.. |
BlendType.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
blendVideoTex.cpp
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A bad assignment was causing the VideoTexture to set off a breakpoint when being initialized in debug mode. (Benoit gave the go ahead for this fix)
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2010-06-16 08:36:18 +00:00 |
CMakeLists.txt
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rename blenderlib to blender_add_lib
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2010-12-22 23:09:30 +00:00 |
Common.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
Exception.cpp
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
Exception.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
FilterBase.cpp
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remove warnings for the BGE
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2009-02-25 03:26:02 +00:00 |
FilterBase.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
FilterBlueScreen.cpp
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use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility.
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2011-01-09 14:53:18 +00:00 |
FilterBlueScreen.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
FilterColor.cpp
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use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility.
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2011-01-09 14:53:18 +00:00 |
FilterColor.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
FilterNormal.cpp
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remove python2.x support
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2009-08-10 00:07:34 +00:00 |
FilterNormal.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
FilterSource.cpp
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remove python2.x support
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2009-08-10 00:07:34 +00:00 |
FilterSource.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
ImageBase.cpp
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CXX_Guardedalloc was complaining about freeing NULL pointers in VideoTexture. I've added guards around the deletes to prevent this.
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2011-01-02 10:05:22 +00:00 |
ImageBase.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
ImageBuff.cpp
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most unused arg warnings corrected.
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2010-10-16 14:32:17 +00:00 |
ImageBuff.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
ImageMix.cpp
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VideoTexture: improvements to image data access API.
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2010-02-21 22:20:00 +00:00 |
ImageMix.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
ImageRender.cpp
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use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility.
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2011-01-09 14:53:18 +00:00 |
ImageRender.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
ImageViewport.cpp
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use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility.
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2011-01-09 14:53:18 +00:00 |
ImageViewport.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
PyTypeList.cpp
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Plugging up some memory leaks in the Blenderplayer that I found with valgrind
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2010-12-21 06:58:44 +00:00 |
PyTypeList.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
SConscript
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rename libs internal libs for CMake + SCons (used in MSVC project files)
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2010-11-18 11:42:05 +00:00 |
Texture.cpp
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BGE: bindId property in VideoTexture.Texture (to get the openGL id of the texture)
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2010-03-20 00:11:25 +00:00 |
Texture.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
VideoBase.cpp
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use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility.
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2011-01-09 14:53:18 +00:00 |
VideoBase.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |
VideoFFmpeg.cpp
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get rid of some warnings,
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2010-06-05 15:31:55 +00:00 |
VideoFFmpeg.h
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doxygen: bge scenegraph and videotexture
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2011-02-22 19:30:37 +00:00 |