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Brecht Van Lommel 1c3640997c Fix #33082: dupliverted metaball showing wrong in cycles render and metaball
edit mode. I've made it follow blender internal now, but this system should
really be improved once, metaballs that are in linked dupligroups will never
show up.
2012-11-09 03:10:15 +00:00
build_files Use CMAKE_LIBRARY_ARCHITECTURE instead of hardcoded stuff like x86_64-linux-gnu! Now should work with any multiarch! 2012-11-07 16:51:09 +00:00
doc BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are: 2012-11-04 20:56:02 +00:00
extern OSX: substitute all MAC_OS_X_VERSION defines with MAC_OS_X_VERSION_MIN_REQUIRED macros, to get more reliable version (api) covering 2012-11-06 15:19:49 +00:00
intern code cleanup: double promotion warnings with new bevel code & wrong use of NULL in cycles. 2012-11-09 03:08:02 +00:00
release Added Map Taper option which if enabled maps affect of taper object on 2012-11-08 08:16:44 +00:00
source Fix #33082: dupliverted metaball showing wrong in cycles render and metaball 2012-11-09 03:10:15 +00:00
CMakeLists.txt OSX/cmake: fix jack compile 2012-11-08 19:50:25 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: add check spelling osl 2012-10-17 01:53:29 +00:00
SConstruct remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used. 2012-10-22 02:39:26 +00:00