forked from bartvdbraak/blender
14d33b3c1f
* off by default. * new/delete are at the bottom of each class * python BGE objects have the new/delete in the Py_Header macro.
106 lines
3.8 KiB
C++
106 lines
3.8 KiB
C++
/**
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
#ifndef _DUMMYPHYSICSENVIRONMENT
|
|
#define _DUMMYPHYSICSENVIRONMENT
|
|
|
|
#include "PHY_IPhysicsEnvironment.h"
|
|
|
|
/**
|
|
* DummyPhysicsEnvironment is an empty placeholder
|
|
* Alternatives are ODE,Sumo and Dynamo PhysicsEnvironments
|
|
* Use DummyPhysicsEnvironment as a base to integrate your own physics engine
|
|
* Physics Environment takes care of stepping the simulation and is a container for physics entities (rigidbodies,constraints, materials etc.)
|
|
*
|
|
* A derived class may be able to 'construct' entities by loading and/or converting
|
|
*/
|
|
class DummyPhysicsEnvironment : public PHY_IPhysicsEnvironment
|
|
{
|
|
|
|
public:
|
|
DummyPhysicsEnvironment ();
|
|
virtual ~DummyPhysicsEnvironment ();
|
|
virtual void beginFrame();
|
|
virtual void endFrame();
|
|
// Perform an integration step of duration 'timeStep'.
|
|
virtual bool proceedDeltaTime(double curTime,float timeStep,float interval);
|
|
virtual void setFixedTimeStep(bool useFixedTimeStep,float fixedTimeStep);
|
|
virtual float getFixedTimeStep();
|
|
|
|
virtual void setGravity(float x,float y,float z);
|
|
|
|
virtual int createConstraint(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsController* ctrl2,PHY_ConstraintType type,
|
|
float pivotX,float pivotY,float pivotZ,
|
|
float axisX,float axisY,float axisZ,
|
|
float axis1X=0,float axis1Y=0,float axis1Z=0,
|
|
float axis2X=0,float axis2Y=0,float axis2Z=0,int flag=0
|
|
);
|
|
|
|
virtual void removeConstraint(int constraintid);
|
|
|
|
//complex constraint for vehicles
|
|
virtual PHY_IVehicle* getVehicleConstraint(int constraintId)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
virtual PHY_IPhysicsController* rayTest(PHY_IRayCastFilterCallback &filterCallback, float fromX,float fromY,float fromZ, float toX,float toY,float toZ);
|
|
virtual bool cullingTest(PHY_CullingCallback callback, void* userData, PHY__Vector4* planes, int nplanes, int occlusionRes) { return false; }
|
|
|
|
|
|
//gamelogic callbacks
|
|
virtual void addSensor(PHY_IPhysicsController* ctrl) {}
|
|
virtual void removeSensor(PHY_IPhysicsController* ctrl) {}
|
|
virtual void addTouchCallback(int response_class, PHY_ResponseCallback callback, void *user)
|
|
{
|
|
}
|
|
virtual bool requestCollisionCallback(PHY_IPhysicsController* ctrl) { return false; }
|
|
virtual bool removeCollisionCallback(PHY_IPhysicsController* ctrl) { return false;}
|
|
virtual PHY_IPhysicsController* CreateSphereController(float radius,const PHY__Vector3& position) {return 0;}
|
|
virtual PHY_IPhysicsController* CreateConeController(float coneradius,float coneheight) { return 0;}
|
|
|
|
virtual void setConstraintParam(int constraintId,int param,float value,float value1)
|
|
{
|
|
}
|
|
|
|
virtual float getConstraintParam(int constraintId,int param)
|
|
{
|
|
return 0.f;
|
|
}
|
|
|
|
|
|
#ifdef WITH_CXX_GUARDEDALLOC
|
|
public:
|
|
void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:DummyPhysicsEnvironment"); }
|
|
void operator delete( void *mem ) { MEM_freeN(mem); }
|
|
#endif
|
|
};
|
|
|
|
#endif //_DUMMYPHYSICSENVIRONMENT
|
|
|