blender/source/gameengine/GamePlayer/common/Makefile
Ton Roosendaal d8dc1b9fd4 2.5
Makefiles to get new AUD stuff to compile (OSX 10.3 PPC)
It uses lib/samplerate, which gets committed soon too
2009-08-11 18:14:49 +00:00

85 lines
2.5 KiB
Makefile

#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
LIBNAME = common
DIR = $(OCGDIR)/gameengine/GamePlayer/$(LIBNAME)
include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I../../../blender/blenkernel
CPPFLAGS += -I../../../blender/blenloader
CPPFLAGS += -I../../../blender/blenlib
CPPFLAGS += -I../../../blender/imbuf
CPPFLAGS += -I../../../blender/makesdna
CPPFLAGS += -I../../../blender/gpu
CPPFLAGS += -I../../../kernel/gen_system
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_PNG)/include
CPPFLAGS += -I$(NAN_ZLIB)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_AUDASPACE)/include
CPPFLAGS += -I../../../gameengine/Converter
CPPFLAGS += -I../../../gameengine/Expressions
CPPFLAGS += -I../../../gameengine/GameLogic
CPPFLAGS += -I../../../gameengine/Converter
CPPFLAGS += -I../../../gameengine/BlenderRoutines
CPPFLAGS += -I../../../gameengine/Ketsji
CPPFLAGS += -I../../../gameengine/Ketsji/KXNetwork
CPPFLAGS += -I../../../gameengine/Network
CPPFLAGS += -I../../../gameengine/Network/LoopBackNetwork
CPPFLAGS += -I../../../gameengine/Rasterizer
CPPFLAGS += -I../../../gameengine/SceneGraph
CPPFLAGS += -I../../../gameengine/Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../../../gameengine/Physics/common
###############################
SOURCEDIR = source/gameengine/GamePlayer/common
DIRS =
ifeq ($(OS),windows)
# Still
DIRS = windows
else
ifneq ($(OS),darwin)
DIRS = unix
endif
endif
include nan_subdirs.mk