texture.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_fresnel.h
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_fresnel.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_gamma.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_geometry.osl
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Fix T43651: New pointiness attribute doesn't work with displacement
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2015-02-20 17:20:24 +05:00 |
node_glass_bsdf.osl
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Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
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2016-06-23 22:57:26 +02:00 |
node_glossy_bsdf.osl
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Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
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2016-06-23 22:57:26 +02:00 |
node_gradient_texture.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_hair_bsdf.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_hair_info.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_holdout.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_hsv.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_image_texture.osl
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Fix T48783: OSL render errors after recent refactoring.
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2016-07-03 13:08:21 +02:00 |
node_invert.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_layer_weight.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_light_falloff.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_light_path.osl
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Cycles: Refactor how we pass bounce info to light path node.
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2016-01-06 23:43:29 +01:00 |
node_magic_texture.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_mapping.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_math.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_mix_closure.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_mix.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_musgrave_texture.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_noise_texture.osl
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Cleanup: Remove unused Noise Basis texture code.
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2015-05-28 01:07:37 +02:00 |
node_normal_map.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_normal.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_object_info.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_output_displacement.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_output_surface.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_output_volume.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_particle_info.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_refraction_bsdf.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_rgb_curves.osl
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Code refactor: use dynamic shader node array lengths now that OSL supports them.
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2016-05-17 21:39:16 +02:00 |
node_rgb_ramp.osl
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Code refactor: add separate RGB to BW node and rename some sockets.
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2016-05-29 20:30:16 +02:00 |
node_rgb_to_bw.osl
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Fix T48783: OSL render errors after recent refactoring.
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2016-07-03 13:08:21 +02:00 |
node_scatter_volume.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_separate_hsv.osl
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Revert "Fix T42888: Separate and Combine HSV distorts the hue value"
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2014-12-29 18:14:08 +05:00 |
node_separate_rgb.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_separate_xyz.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_set_normal.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_sky_texture.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_subsurface_scattering.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_tangent.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_texture_coordinate.osl
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Cycles: Support texture coordinate from another object
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2015-01-27 13:36:30 +05:00 |
node_texture.h
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Cleanup: Remove unused Noise Basis texture code.
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2015-05-28 01:07:37 +02:00 |
node_toon_bsdf.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_translucent_bsdf.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_transparent_bsdf.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_uv_map.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_value.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_vector_curves.osl
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Code refactor: use dynamic shader node array lengths now that OSL supports them.
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2016-05-17 21:39:16 +02:00 |
node_vector_math.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_vector_transform.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_velvet_bsdf.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_voronoi_texture.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_voxel_texture.osl
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Cleanup: OSL style
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2016-02-17 21:39:23 +11:00 |
node_wave_texture.osl
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Cycles: make shader node enums consistently lower case, update OSL shaders accordingly.
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2016-06-11 23:50:11 +02:00 |
node_wavelength.osl
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Cleanup: Fix Cycles Apache header.
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2014-12-25 02:50:24 +01:00 |
node_wireframe.osl
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Cycles: Add note about autodiff in OSL wireframe shader
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2015-02-21 17:31:41 +05:00 |
oslutil.h
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Code refactor: use dynamic shader node array lengths now that OSL supports them.
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2016-05-17 21:39:16 +02:00 |
stdosl.h
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Cycles: Add multi-scattering, energy-conserving GGX as an option to the Glossy, Anisotropic and Glass BSDFs
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2016-06-23 22:57:26 +02:00 |