forked from bartvdbraak/blender
2055e968df
The shadow render passes could set a mesh's modified status to false even if they were not rendered. This means their display lists do not get updated. For now, just skip setting all buckets' modified to false during shadow render passes. |
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doc | ||
extern | ||
intern | ||
release | ||
scons@2d6ebcb239 | ||
source | ||
.arcconfig | ||
.gitignore | ||
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CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |