blender/source
Benoit Bolsee 1f0ae739cb BGE memleak fix: OpenGL Display Lists not deleted when switching scene
This fix also improves performance of Display List for replica objects: Display List ID caching is now enabled for replica objects which avoids a tree search on each frame and for each replica.
2008-03-09 22:02:32 +00:00
..
blender == Sequencer == 2008-03-09 20:50:43 +00:00
creator I didn't get any comments so I'm assuming its a good idea. 2008-03-05 21:11:24 +00:00
darwin Filling in branch from trunk 2007-11-06 22:29:20 +00:00
gameengine BGE memleak fix: OpenGL Display Lists not deleted when switching scene 2008-03-09 22:02:32 +00:00
icons Filling in branch from trunk 2007-11-06 22:29:20 +00:00
kernel Filling in branch from trunk 2007-11-06 22:29:20 +00:00
CMakeLists.txt Filling in branch from trunk 2007-11-06 22:29:20 +00:00
Makefile Fix: Compiling should work on SOLARIS again. 2008-01-31 12:13:58 +00:00
nan_compile.mk Cloth makefiles bugfix which lead in disabled collisions 2008-03-03 00:43:37 +00:00
nan_definitions.mk Fixing makefiles for binreloc I made it use flags like other 2008-01-18 21:39:47 +00:00
nan_link.mk some changes needed to get blender compiling with 64bit libs, use the systems Mesa now. 2008-01-04 11:55:37 +00:00
nan_subdirs.mk Filling in branch from trunk 2007-11-06 22:29:20 +00:00
nan_warn.mk Filling in branch from trunk 2007-11-06 22:29:20 +00:00
SConscript Filling in branch from trunk 2007-11-06 22:29:20 +00:00