forked from bartvdbraak/blender
5b345524ea
See mailing list posts for details [1][2][3] Addons still need to be fixed; Campbell said he'd do it today. See any of the py files (outside netrender) in this commit for how to do it (it's rather simple). [1] http://lists.blender.org/pipermail/bf-committers/2010-February/026328.html [2] http://lists.blender.org/pipermail/bf-committers/2010-August/028311.html [3] http://lists.blender.org/pipermail/bf-committers/2010-August/028321.html
227 lines
8.2 KiB
Python
227 lines
8.2 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
#
|
|
# ##### END GPL LICENSE BLOCK #####
|
|
|
|
# <pep8 compliant>
|
|
|
|
import bpy
|
|
from bpy.props import *
|
|
|
|
|
|
class ExportUVLayout(bpy.types.Operator):
|
|
'''Export the Mesh as SVG'''
|
|
|
|
bl_idname = "uv.export_layout"
|
|
bl_label = "Export UV Layout"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
filepath = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="")
|
|
check_existing = BoolProperty(name="Check Existing", description="Check and warn on overwriting existing files", default=True, options={'HIDDEN'})
|
|
export_all = BoolProperty(name="All UV's", description="Export all UVs in this mesh (not just the visible ones)", default=False)
|
|
mode = EnumProperty(items=(
|
|
('SVG', "Scalable Vector Graphic (.svg)", "Export the UV layout to a vector SVG file"),
|
|
('EPS', "Encapsulate PostScript (.eps)", "Export the UV layout to a vector EPS file")),
|
|
name="Format",
|
|
description="File format to export the UV layout to",
|
|
default='SVG')
|
|
|
|
def poll(self, context):
|
|
obj = context.active_object
|
|
return (obj and obj.type == 'MESH')
|
|
|
|
def _space_image(self, context):
|
|
space_data = context.space_data
|
|
if type(space_data) == bpy.types.SpaceImageEditor:
|
|
return space_data
|
|
else:
|
|
return None
|
|
|
|
def _image_size(self, context, default_width=1024, default_height=1024):
|
|
# fallback if not in image context.
|
|
image_width, image_height = default_width, default_height
|
|
|
|
space_data = self._space_image(context)
|
|
if space_data:
|
|
image = space_data.image
|
|
if image:
|
|
width, height = tuple(context.space_data.image.size)
|
|
# incase no data is found.
|
|
if width and height:
|
|
image_width, image_height = width, height
|
|
|
|
return image_width, image_height
|
|
|
|
def _face_uv_iter(self, context):
|
|
obj = context.active_object
|
|
mesh = obj.data
|
|
uv_layer = mesh.active_uv_texture.data
|
|
uv_layer_len = len(uv_layer)
|
|
|
|
if not self.properties.export_all:
|
|
|
|
local_image = Ellipsis
|
|
|
|
if context.tool_settings.uv_local_view:
|
|
space_data = self._space_image(context)
|
|
if space_data:
|
|
local_image = space_data.image
|
|
|
|
faces = mesh.faces
|
|
|
|
for i in range(uv_layer_len):
|
|
uv_elem = uv_layer[i]
|
|
# context checks
|
|
if faces[i].select and (local_image is Ellipsis or local_image == uv_elem.image):
|
|
#~ uv = uv_elem.uv
|
|
#~ if False not in uv_elem.select_uv[:len(uv)]:
|
|
#~ yield (i, uv)
|
|
|
|
# just write what we see.
|
|
yield (i, uv_layer[i].uv)
|
|
else:
|
|
# all, simple
|
|
for i in range(uv_layer_len):
|
|
yield (i, uv_layer[i].uv)
|
|
|
|
def execute(self, context):
|
|
# for making an XML compatible string
|
|
from xml.sax.saxutils import escape
|
|
from os.path import basename
|
|
|
|
obj = context.active_object
|
|
is_editmode = (obj.mode == 'EDIT')
|
|
if is_editmode:
|
|
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
|
|
|
|
image_width, image_height = self._image_size(context)
|
|
mesh = obj.data
|
|
faces = mesh.faces
|
|
|
|
mode = self.properties.mode
|
|
|
|
file = open(self.properties.filepath, "w")
|
|
fw = file.write
|
|
|
|
if mode == 'SVG':
|
|
|
|
fw('<?xml version="1.0" standalone="no"?>\n')
|
|
fw('<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" \n')
|
|
fw(' "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n')
|
|
fw('<svg width="%dpx" height="%dpx" viewBox="0px 0px %dpx %dpx"\n' % (image_width, image_height, image_width, image_height))
|
|
fw(' xmlns="http://www.w3.org/2000/svg" version="1.1">\n')
|
|
desc = "%s, %s, %s (Blender %s)" % (basename(bpy.data.filepath), obj.name, mesh.name, bpy.app.version_string)
|
|
fw('<desc>%s</desc>\n' % escape(desc))
|
|
|
|
# svg colors
|
|
fill_settings = []
|
|
fill_default = 'fill="grey"'
|
|
for mat in mesh.materials if mesh.materials else [None]:
|
|
if mat:
|
|
fill_settings.append('fill="rgb(%d, %d, %d)"' % tuple(int(c * 255) for c in mat.diffuse_color))
|
|
else:
|
|
fill_settings.append(fill_default)
|
|
|
|
for i, uvs in self._face_uv_iter(context):
|
|
try: # rare cases material index is invalid.
