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Joshua Leung 19c02ae981 Added operator to show all armature layers (similar to the 3D View
"Show All Layers"). This has been mapped to Ctrl-Accentkey

If necessary, you can alter your keymaps so that this operator is
invoked with its "all" property disabled. This will only toggle the
first row (first 16) layers, which is useful in most rigs for only
enabling all the layers with rig controls and not showing the layers
with rig mechanics.
2011-01-11 21:12:48 +00:00
build_files Enable sndfile by default on win64 2011-01-05 09:00:28 +00:00
doc removing epydocs for mathutils and geometry mododules (now they are in sphinx) 2011-01-01 23:53:48 +00:00
extern rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
intern use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release continued x3d/vrml import update from 2.4x version 2011-01-11 13:42:22 +00:00
source Added operator to show all armature layers (similar to the 3D View 2011-01-11 21:12:48 +00:00
CMakeLists.txt rename BKE_assert() --> BLI_assert(). 2011-01-09 15:12:08 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Compiling and linking blenderplayer statically now works too. This brings it in line with blender linking line. 2010-12-27 09:01:57 +00:00