blender/source/gameengine/Physics/Bullet
Simon Clitherow 208da2a5d0 Added support for compiling BULLET with scons on windows
using bandoler's patch as a basis (thanks!).

A couple of notes:

-  This is for windows only, I did not have a chance to try linux yet.

-  SConscript for PHY_Bullet may need tweaking (plus support
 for other platforms), but at least it's in there :)

Any problems, shout :)
2005-08-01 21:19:41 +00:00
..
CcdPhysicsController.cpp added physics-debugging 2005-07-29 18:14:41 +00:00
CcdPhysicsController.h added physics-debugging 2005-07-29 18:14:41 +00:00
CcdPhysicsEnvironment.cpp enable bullet for vc7 too by default (can be switched off easily) 2005-07-30 18:21:02 +00:00
CcdPhysicsEnvironment.h added physics-debugging 2005-07-29 18:14:41 +00:00
SConscript Added support for compiling BULLET with scons on windows 2005-08-01 21:19:41 +00:00