blender/source
Campbell Barton 2064f5542a set the visibility state based on the objects render option in the outliner.
- saves adding UV's to faces just to set the invisibility option or having an logic bricks to set the visibility state.
2008-09-21 04:39:40 +00:00
..
blender Patch #17631 by Early Ehlinger 2008-09-20 14:43:59 +00:00
creator == Render == 2008-09-19 21:57:15 +00:00
darwin Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
gameengine set the visibility state based on the objects render option in the outliner. 2008-09-21 04:39:40 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Fix for bug #5758 and #17585: armatures with IK constraint did not 2008-09-14 03:51:51 +00:00
nan_compile.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_definitions.mk Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
nan_link.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript