forked from bartvdbraak/blender
4b01aa7aa5
The orange -> HEAD merge reverted some scripts to older versions. This only affected the ones that already existed before the orange branch. Minor issue, easy to fix. All in all, kudos to kaito, Hos and others for all the hard work in bringing (coding, merging) all these changes to the main branch.
116 lines
3.4 KiB
Python
116 lines
3.4 KiB
Python
#!BPY
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"""
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Name: 'Pro Engineer (.slp)...'
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Blender: 232
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Group: 'Import'
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Tooltip: 'Import Pro Engineer (.slp) File Format'
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"""
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__author__ = "Anthony D'Agostino (Scorpius)"
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__url__ = ("blender", "elysiun",
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"Author's homepage, http://www.redrival.com/scorpius")
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__version__ = "Part of IOSuite 0.5"
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__bpydoc__ = """\
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This script imports Pro Engineer files to Blender.
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This format can be exported from Pro/Engineer and most other CAD
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applications. Written at the request of a Blender user. It is almost
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identical to RAW format.
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Usage:<br>
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Execute this script from the "File->Import" menu and choose an SLP file to
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open.
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Notes:<br>
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Generates the standard verts and faces lists, but without duplicate
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verts. Only *exact* duplicates are removed, there is no way to specify a
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tolerance.
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"""
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# $Id$
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#
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# +---------------------------------------------------------+
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# | Copyright (c) 2004 Anthony D'Agostino |
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# | http://www.redrival.com/scorpius |
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# | scorpius@netzero.com |
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# | May 3, 2004 |
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# | Read and write SLP Triangle File Format (*.slp) |
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# +---------------------------------------------------------+
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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import Blender, meshtools
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#import time
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# ================================
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# === Read SLP Triangle Format ===
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# ================================
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def read(filename):
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#start = time.clock()
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file = open(filename, "rb")
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raw = []
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for line in file.readlines():
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data = line.split()
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if data[0] == "vertex":
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vert = map(float, data[1:])
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raw.append(vert)
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tri = []
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for i in range(0, len(raw), 3):
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tri.append(raw[i] + raw[i+1] + raw[i+2])
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#$import pprint; pprint.pprint(tri)
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# Collect data from RAW format
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faces = []
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for line in tri:
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f1, f2, f3, f4, f5, f6, f7, f8, f9 = line
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faces.append([(f1, f2, f3), (f4, f5, f6), (f7, f8, f9)])
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# Generate verts and faces lists, without duplicates
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verts = []
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coords = {}
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index = 0
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for i in range(len(faces)):
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for j in range(len(faces[i])):
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vertex = faces[i][j]
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if not coords.has_key(vertex):
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coords[vertex] = index
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index += 1
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verts.append(vertex)
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faces[i][j] = coords[vertex]
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objname = Blender.sys.splitext(Blender.sys.basename(filename))[0]
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meshtools.create_mesh(verts, faces, objname)
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Blender.Window.DrawProgressBar(1.0, '') # clear progressbar
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file.close()
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#end = time.clock()
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#seconds = " in %.2f %s" % (end-start, "seconds")
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message = "Successfully imported " + Blender.sys.basename(filename)# + seconds
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meshtools.print_boxed(message)
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def fs_callback(filename):
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read(filename)
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Blender.Window.FileSelector(fs_callback, "Import SLP")
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