blender/source/gameengine/Physics/Sumo/Fuzzics/include
Campbell Barton 9d5c2af1d1 * removed typedefs that were not used (from anonymous enums and structs)
* Missed some cases of using a 'char *' as an attribute
* replace BGE's Py_Return macro with Pythons Py_RETURN_NONE
* other minor warnings removed
2009-02-21 12:43:24 +00:00
..
SM_Callback.h Update MSVC project files to support ffmpeg. Make sure you do svn update in lib/windows to link with latest ffmpeg libraries 2008-04-27 15:02:37 +00:00
SM_ClientObjectInfo.h some more fixes in the raycast/mouse over 2005-08-17 19:52:56 +00:00
SM_Debug.h [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics. 2004-03-22 22:02:18 +00:00
SM_FhObject.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SM_MotionState.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SM_Object.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SM_Props.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SM_Scene.h * removed typedefs that were not used (from anonymous enums and structs) 2009-02-21 12:43:24 +00:00