blender/intern/cycles/device/device_network.h
Sergey Sharybin 0579eaae1f Cycles: Make all #include statements relative to cycles source directory
The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.

For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.

Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.

This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.

Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.

Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner

Reviewed By: lukasstockner97, maiself, nirved, dingto

Subscribers: brecht

Differential Revision: https://developer.blender.org/D2586
2017-03-29 13:41:11 +02:00

473 lines
11 KiB
C++

/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __DEVICE_NETWORK_H__
#define __DEVICE_NETWORK_H__
#ifdef WITH_NETWORK
#include <boost/archive/text_iarchive.hpp>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/binary_iarchive.hpp>
#include <boost/archive/binary_oarchive.hpp>
#include <boost/array.hpp>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <boost/serialization/vector.hpp>
#include <boost/thread.hpp>
#include <iostream>
#include <sstream>
#include <deque>
#include "render/buffers.h"
#include "util/util_foreach.h"
#include "util/util_list.h"
#include "util/util_map.h"
#include "util/util_string.h"
CCL_NAMESPACE_BEGIN
using std::cout;
using std::cerr;
using std::hex;
using std::setw;
using std::exception;
using boost::asio::ip::tcp;
static const int SERVER_PORT = 5120;
static const int DISCOVER_PORT = 5121;
static const string DISCOVER_REQUEST_MSG = "REQUEST_RENDER_SERVER_IP";
static const string DISCOVER_REPLY_MSG = "REPLY_RENDER_SERVER_IP";
#if 0
typedef boost::archive::text_oarchive o_archive;
typedef boost::archive::text_iarchive i_archive;
#else
typedef boost::archive::binary_oarchive o_archive;
typedef boost::archive::binary_iarchive i_archive;
#endif
/* Serialization of device memory */
class network_device_memory : public device_memory
{
public:
network_device_memory() {}
~network_device_memory() { device_pointer = 0; };
vector<char> local_data;
};
/* Common netowrk error function / object for both DeviceNetwork and DeviceServer*/
class NetworkError {
public:
NetworkError() {
error = "";
error_count = 0;
}
~NetworkError() {}
void network_error(const string& message) {
error = message;
error_count += 1;
}
bool have_error() {
return true ? error_count > 0 : false;
}
private:
string error;
int error_count;
};
/* Remote procedure call Send */
class RPCSend {
public:
RPCSend(tcp::socket& socket_, NetworkError* e, const string& name_ = "")
: name(name_), socket(socket_), archive(archive_stream), sent(false)
{
archive & name_;
error_func = e;
fprintf(stderr, "rpc send %s\n", name.c_str());
}
~RPCSend()
{
}
void add(const device_memory& mem)
{
archive & mem.data_type & mem.data_elements & mem.data_size;
archive & mem.data_width & mem.data_height & mem.data_depth & mem.device_pointer;
}
template<typename T> void add(const T& data)
{
archive & data;
}
void add(const DeviceTask& task)
{
int type = (int)task.type;
archive & type & task.x & task.y & task.w & task.h;
archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples;
archive & task.offset & task.stride;
archive & task.shader_input & task.shader_output & task.shader_output_luma & task.shader_eval_type;
archive & task.shader_x & task.shader_w;
archive & task.need_finish_queue;
}
void add(const RenderTile& tile)
{
archive & tile.x & tile.y & tile.w & tile.h;
archive & tile.start_sample & tile.num_samples & tile.sample;
archive & tile.resolution & tile.offset & tile.stride;
archive & tile.buffer & tile.rng_state;
}
void write()
{
boost::system::error_code error;
/* get string from stream */
string archive_str = archive_stream.str();
/* first send fixed size header with size of following data */
ostringstream header_stream;
header_stream << setw(8) << hex << archive_str.size();
string header_str = header_stream.str();
boost::asio::write(socket,
boost::asio::buffer(header_str),
boost::asio::transfer_all(), error);
if(error.value())
error_func->network_error(error.message());
/* then send actual data */
boost::asio::write(socket,
boost::asio::buffer(archive_str),
boost::asio::transfer_all(), error);
if(error.value())
error_func->network_error(error.message());
sent = true;
}
void write_buffer(void *buffer, size_t size)
{
boost::system::error_code error;
boost::asio::write(socket,
boost::asio::buffer(buffer, size),
boost::asio::transfer_all(), error);
if(error.value())
error_func->network_error(error.message());
}
protected:
string name;
tcp::socket& socket;
ostringstream archive_stream;
o_archive archive;
bool sent;
NetworkError *error_func;
};
/* Remote procedure call Receive */
class RPCReceive {
public:
RPCReceive(tcp::socket& socket_, NetworkError* e )
: socket(socket_), archive_stream(NULL), archive(NULL)
{
error_func = e;
/* read head with fixed size */
vector<char> header(8);
boost::system::error_code error;
size_t len = boost::asio::read(socket, boost::asio::buffer(header), error);
if(error.value()) {
error_func->network_error(error.message());
}
/* verify if we got something */
if(len == header.size()) {
/* decode header */
string header_str(&header[0], header.size());
istringstream header_stream(header_str);
size_t data_size;
if((header_stream >> hex >> data_size)) {
vector<char> data(data_size);
size_t len = boost::asio::read(socket, boost::asio::buffer(data), error);
if(error.value())
error_func->network_error(error.message());
if(len == data_size) {
archive_str = (data.size())? string(&data[0], data.size()): string("");
archive_stream = new istringstream(archive_str);
archive = new i_archive(*archive_stream);
*archive & name;
fprintf(stderr, "rpc receive %s\n", name.c_str());
}
else {
error_func->network_error("Network receive error: data size doesn't match header");
}
}
else {
error_func->network_error("Network receive error: can't decode data size from header");
}
}
else {
error_func->network_error("Network receive error: invalid header size");
}
}
~RPCReceive()
{
delete archive;
delete archive_stream;
}
void read(network_device_memory& mem)
{
*archive & mem.data_type & mem.data_elements & mem.data_size;
*archive & mem.data_width & mem.data_height & mem.data_depth & mem.device_pointer;
mem.data_pointer = 0;
}
template<typename T> void read(T& data)
{
*archive & data;
}
void read_buffer(void *buffer, size_t size)
{
boost::system::error_code error;
size_t len = boost::asio::read(socket, boost::asio::buffer(buffer, size), error);
if(error.value()) {
error_func->network_error(error.message());
}
if(len != size)
cout << "Network receive error: buffer size doesn't match expected size\n";
}
void read(DeviceTask& task)
{
int type;
*archive & type & task.x & task.y & task.w & task.h;
*archive & task.rgba_byte & task.rgba_half & task.buffer & task.sample & task.num_samples;
*archive & task.offset & task.stride;
*archive & task.shader_input & task.shader_output & task.shader_output_luma & task.shader_eval_type;
*archive & task.shader_x & task.shader_w;
*archive & task.need_finish_queue;
task.type = (DeviceTask::Type)type;
}
void read(RenderTile& tile)
{
*archive & tile.x & tile.y & tile.w & tile.h;
*archive & tile.start_sample & tile.num_samples & tile.sample;
*archive & tile.resolution & tile.offset & tile.stride;
*archive & tile.buffer & tile.rng_state;
tile.buffers = NULL;
}
string name;
protected:
tcp::socket& socket;
string archive_str;
istringstream *archive_stream;
i_archive *archive;
NetworkError *error_func;
};
/* Server auto discovery */
class ServerDiscovery {
public:
explicit ServerDiscovery(bool discover = false)
: listen_socket(io_service), collect_servers(false)
{
/* setup listen socket */
listen_endpoint.address(boost::asio::ip::address_v4::any());
listen_endpoint.port(DISCOVER_PORT);
listen_socket.open(listen_endpoint.protocol());
boost::asio::socket_base::reuse_address option(true);
listen_socket.set_option(option);
listen_socket.bind(listen_endpoint);
/* setup receive callback */
async_receive();
/* start server discovery */
if(discover) {
collect_servers = true;
servers.clear();
broadcast_message(DISCOVER_REQUEST_MSG);
}
/* start thread */
work = new boost::asio::io_service::work(io_service);
thread = new boost::thread(boost::bind(&boost::asio::io_service::run, &io_service));
}
~ServerDiscovery()
{
io_service.stop();
thread->join();
delete thread;
delete work;
}
vector<string> get_server_list()
{
vector<string> result;
mutex.lock();
result = vector<string>(servers.begin(), servers.end());
mutex.unlock();
return result;
}
private:
void handle_receive_from(const boost::system::error_code& error, size_t size)
{
if(error) {
cout << "Server discovery receive error: " << error.message() << "\n";
return;
}
if(size > 0) {
string msg = string(receive_buffer, size);
/* handle incoming message */
if(collect_servers) {
if(msg == DISCOVER_REPLY_MSG) {
string address = receive_endpoint.address().to_string();
mutex.lock();
/* add address if it's not already in the list */
bool found = std::find(servers.begin(), servers.end(),
address) != servers.end();
if(!found)
servers.push_back(address);
mutex.unlock();
}
}
else {
/* reply to request */
if(msg == DISCOVER_REQUEST_MSG)
broadcast_message(DISCOVER_REPLY_MSG);
}
}
async_receive();
}
void async_receive()
{
listen_socket.async_receive_from(
boost::asio::buffer(receive_buffer), receive_endpoint,
boost::bind(&ServerDiscovery::handle_receive_from, this,
boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
void broadcast_message(const string& msg)
{
/* setup broadcast socket */
boost::asio::ip::udp::socket socket(io_service);
socket.open(boost::asio::ip::udp::v4());
boost::asio::socket_base::broadcast option(true);
socket.set_option(option);
boost::asio::ip::udp::endpoint broadcast_endpoint(
boost::asio::ip::address::from_string("255.255.255.255"), DISCOVER_PORT);
/* broadcast message */
socket.send_to(boost::asio::buffer(msg), broadcast_endpoint);
}
/* network service and socket */
boost::asio::io_service io_service;
boost::asio::ip::udp::endpoint listen_endpoint;
boost::asio::ip::udp::socket listen_socket;
/* threading */
boost::thread *thread;
boost::asio::io_service::work *work;
boost::mutex mutex;
/* buffer and endpoint for receiving messages */
char receive_buffer[256];
boost::asio::ip::udp::endpoint receive_endpoint;
// os, version, devices, status, host name, group name, ip as far as fields go
struct ServerInfo {
string cycles_version;
string os;
int device_count;
string status;
string host_name;
string group_name;
string host_addr;
};
/* collection of server addresses in list */
bool collect_servers;
vector<string> servers;
};
CCL_NAMESPACE_END
#endif
#endif /* __DEVICE_NETWORK_H__ */