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Joshua Leung 21fc4cabaf Patch [#25409] Changes to panels header "open/close" and "drag" zones
Submitted by: Peter Tarasenko (pit)

This patch switches the screen real-estate given to the "open/close"
and "drag" zones for panels.
- Now, the entire header is used for resizing (open/close) panels
instead of just the triangle widget being used for this. This makes it
a larger target for clicking on, making it easier to do so (Fitt's Law
in action!)
- Dragging panels now is relegated to the "grabber" zone on the top-
right corner only now. This reflects the lesser importance of panel
reordering in the panel designs now over being able to open/close
them.
2011-01-12 02:15:38 +00:00
build_files Enable sndfile by default on win64 2011-01-05 09:00:28 +00:00
doc removing epydocs for mathutils and geometry mododules (now they are in sphinx) 2011-01-01 23:53:48 +00:00
extern rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
intern use PySequence_Size() rather then PySequence_Length(), this is only kept in python for backwards compatibility. 2011-01-09 14:53:18 +00:00
po move directories: 2010-07-26 11:47:33 +00:00
release continued x3d/vrml import update from 2.4x version 2011-01-11 13:42:22 +00:00
source Patch [#25409] Changes to panels header "open/close" and "drag" zones 2011-01-12 02:15:38 +00:00
CMakeLists.txt rename BKE_assert() --> BLI_assert(). 2011-01-09 15:12:08 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
Makefile move directories: 2010-07-26 11:47:33 +00:00
SConstruct Compiling and linking blenderplayer statically now works too. This brings it in line with blender linking line. 2010-12-27 09:01:57 +00:00