blender/intern/ghost
Stefan Gartner 1f33d574c2 OS X Makefiles:
* added some new variables (mostly the same as with scons):
  - USE_COCOA: use Cocoa for ghost (defaults to true)
  - MACOSX_ARCHITECTURE: can be ppc, ppc64, i386, x86_64. By default this is the host architecture
    (ppc for PowerPC Macs, i386 for Intel Macs). In theory this allows to cross compile blender for
    a different architecture, though cross compilation only works on Intel Macs, because makesdna
    and makesrna are built for the target architecture.
    For a 64 bit build, set MACOSX_ARCHITECTURE to x86_64 (Intel) or ppc64 (PowerPC).
  - MACOSX_MIN_VERS: minimum OS X version to run blender on (10.4 for 32 bit builds, 10.5 for 64 bit    builds)
  - MACOSX_DEPLOYMENT_TARGET: needed by the linker to create an Application targeted for a specific
    OS version (defaults to 10.4 for 32 bit builds, 10.5 for 64 bit builds)
  - MACOSX_SDK: path to a specific SDK. currently not used 
  - USE_QTKIT: use QTKit instead of QuickTime (defaults to true for 64 bit builds, as using QTKit
    is mandatory in that case))
 * use the same compiler flags as scons
 * default compiler now is gcc-4.0 when building for 10.4 and gcc-4.2 when building for 10.5
 * extract $(LCGDIR)/release/python_$(MACOSX_ARCHITECTURE).zip to Application bundle. This might
   break building on 10.4, to fix that, rename $(LCGDIR)/release/python.zip 

When compiling blender, only MACOSX_ARCHITECTURE might be of interest, as it allows doing 64 bit
builds (or 32 bit PowerPC builds on Intel). All other variables are then set to reasonable defaults.
For current users of the Makefile system, this commit shouldn't change much.
2010-01-03 20:35:13 +00:00
..
doc This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone. 2007-08-28 10:07:08 +00:00
intern OS X Makefiles: 2010-01-03 20:35:13 +00:00
make Update MSVC9 project files 2009-12-04 10:37:24 +00:00
test Big, big commit!! 2009-05-05 23:10:32 +00:00
CMakeLists.txt Quicktime Carbon: Fix memory leak when build with cocoa 2009-12-03 12:16:00 +00:00
GHOST_C-api.h Drag'n'drop : moved "setAcceptDragOperation" functions at window level 2009-11-19 08:56:26 +00:00
GHOST_IEvent.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GHOST_IEventConsumer.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GHOST_ISystem.h Drag'n'drop : moved "setAcceptDragOperation" functions at window level 2009-11-19 08:56:26 +00:00
GHOST_ITimerTask.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GHOST_IWindow.h Drag'n'drop : moved "setAcceptDragOperation" functions at window level 2009-11-19 08:56:26 +00:00
GHOST_Rect.h - wrapping failed with the cursor at the screen edge, 2009-10-17 14:54:13 +00:00
GHOST_Types.h Drag & drop implementation at GHOST level (only OSX for now) 2009-11-10 12:56:46 +00:00
Makefile Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
SConscript Quicktime Carbon: Fix memory leak when build with cocoa 2009-12-03 12:16:00 +00:00