forked from bartvdbraak/blender
27 lines
526 B
Python
27 lines
526 B
Python
"""
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2D Rectangle
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------------
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"""
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import bpy
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import gpu
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from gpu_extras.batch import batch_for_shader
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vertices = (
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(100, 100), (300, 100),
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(100, 200), (300, 200))
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indices = (
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(0, 1, 2), (2, 1, 3))
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shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR')
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batch = batch_for_shader(shader, 'TRIS', {"pos": vertices}, indices=indices)
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def draw():
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shader.bind()
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shader.uniform_float("color", (0, 0.5, 0.5, 1.0))
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batch.draw(shader)
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bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')
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