|
|
fill = fill_settings[faces[i].material_index]
|
|
except IndexError:
|
|
fill = fill_default
|
|
|
|
fw('<polygon %s fill-opacity="0.5" stroke="black" stroke-width="1px" \n' % fill)
|
|
fw(' points="')
|
|
|
|
for j, uv in enumerate(uvs):
|
|
x, y = uv[0], 1.0 - uv[1]
|
|
fw('%.3f,%.3f ' % (x * image_width, y * image_height))
|
|
fw('" />\n')
|
|
fw('\n')
|
|
fw('</svg>\n')
|
|
|
|
elif mode == 'EPS':
|
|
fw('%!PS-Adobe-3.0 EPSF-3.0\n')
|
|
fw("%%%%Creator: Blender %s\n" % bpy.app.version_string)
|
|
fw('%%Pages: 1\n')
|
|
fw('%%Orientation: Portrait\n')
|
|
fw("%%%%BoundingBox: 0 0 %d %d\n" % (image_width, image_height))
|
|
fw("%%%%HiResBoundingBox: 0.0 0.0 %.4f %.4f\n" % (image_width, image_height))
|
|
fw('%%EndComments\n')
|
|
fw('%%Page: 1 1\n')
|
|
fw('0 0 translate\n')
|
|
fw('1.0 1.0 scale\n')
|
|
fw('0 0 0 setrgbcolor\n')
|
|
fw('[] 0 setdash\n')
|
|
fw('1 setlinewidth\n')
|
|
fw('1 setlinejoin\n')
|
|
fw('1 setlinecap\n')
|
|
fw('/DRAW {')
|
|
# can remove from here to next comment to disable filling, aparently alpha is not supported
|
|
fw('gsave\n')
|
|
fw('0.7 setgray\n')
|
|
fw('fill\n')
|
|
fw('grestore\n')
|
|
fw('0 setgray\n')
|
|
# remove to here
|
|
fw('stroke\n')
|
|
fw('} def\n')
|
|
fw('newpath\n')
|
|
|
|
firstline = True
|
|
for i, uvs in self._face_uv_iter(context):
|
|
for j, uv in enumerate(uvs):
|
|
x, y = uv[0], uv[1]
|
|
if j == 0:
|
|
if not firstline:
|
|
fw('closepath\n')
|
|
fw('DRAW\n')
|
|
fw('newpath\n')
|
|
firstline = False
|
|
fw('%.5f %.5f moveto\n' % (x * image_width, y * image_height))
|
|
else:
|
|
fw('%.5f %.5f lineto\n' % (x * image_width, y * image_height))
|
|
|
|
fw('closepath\n')
|
|
fw('DRAW\n')
|
|
fw('showpage\n')
|
|
fw('%%EOF\n')
|
|
|
|
if is_editmode:
|
|
bpy.ops.object.mode_set(mode='EDIT', toggle=False)
|
|
|
|
return {'FINISHED'}
|
|
|
|
def invoke(self, context, event):
|
|
wm = context.manager
|
|
wm.add_fileselect(self)
|
|
return {'RUNNING_MODAL'}
|
|
|
|
|
|
def menu_func(self, context):
|
|
import os
|
|
default_path = os.path.splitext(bpy.data.filepath)[0] + ".svg"
|
|
self.layout.operator(ExportUVLayout.bl_idname).filepath = default_path
|
|
|
|
|
|
def register():
|
|
bpy.types.IMAGE_MT_uvs.append(menu_func)
|
|
|
|
|
|
def unregister():
|
|
bpy.types.IMAGE_MT_uvs.remove(menu_func)
|
|
|
|
if __name__ == "__main__":
|
|
register()
|