forked from bartvdbraak/blender
482 lines
16 KiB
Python
482 lines
16 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from rigify import RigifyError
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from rigify_utils import bone_class_instance, copy_bone_simple
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from rna_prop_ui import rna_idprop_ui_prop_get
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# not used, defined for completeness
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METARIG_NAMES = ("pelvis", "ribcage")
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def metarig_template():
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# generated by rigify.write_meta_rig
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bpy.ops.object.mode_set(mode='EDIT')
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obj = bpy.context.active_object
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arm = obj.data
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bone = arm.edit_bones.new('pelvis')
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bone.head[:] = 0.0000, -0.0306, 0.1039
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bone.tail[:] = 0.0000, -0.0306, -0.0159
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bone.roll = 0.0000
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bone.connected = False
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bone = arm.edit_bones.new('rib_cage')
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bone.head[:] = 0.0000, -0.0306, 0.1039
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bone.tail[:] = 0.0000, -0.0306, 0.2236
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bone.roll = -0.0000
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bone.connected = False
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bone.parent = arm.edit_bones['pelvis']
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bone = arm.edit_bones.new('spine.01')
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bone.head[:] = 0.0000, 0.0000, -0.0000
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bone.tail[:] = 0.0000, -0.0306, 0.1039
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bone.roll = -0.0000
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bone.connected = False
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bone.parent = arm.edit_bones['rib_cage']
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bone = arm.edit_bones.new('spine.02')
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bone.head[:] = 0.0000, -0.0306, 0.1039
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bone.tail[:] = -0.0000, -0.0398, 0.2045
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bone.roll = -0.0000
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bone.connected = True
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bone.parent = arm.edit_bones['spine.01']
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bone = arm.edit_bones.new('spine.03')
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bone.head[:] = -0.0000, -0.0398, 0.2045
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bone.tail[:] = -0.0000, -0.0094, 0.2893
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bone.roll = -0.0000
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bone.connected = True
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bone.parent = arm.edit_bones['spine.02']
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bone = arm.edit_bones.new('spine.04')
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bone.head[:] = -0.0000, -0.0094, 0.2893
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bone.tail[:] = -0.0000, 0.0335, 0.3595
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bone.roll = -0.0000
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bone.connected = True
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bone.parent = arm.edit_bones['spine.03']
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bone = arm.edit_bones.new('spine.05')
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bone.head[:] = -0.0000, 0.0335, 0.3595
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bone.tail[:] = -0.0000, 0.0555, 0.4327
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bone.roll = -0.0000
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bone.connected = True
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bone.parent = arm.edit_bones['spine.04']
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bone = arm.edit_bones.new('spine.06')
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bone.head[:] = -0.0000, 0.0555, 0.4327
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bone.tail[:] = -0.0000, 0.0440, 0.5207
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bone.roll = -0.0000
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bone.connected = True
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bone.parent = arm.edit_bones['spine.05']
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bone = arm.edit_bones.new('spine.07')
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bone.head[:] = -0.0000, 0.0440, 0.5207
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bone.tail[:] = -0.0000, 0.0021, 0.5992
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bone.roll = -0.0000
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bone.connected = True
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bone.parent = arm.edit_bones['spine.06']
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bpy.ops.object.mode_set(mode='OBJECT')
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pbone = obj.pose.bones['rib_cage']
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pbone['type'] = 'spine_pivot_flex'
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def metarig_definition(obj, orig_bone_name):
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'''
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The bone given is the second in a chain.
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Expects at least 1 parent and a chain of children withe the same basename
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eg.
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pelvis -> rib_cage -> spine.01 -> spine.02 -> spine.03
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note: same as neck.
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'''
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arm = obj.data
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ribcage = arm.bones[orig_bone_name]
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pelvis = ribcage.parent
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if pelvis is None:
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raise RigifyError("expected the ribcage bone:'%s' to have a parent (ribcage)." % ribcage.name)
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children = ribcage.children
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if len(children) != 1:
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raise RigifyError("expected the ribcage to have only 1 child.")
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child = children[0]
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bone_definition = [pelvis.name, ribcage.name, child.name]
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bone_definition.extend([child.name for child in child.children_recursive_basename])
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return bone_definition
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def fk(*args):
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main(*args)
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def deform(obj, definitions, base_names, options):
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for org_bone_name in definitions[2:]:
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bpy.ops.object.mode_set(mode='EDIT')
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# Create deform bone.
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bone = copy_bone_simple(obj.data, org_bone_name, "DEF-%s" % base_names[org_bone_name], parent=True)
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# Store name before leaving edit mode
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bone_name = bone.name
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# Leave edit mode
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bpy.ops.object.mode_set(mode='OBJECT')
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# Get the pose bone
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bone = obj.pose.bones[bone_name]
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# Constrain to the original bone
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# XXX. Todo, is this needed if the bone is connected to its parent?
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con = bone.constraints.new('COPY_TRANSFORMS')
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con.name = "copy_loc"
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con.target = obj
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con.subtarget = org_bone_name
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def main(obj, bone_definition, base_names, options):
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from Mathutils import Vector, RotationMatrix
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from math import radians, pi
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arm = obj.data
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# Initialize container classes for convenience
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mt = bone_class_instance(obj, ["pelvis", "ribcage"]) # meta
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mt.pelvis = bone_definition[0]
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mt.ribcage = bone_definition[1]
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mt.update()
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spine_chain_orig = tuple(bone_definition[2:])
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spine_chain = [arm.edit_bones[child_name] for child_name in spine_chain_orig]
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spine_chain_basename = base_names[spine_chain[0].name].rsplit(".", 1)[0] # probably 'ORG-spine.01' -> 'spine'
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spine_chain_len = len(spine_chain_orig)
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child = spine_chain[0]
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spine_chain_segment_length = child.length
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#child.parent = mt.pelvis_e # was mt.ribcage
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# The first bone in the chain happens to be the basis of others, create them now
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ex = bone_class_instance(obj, ["pelvis_copy", "ribcage_hinge", "ribcage_copy", "spine_rotate"])
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ex.pelvis_copy_e = copy_bone_simple(arm, mt.pelvis, base_names[mt.pelvis]) # no parent
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ex.pelvis_copy = ex.pelvis_copy_e.name
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ex.pelvis_copy_e.local_location = False
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# copy the pelvis, offset to make MCH-spine_rotate and MCH-ribcage_hinge
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ex.ribcage_hinge_e = copy_bone_simple(arm, mt.pelvis, "MCH-%s_hinge" % base_names[mt.ribcage])
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ex.ribcage_hinge = ex.ribcage_hinge_e.name
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ex.ribcage_hinge_e.translate(Vector(0.0, spine_chain_segment_length / 4.0, 0.0))
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ex.spine_rotate_e = copy_bone_simple(arm, mt.ribcage, "MCH-%s_rotate" % spine_chain_basename)
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ex.spine_rotate = ex.spine_rotate_e.name
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ex.spine_rotate_e.translate(Vector(0.0, spine_chain_segment_length / 2.0, 0.0))
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ex.spine_rotate_e.connected = False
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ex.spine_rotate_e.parent = ex.pelvis_copy_e
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# Copy the last bone now
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child = spine_chain[-1]
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ex.ribcage_copy_e = copy_bone_simple(arm, mt.ribcage, base_names[mt.ribcage])
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ex.ribcage_copy = ex.ribcage_copy_e.name
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ex.ribcage_copy_e.connected = False
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ex.ribcage_copy_e.parent = ex.ribcage_hinge_e
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spine_chain = [child.name for child in spine_chain]
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# We have 3 spine chains
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# - original (ORG_*)
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# - copy (*use original name*)
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# - reverse (MCH-rev_*)
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spine_chain_attrs = [("spine_%.2d" % (i + 1)) for i in range(spine_chain_len)]
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mt_chain = bone_class_instance(obj, spine_chain_attrs) # ORG_*
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rv_chain = bone_class_instance(obj, spine_chain_attrs) # *
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ex_chain = bone_class_instance(obj, spine_chain_attrs) # MCH-rev_*
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del spine_chain_attrs
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for i, child_name in enumerate(spine_chain):
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child_name_orig = base_names[spine_chain_orig[i]]
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attr = mt_chain.attr_names[i] # eg. spine_04
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setattr(mt_chain, attr, spine_chain_orig[i]) # the original bone
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ebone = copy_bone_simple(arm, child_name, child_name_orig) # use the original name
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setattr(ex_chain, attr, ebone.name)
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ebone = copy_bone_simple(arm, child_name, "MCH-rev_%s" % child_name_orig)
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setattr(rv_chain, attr, ebone.name)
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ebone.connected = False
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mt_chain.update()
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ex_chain.update()
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rv_chain.update()
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# Now we need to re-parent these chains
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for i, child_name in enumerate(spine_chain_orig):
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attr = ex_chain.attr_names[i] + "_e"
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ebone = getattr(ex_chain, attr)
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if i == 0:
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ebone.connected = False
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ebone.parent = ex.pelvis_copy_e
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else:
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attr_parent = ex_chain.attr_names[i - 1] + "_e"
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ebone.parent = getattr(ex_chain, attr_parent)
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# intentional! get the parent from the other paralelle chain member
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getattr(rv_chain, attr).parent = ebone
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# ex_chain needs to interlace bones!
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# Note, skip the first bone
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for i in range(1, spine_chain_len): # similar to neck
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child_name_orig = base_names[spine_chain_orig[i]]
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spine_e = getattr(mt_chain, mt_chain.attr_names[i] + "_e")
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# dont store parent names, re-reference as each chain bones parent.
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spine_e_parent = arm.edit_bones.new("MCH-rot_%s" % child_name_orig)
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spine_e_parent.head = spine_e.head
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spine_e_parent.tail = spine_e.head + (mt.ribcage_e.vector.normalize() * spine_chain_segment_length / 2.0)
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spine_e_parent.roll = mt.ribcage_e.roll
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spine_e = getattr(ex_chain, ex_chain.attr_names[i] + "_e")
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orig_parent = spine_e.parent
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spine_e.connected = False
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spine_e.parent = spine_e_parent
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spine_e_parent.connected = False
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spine_e_parent.parent = orig_parent
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# Rotate the rev chain 180 about the by the first bones center point
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pivot = (rv_chain.spine_01_e.head + rv_chain.spine_01_e.tail) * 0.5
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matrix = RotationMatrix(radians(180), 3, 'X')
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for i, attr in enumerate(rv_chain.attr_names): # similar to neck
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spine_e = getattr(rv_chain, attr + "_e")
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# use the first bone as the pivot
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spine_e.head = ((spine_e.head - pivot) * matrix) + pivot
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spine_e.tail = ((spine_e.tail - pivot) * matrix) + pivot
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spine_e.roll += pi # 180d roll
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del spine_e
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deform(obj, bone_definition, base_names, options)
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bpy.ops.object.mode_set(mode='OBJECT')
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# refresh pose bones
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mt.update()
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ex.update()
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mt_chain.update()
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ex_chain.update()
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rv_chain.update()
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# Axis locks
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ex.ribcage_copy_p.lock_location = True, True, True
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con = ex.ribcage_hinge_p.constraints.new('COPY_ROTATION')
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con.name = "hinge"
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con.target = obj
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con.subtarget = ex.pelvis_copy
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# add driver
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fcurve = con.driver_add("influence", 0)
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driver = fcurve.driver
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var = driver.variables.new()
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driver.type = 'AVERAGE'
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var.name = "var"
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var.targets[0].id_type = 'OBJECT'
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var.targets[0].id = obj
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var.targets[0].data_path = ex.ribcage_copy_p.path_to_id() + '["hinge"]'
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mod = fcurve.modifiers[0]
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mod.poly_order = 1
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mod.coefficients[0] = 1.0
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mod.coefficients[1] = -1.0
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con = ex.spine_rotate_p.constraints.new('COPY_ROTATION')
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con.target = obj
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con.subtarget = ex.ribcage_copy
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# ex.pelvis_copy_p / rib_cage
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con = ex.ribcage_copy_p.constraints.new('COPY_LOCATION')
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con.target = obj
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con.subtarget = ex.pelvis_copy
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con.head_tail = 0.0
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# This stores all important ID props
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prop = rna_idprop_ui_prop_get(ex.ribcage_copy_p, "hinge", create=True)
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ex.ribcage_copy_p["hinge"] = 1.0
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prop["soft_min"] = 0.0
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prop["soft_max"] = 1.0
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prop = rna_idprop_ui_prop_get(ex.ribcage_copy_p, "pivot_slide", create=True)
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ex.ribcage_copy_p["pivot_slide"] = 1.0 / spine_chain_len
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prop["soft_min"] = 1.0 / spine_chain_len
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prop["soft_max"] = 1.0
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# Create a fake connected parent/child relationship with bone location constraints
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# positioned at the tip.
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# reverse bones / MCH-rev_spine.##
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for i in range(1, spine_chain_len):
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spine_p = getattr(rv_chain, rv_chain.attr_names[i] + "_p")
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spine_fake_parent_name = getattr(rv_chain, rv_chain.attr_names[i - 1])
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con = spine_p.constraints.new('COPY_LOCATION')
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con.target = obj
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con.subtarget = spine_fake_parent_name
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con.head_tail = 1.0
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del spine_p, spine_fake_parent_name, con
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# Constrain 'inbetween' bones
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target_names = [("b%.2d" % (i + 1)) for i in range(spine_chain_len - 1)]
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rib_driver_path = ex.ribcage_copy_p.path_to_id()
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ex.ribcage_copy_p["bend_tot"] = 0.0
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fcurve = ex.ribcage_copy_p.driver_add('["bend_tot"]', 0)
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driver = fcurve.driver
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driver.type = 'SUM'
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fcurve.modifiers.remove(0) # grr dont need a modifier
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for i in range(spine_chain_len - 1):
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var = driver.variables.new()
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var.name = target_names[i]
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var.targets[0].id_type = 'OBJECT'
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var.targets[0].id = obj
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var.targets[0].data_path = rib_driver_path + ('["bend_%.2d"]' % (i + 1))
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for i in range(1, spine_chain_len):
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# Add bend prop
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prop_name = "bend_%.2d" % i
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prop = rna_idprop_ui_prop_get(ex.ribcage_copy_p, prop_name, create=True)
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if ("bend_%.2d" % i) in options:
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ex.ribcage_copy_p[prop_name] = options["bend_%.2d" % i]
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else:
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ex.ribcage_copy_p[prop_name] = 1.0
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prop["soft_min"] = 0.0
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prop["soft_max"] = 1.0
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spine_p = getattr(ex_chain, ex_chain.attr_names[i] + "_p")
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spine_p_parent = spine_p.parent # interlaced bone
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con = spine_p_parent.constraints.new('COPY_ROTATION')
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con.target = obj
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con.subtarget = ex.spine_rotate
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con.owner_space = 'LOCAL'
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con.target_space = 'LOCAL'
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del spine_p
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# add driver
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fcurve = con.driver_add("influence", 0)
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driver = fcurve.driver
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driver.type = 'SCRIPTED'
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driver.expression = "bend/bend_tot"
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fcurve.modifiers.remove(0) # grr dont need a modifier
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# add target
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var = driver.variables.new()
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var.name = "bend_tot"
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var.targets[0].id_type = 'OBJECT'
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var.targets[0].id = obj
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var.targets[0].data_path = rib_driver_path + ('["bend_tot"]')
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var = driver.variables.new()
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var.name = "bend"
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var.targets[0].id_type = 'OBJECT'
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var.targets[0].id = obj
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var.targets[0].data_path = rib_driver_path + ('["%s"]' % prop_name)
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# original bone drivers
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# note: the first bone has a lot more constraints, but also this simple one is first.
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for i, attr in enumerate(mt_chain.attr_names):
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spine_p = getattr(mt_chain, attr + "_p")
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con = spine_p.constraints.new('COPY_ROTATION')
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con.target = obj
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con.subtarget = getattr(ex_chain, attr) # lock to the copy's rotation
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del spine_p
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# pivot slide: - lots of copy location constraints.
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con = mt_chain.spine_01_p.constraints.new('COPY_LOCATION')
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con.name = "base"
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con.target = obj
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con.subtarget = rv_chain.spine_01 # lock to the reverse location
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for i in range(1, spine_chain_len + 1):
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con = mt_chain.spine_01_p.constraints.new('COPY_LOCATION')
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con.name = "slide_%d" % i
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con.target = obj
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if i == spine_chain_len:
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attr = mt_chain.attr_names[i - 1]
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else:
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attr = mt_chain.attr_names[i]
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con.subtarget = getattr(rv_chain, attr) # lock to the reverse location
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if i == spine_chain_len:
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con.head_tail = 1.0
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fcurve = con.driver_add("influence", 0)
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driver = fcurve.driver
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var = driver.variables.new()
|
|
driver.type = 'AVERAGE'
|
|
var.name = "var"
|
|
var.targets[0].id_type = 'OBJECT'
|
|
var.targets[0].id = obj
|
|
var.targets[0].data_path = rib_driver_path + '["pivot_slide"]'
|
|
|
|
mod = fcurve.modifiers[0]
|
|
mod.poly_order = 1
|
|
mod.coefficients[0] = - (i - 1)
|
|
mod.coefficients[1] = spine_chain_len
|
|
|
|
|
|
# Set pelvis and ribcage controls to use the first and last bone in the
|
|
# spine respectively for their custom shape transform
|
|
ex.ribcage_copy_p.custom_shape_transform = obj.pose.bones[bone_definition[len(bone_definition)-1]]
|
|
ex.pelvis_copy_p.custom_shape_transform = obj.pose.bones[bone_definition[2]]
|
|
|
|
|
|
# last step setup layers
|
|
if "ex_layer" in options:
|
|
layer = [n == options["ex_layer"] for n in range(0, 32)]
|
|
else:
|
|
layer = list(arm.bones[bone_definition[1]].layer)
|
|
for attr in ex.attr_names:
|
|
getattr(ex, attr + "_b").layer = layer
|
|
for attr in ex_chain.attr_names:
|
|
getattr(ex_chain, attr + "_b").layer = layer
|
|
for attr in rv_chain.attr_names:
|
|
getattr(rv_chain, attr + "_b").layer = layer
|
|
|
|
layer = list(arm.bones[bone_definition[1]].layer)
|
|
arm.bones[ex.pelvis_copy].layer = layer
|
|
arm.bones[ex.ribcage_copy].layer = layer
|
|
|
|
# no support for blending chains
|
|
return None
|