blender/source/creator/CMakeLists.txt
Campbell Barton 6b767b8018 fix [#24499] Consistency Issue with LassoSelect/ExtendOption
Added extend option to lasso. 

also...
- selecting bones wasn't checking their layer of if they were hidden in a number of places.
- fixed memory leak.

small unrealed changes
- added PBONE_VISIBLE macro
- renamed functions used for paint selectoin from *_tface to paintface_*. sine they no longer have anything todo with tface's.
- removed scanfill include from BLI_blenlib.h, this is only used in very few places and quite specific.


Noticed lasso select is broken for metaballs and face mask mode but this has been the case for a while, will look into it next.
2010-11-03 01:56:02 +00:00

606 lines
20 KiB
CMake

# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
# So BUILDINFO and BLENDERPATH strings are automatically quoted
CMAKE_POLICY(SET CMP0005 NEW)
SETUP_LIBDIRS()
INCLUDE_DIRECTORIES(
../../intern/guardedalloc
../blender/blenlib
../blender/blenkernel
../blender/editors/include
../blender/makesrna
../blender/imbuf
../blender/render/extern/include
../blender/makesdna
../blender/gpu
../blender/windowmanager
)
IF(WIN32)
INCLUDE_DIRECTORIES(${PTHREADS_INC})
ENDIF(WIN32)
IF(WITH_QUICKTIME)
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
IF(WITH_IMAGE_OPENEXR)
ADD_DEFINITIONS(-DWITH_OPENEXR)
ENDIF(WITH_IMAGE_OPENEXR)
IF(WITH_IMAGE_TIFF)
ADD_DEFINITIONS(-DWITH_TIFF)
ENDIF(WITH_IMAGE_TIFF)
IF(WITH_IMAGE_DDS)
ADD_DEFINITIONS(-DWITH_DDS)
ENDIF(WITH_IMAGE_DDS)
IF(WITH_IMAGE_CINEON)
ADD_DEFINITIONS(-DWITH_CINEON)
ENDIF(WITH_IMAGE_CINEON)
IF(WITH_IMAGE_HDR)
ADD_DEFINITIONS(-DWITH_HDR)
ENDIF(WITH_IMAGE_HDR)
IF(WITH_PYTHON)
INCLUDE_DIRECTORIES(../blender/python)
ADD_DEFINITIONS(-DWITH_PYTHON)
ENDIF(WITH_PYTHON)
IF(WITH_GAMEENGINE)
INCLUDE_DIRECTORIES(
../kernel/gen_messaging
../kernel/gen_system
)
ADD_DEFINITIONS(-DWITH_GAMEENGINE)
ENDIF(WITH_GAMEENGINE)
IF(NOT WITH_SDL)
ADD_DEFINITIONS(-DDISABLE_SDL)
ENDIF(NOT WITH_SDL)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
ADD_DEFINITIONS(-DWITH_BINRELOC)
INCLUDE_DIRECTORIES(${BINRELOC_INC})
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
# Setup the exe sources and buildinfo
SET(EXESRC creator.c)
IF(WIN32)
LIST(APPEND EXESRC ../icons/winblender.rc)
ENDIF(WIN32)
IF(WITH_BUILDINFO)
STRING(REPLACE " " "\ " BUILDINFO_CFLAGS ${CMAKE_C_FLAGS})
STRING(REPLACE " " "\ " BUILDINFO_CXXFLAGS ${CMAKE_CXX_FLAGS})
STRING(REPLACE " " "\ " BUILDINFO_LINKFLAGS ${PLATFORM_LINKFLAGS})
ADD_DEFINITIONS(
-DBUILD_DATE="${BUILD_DATE}"
-DBUILD_TIME="${BUILD_TIME}"
-DBUILD_REV="${BUILD_REV}"
-DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
-DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
-DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
-DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
-DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
-DBUILD_SYSTEM="CMake"
)
LIST(APPEND EXESRC buildinfo.c)
ENDIF(WITH_BUILDINFO)
MESSAGE(STATUS "Configuring blender")
ADD_EXECUTABLE(blender ${EXETYPE} ${EXESRC})
# Post build steps for bundling/packaging.
SET(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR})
IF(WITH_INSTALL)
IF(UNIX)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/plugins ${TARGETDIR}/
#COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/
)
ENDIF(UNIX)
IF(UNIX AND NOT APPLE)
# Local installation, "make install" can be done after this optionally
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND rm -Rf ${TARGETDIR}/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/${BLENDER_VERSION}/
)
IF(WITH_INTERNATIONAL)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/${BLENDER_VERSION}/
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/${BLENDER_VERSION}/
)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMENT "copying blender scripts..."
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/${BLENDER_VERSION}/
COMMAND find ${TARGETDIR} -name "*.py?" -prune -exec rm -rf {} "\;"
)
IF(WITH_PYTHON_INSTALL)
# Copy the systems python into the install directory
# Scons copy in tools/Blender.py
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMENT "copying a subset of the systems python..."
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python # PYTHONPATH and PYTHONHOME is set here
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/
COMMAND cp -R ${PYTHON_LIBPATH}/python${PYTHON_VERSION} ${TARGETDIR}/${BLENDER_VERSION}/python/lib/
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/distutils
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib2to3
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/idlelib
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/tkinter
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/config
COMMAND rm -rf ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages
COMMAND mkdir ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/site-packages # python needs it.
COMMAND rm -f ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION}/lib-dynload/_tkinter.so
COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "test" -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.py?" -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/python${PYTHON_VERSION} -name "*.so"-exec strip -s {} "\;"
)
ENDIF(WITH_PYTHON_INSTALL)
ENDIF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR} -name .svn -prune -exec rm -rf {} "\;"
)
# Above we bundle a portable distribution in ./bin
# This is an optional "make install" which installs blender on the system.
INSTALL(
PROGRAMS ${TARGETDIR}/blender
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
IF(WITH_GAMEENGINE AND WITH_PLAYER)
INSTALL(
PROGRAMS ${TARGETDIR}/blenderplayer
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
ENDIF(WITH_GAMEENGINE AND WITH_PLAYER)
INSTALL(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications
)
INSTALL(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps
)
INSTALL(
PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
INSTALL(
FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
)
INSTALL(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
PATTERN ".svn" EXCLUDE
)
INSTALL(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/scripts
PATTERN ".svn" EXCLUDE
PATTERN "*.pyc" EXCLUDE
)
INSTALL(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/datafiles/brushicons/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/brushicons
PATTERN ".svn" EXCLUDE
)
IF(WITH_INTERNATIONAL)
INSTALL(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/locale
PATTERN ".svn" EXCLUDE
)
ENDIF(WITH_INTERNATIONAL)
# end "make install"
ENDIF(UNIX AND NOT APPLE)
IF(APPLE)
SET(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
SET(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist)
SET(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/
COMMAND cp -Rf ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/
COMMAND cp -Rf ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/
COMMAND cat ${SOURCEINFO} | sed s/VERSION/`cat ${CMAKE_SOURCE_DIR}/release/VERSION`/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO}
COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
)
IF(WITH_INTERNATIONAL)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_PYTHON)
SET(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/
COMMAND find ${TARGETDIR}/blender.app -name "*.py?" -prune -exec rm -rf {} "\;"
)
ENDIF(WITH_PYTHON)
ADD_CUSTOM_COMMAND(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name __MACOSX -prune -exec rm -rf {} "\;"
)
ENDIF(APPLE)
IF(WIN32)
# notice 'xcopy /Y /H' on .bfont.ttf, this is needed when building over samba
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\"
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\"
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\"
COMMAND if not exist \"${TARGETDIR}\\plugins\" mkdir \"${TARGETDIR}\\plugins\"
COMMAND xcopy /Y /H \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.bfont.ttf\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\scripts\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\scripts\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\plugins\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\plugins\\\"
COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\text\\*.*\" \"${TARGETDIR}\\\"
)
IF(CMAKE_CL_64)
# gettext and png are statically linked on win64
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
)
ELSE(CMAKE_CL_64)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\gettext\\lib\\gnu_gettext.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\png\\lib\\libpng.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\zlib\\lib\\zlib.dll\" \"${TARGETDIR}\\\"
)
ENDIF(CMAKE_CL_64)
IF(MSVC)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadVC2.dll\" \"${TARGETDIR}\\\"
)
ELSE(MSVC)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\pthreads\\lib\\pthreadGC2.dll\" \"${TARGETDIR}\\\"
)
ENDIF(MSVC)
IF(WITH_PYTHON)
IF(NOT CMAKE_BUILD_TYPE) # hack: with multi-configuration generator this is "", so for now copy both python31.dll/zip and python31_d.dll/zip
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\"
COMMAND if \"$(ConfigurationName)\" == \"Debug\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"Debug\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"RelWithDebInfo\" xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"Release\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"Release\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND if \"$(ConfigurationName)\" == \"MinSizeRel\" xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
)
ELSE(NOT CMAKE_BUILD_TYPE)
IF(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python31_d.dll\" \"${TARGETDIR}\\\"
COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python31_d\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
)
ELSE(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\python\\lib\\python31.dll\" \"${TARGETDIR}\\\"
COMMAND xcopy /E /Y \"${LIBDIR}\\release\\python31\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\python\\lib\\\"
)
ENDIF(CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
ENDIF(NOT CMAKE_BUILD_TYPE)
ENDIF(WITH_PYTHON)
IF(WITH_INTERNATIONAL)
IF(CMAKE_CL_64)
# iconv is statically linked on win64
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\"
COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\"
)
ELSE(CMAKE_CL_64)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\iconv\\lib\\iconv.dll\" \"${TARGETDIR}\\\"
COMMAND if not exist \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\" mkdir \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\"
COMMAND copy /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\.Blanguages\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\\"
COMMAND xcopy /E /Y \"${CMAKE_SOURCE_DIR}\\release\\bin\\.blender\\locale\\*.*\" \"${TARGETDIR}\\${BLENDER_VERSION}\\config\\locale\\\"
)
ENDIF(CMAKE_CL_64)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_FFMPEG)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avcodec-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avformat-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avdevice-52.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\avutil-50.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\ffmpeg\\lib\\swscale-0.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_FFMPEG)
IF(WITH_SNDFILE)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\sndfile\\lib\\libsndfile-1.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_SNDFILE)
IF(WITH_JACK)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\jack\\lib\\libjack.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_JACK)
IF(WITH_OPENAL)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\OpenAL32.dll\" \"${TARGETDIR}\\\"
COMMAND copy /Y \"${LIBDIR}\\openal\\lib\\wrap_oal.dll\" \"${TARGETDIR}\\\"
)
ENDIF(WITH_OPENAL)
IF(WITH_SDL)
IF(NOT CMAKE_CL_64)
ADD_CUSTOM_COMMAND(TARGET blender
POST_BUILD
MAIN_DEPENDENCY blender
COMMAND copy /Y \"${LIBDIR}\\sdl\\lib\\SDL.dll\" \"${TARGETDIR}\\\"
)
ENDIF(NOT CMAKE_CL_64)
ENDIF(WITH_SDL)
ENDIF(WIN32)
ENDIF(WITH_INSTALL)
ADD_DEPENDENCIES(blender makesdna)
FILE(READ ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt BLENDER_LINK_LIBS)
SET(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_render)
IF(WITH_MOD_FLUID)
LIST(APPEND BLENDER_LINK_LIBS bf_intern_elbeem)
ENDIF(WITH_MOD_FLUID)
#IF(UNIX)
# Sort libraries
SET(BLENDER_SORTED_LIBS
bf_windowmanager
bf_editor_space_api
bf_editor_space_action
bf_editor_space_buttons
bf_editor_space_console
bf_editor_space_file
bf_editor_space_graph
bf_editor_space_image
bf_editor_space_info
bf_editor_space_logic
bf_editor_space_nla
bf_editor_space_node
bf_editor_space_outliner
bf_editor_space_script
bf_editor_space_sequencer
bf_editor_space_sound
bf_editor_space_time
bf_editor_space_userpref
bf_editor_space_view3d
bf_editor_text
bf_editor_transform
bf_editor_util
bf_editor_uvedit
bf_editor_curve
bf_editor_armature
bf_editor_gpencil
bf_editor_interface
bf_editor_mesh
bf_editor_metaball
bf_editor_object
bf_editor_physics
bf_editor_render
bf_editor_screen
bf_editor_sculpt_paint
bf_editor_sound
bf_editor_animation
bf_editor_datafiles
bf_render
bf_intern_opennl
bf_python
bf_python_ext
bf_ikplugin
bf_modifiers
bf_blenkernel
bf_nodes
bf_gpu
bf_blenloader
bf_blenlib
bf_intern_ghost
bf_intern_string
bf_blenpluginapi
bf_imbuf
bf_avi
bf_cineon
bf_openexr
bf_dds
bf_readblenfile
bf_collada
bf_intern_bsp
bf_intern_bop
bf_kernel
bf_intern_decimate
bf_intern_elbeem
bf_intern_ik
bf_intern_memutil
bf_intern_guardedalloc
bf_intern_ctr
bf_blroutines
bf_converter
bf_dummy
bf_bullet
bf_intern_smoke
extern_minilzo
extern_lzma
bf_ketsji
bf_common
bf_logic
bf_rasterizer
bf_oglrasterizer
bf_expressions
bf_scenegraph
kx_network
bf_kernel
bf_python # duplicate for BPY_eval_driver
bf_ngnetwork
extern_bullet
bf_loopbacknetwork
bf_intern_moto
extern_glew
extern_openjpeg
bf_videotex
bf_rna
bf_dna
bf_blenfont
bf_intern_audaspace
)
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
LIST(APPEND BLENDER_SORTED_LIBS extern_binreloc)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
IF(WITH_CXX_GUARDEDALLOC)
LIST(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
ENDIF(WITH_CXX_GUARDEDALLOC)
IF(WITH_IK_ITASC)
LIST(APPEND BLENDER_SORTED_LIBS bf_intern_itasc)
ENDIF(WITH_IK_ITASC)
IF(WITH_QUICKTIME)
LIST(APPEND BLENDER_SORTED_LIBS bf_quicktime)
ENDIF(WITH_QUICKTIME)
FOREACH(SORTLIB ${BLENDER_SORTED_LIBS})
SET(REMLIB ${SORTLIB})
FOREACH(SEARCHLIB ${BLENDER_LINK_LIBS})
IF(${SEARCHLIB} STREQUAL ${SORTLIB})
SET(REMLIB "")
ENDIF(${SEARCHLIB} STREQUAL ${SORTLIB})
ENDFOREACH(SEARCHLIB)
IF(REMLIB)
MESSAGE(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
LIST(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
ENDIF(REMLIB)
ENDFOREACH(SORTLIB)
TARGET_LINK_LIBRARIES(blender ${BLENDER_SORTED_LIBS})
#ELSE(UNIX)
# TARGET_LINK_LIBRARIES(blender ${BLENDER_LINK_LIBS})
#ENDIF(UNIX)
SETUP_LIBLINKS(blender)