Go to file
Antony Riakiotakis 1fea6220a2 Woot woot commit.
Stencil style texture mapping. Ready for field testing and user feedback.

This commit adds stencil like brushes, like those that existed on old ptex branch.
(with the exception of clip colour)
To control the position of the stencil, you use

Q: translation
Shift - Q: scaling
Ctrl - Q: rotation

There's extra work that has been done to make this work:

* Support for coloured overlay in vertex/texture painting
* Also made A button do stroke mode selection like in sculpt mode,
when mask painting is inactive.

There are some TODOs to work on during bcon3:

* Support tiled and stencil mode in 2D painting. Support alpha textures also.
* Tidy up overlay code. There's some confusion there due
to the way we use the primary brush texture sometimes for alpha, other times
for colour control.

WIP design docs will be in

http://wiki.blender.org/index.php/User:Psy-Fi/New_Brush_Tool_Design
2013-03-31 00:38:50 +00:00
build_files Use same opencollada rev as windows' libs. 2013-03-28 20:24:36 +00:00
doc BGE: Adding docs for bge.logic.getProfileInfo(). 2013-03-19 04:56:51 +00:00
extern misc minor edits. 2013-03-29 06:25:22 +00:00
intern Elbeem fluid: Remove hardcoded 16GB RAM limit on 64bit systems 2013-03-30 20:50:28 +00:00
release Tidy up stroke options and make them sexy, aka the paint option 2013-03-30 11:40:09 +00:00
source Woot woot commit. 2013-03-31 00:38:50 +00:00
CMakeLists.txt modified build system for updated opencollada libraries (windows only, other platforms might want to update as well) 2013-03-28 18:02:24 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct Attempt to fix windows building with scons 2013-03-22 08:53:11 +00:00