forked from bartvdbraak/blender
1e948b251d
Added a special notifier now NC_WM|ND_UNDO in order to deal with such cases and now compositor/image will refresh when undo happens. There are much more ways to fail compo to update the resul, like undoing while it's not visible and so, but as mont29 said -- let's at least fix obvious crap in the workflow. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |