forked from bartvdbraak/blender
249 lines
9.7 KiB
C++
249 lines
9.7 KiB
C++
/*
|
|
* Copyright 2011-2017 Blender Foundation
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "device/device_denoising.h"
|
|
|
|
#include "kernel/filter/filter_defines.h"
|
|
|
|
CCL_NAMESPACE_BEGIN
|
|
|
|
DenoisingTask::DenoisingTask(Device *device, const DeviceTask &task)
|
|
: tile_info_mem(device, "denoising tile info mem", MEM_READ_WRITE),
|
|
storage(device),
|
|
buffer(device),
|
|
device(device)
|
|
{
|
|
radius = task.denoising_radius;
|
|
nlm_k_2 = powf(2.0f, lerp(-5.0f, 3.0f, task.denoising_strength));
|
|
if(task.denoising_relative_pca) {
|
|
pca_threshold = -powf(10.0f, lerp(-8.0f, 0.0f, task.denoising_feature_strength));
|
|
}
|
|
else {
|
|
pca_threshold = powf(10.0f, lerp(-5.0f, 3.0f, task.denoising_feature_strength));
|
|
}
|
|
|
|
render_buffer.pass_stride = task.pass_stride;
|
|
render_buffer.offset = task.pass_denoising_data;
|
|
|
|
target_buffer.pass_stride = task.pass_stride;
|
|
target_buffer.denoising_clean_offset = task.pass_denoising_clean;
|
|
|
|
functions.map_neighbor_tiles = function_bind(task.map_neighbor_tiles, _1, device);
|
|
functions.unmap_neighbor_tiles = function_bind(task.unmap_neighbor_tiles, _1, device);
|
|
}
|
|
|
|
DenoisingTask::~DenoisingTask()
|
|
{
|
|
storage.XtWX.free();
|
|
storage.XtWY.free();
|
|
storage.transform.free();
|
|
storage.rank.free();
|
|
buffer.mem.free();
|
|
buffer.temporary_mem.free();
|
|
tile_info_mem.free();
|
|
}
|
|
|
|
void DenoisingTask::set_render_buffer(RenderTile *rtiles)
|
|
{
|
|
tile_info = (TileInfo*) tile_info_mem.alloc(sizeof(TileInfo)/sizeof(int));
|
|
|
|
for(int i = 0; i < 9; i++) {
|
|
tile_info->offsets[i] = rtiles[i].offset;
|
|
tile_info->strides[i] = rtiles[i].stride;
|
|
tile_info->buffers[i] = rtiles[i].buffer;
|
|
}
|
|
tile_info->x[0] = rtiles[3].x;
|
|
tile_info->x[1] = rtiles[4].x;
|
|
tile_info->x[2] = rtiles[5].x;
|
|
tile_info->x[3] = rtiles[5].x + rtiles[5].w;
|
|
tile_info->y[0] = rtiles[1].y;
|
|
tile_info->y[1] = rtiles[4].y;
|
|
tile_info->y[2] = rtiles[7].y;
|
|
tile_info->y[3] = rtiles[7].y + rtiles[7].h;
|
|
|
|
target_buffer.offset = rtiles[9].offset;
|
|
target_buffer.stride = rtiles[9].stride;
|
|
target_buffer.ptr = rtiles[9].buffer;
|
|
|
|
tile_info_mem.copy_to_device();
|
|
}
|
|
|
|
void DenoisingTask::setup_denoising_buffer()
|
|
{
|
|
/* Expand filter_area by radius pixels and clamp the result to the extent of the neighboring tiles */
|
|
rect = rect_from_shape(filter_area.x, filter_area.y, filter_area.z, filter_area.w);
|
|
rect = rect_expand(rect, radius);
|
|
rect = rect_clip(rect, make_int4(tile_info->x[0], tile_info->y[0], tile_info->x[3], tile_info->y[3]));
|
|
|
|
buffer.passes = 14;
|
|
buffer.width = rect.z - rect.x;
|
|
buffer.stride = align_up(buffer.width, 4);
|
|
buffer.h = rect.w - rect.y;
|
|
int alignment_floats = divide_up(device->mem_sub_ptr_alignment(), sizeof(float));
|
|
buffer.pass_stride = align_up(buffer.stride * buffer.h, alignment_floats);
|
|
/* Pad the total size by four floats since the SIMD kernels might go a bit over the end. */
|
|
int mem_size = align_up(buffer.pass_stride * buffer.passes + 4, alignment_floats);
|
|
buffer.mem.alloc_to_device(mem_size, false);
|
|
|
|
/* CPUs process shifts sequentially while GPUs process them in parallel. */
|
|
int num_layers;
|
|
if(buffer.gpu_temporary_mem) {
|
|
/* Shadowing prefiltering uses a radius of 6, so allocate at least that much. */
|
|
int max_radius = max(radius, 6);
|
|
int num_shifts = (2*max_radius + 1) * (2*max_radius + 1);
|
|
num_layers = 2*num_shifts + 1;
|
|
}
|
|
else {
|
|
num_layers = 3;
|
|
}
|
|
/* Allocate two layers per shift as well as one for the weight accumulation. */
|
|
buffer.temporary_mem.alloc_to_device(num_layers * buffer.pass_stride);
|
|
}
|
|
|
|
void DenoisingTask::prefilter_shadowing()
|
|
{
|
|
device_ptr null_ptr = (device_ptr) 0;
|
|
|
|
device_sub_ptr unfiltered_a (buffer.mem, 0, buffer.pass_stride);
|
|
device_sub_ptr unfiltered_b (buffer.mem, 1*buffer.pass_stride, buffer.pass_stride);
|
|
device_sub_ptr sample_var (buffer.mem, 2*buffer.pass_stride, buffer.pass_stride);
|
|
device_sub_ptr sample_var_var (buffer.mem, 3*buffer.pass_stride, buffer.pass_stride);
|
|
device_sub_ptr buffer_var (buffer.mem, 5*buffer.pass_stride, buffer.pass_stride);
|
|
device_sub_ptr filtered_var (buffer.mem, 6*buffer.pass_stride, buffer.pass_stride);
|
|
|
|
/* Get the A/B unfiltered passes, the combined sample variance, the estimated variance of the sample variance and the buffer variance. */
|
|
functions.divide_shadow(*unfiltered_a, *unfiltered_b, *sample_var, *sample_var_var, *buffer_var);
|
|
|
|
/* Smooth the (generally pretty noisy) buffer variance using the spatial information from the sample variance. */
|
|
nlm_state.set_parameters(6, 3, 4.0f, 1.0f);
|
|
functions.non_local_means(*buffer_var, *sample_var, *sample_var_var, *filtered_var);
|
|
|
|
/* Reuse memory, the previous data isn't needed anymore. */
|
|
device_ptr filtered_a = *buffer_var,
|
|
filtered_b = *sample_var;
|
|
/* Use the smoothed variance to filter the two shadow half images using each other for weight calculation. */
|
|
nlm_state.set_parameters(5, 3, 1.0f, 0.25f);
|
|
functions.non_local_means(*unfiltered_a, *unfiltered_b, *filtered_var, filtered_a);
|
|
functions.non_local_means(*unfiltered_b, *unfiltered_a, *filtered_var, filtered_b);
|
|
|
|
device_ptr residual_var = *sample_var_var;
|
|
/* Estimate the residual variance between the two filtered halves. */
|
|
functions.combine_halves(filtered_a, filtered_b, null_ptr, residual_var, 2, rect);
|
|
|
|
device_ptr final_a = *unfiltered_a,
|
|
final_b = *unfiltered_b;
|
|
/* Use the residual variance for a second filter pass. */
|
|
nlm_state.set_parameters(4, 2, 1.0f, 0.5f);
|
|
functions.non_local_means(filtered_a, filtered_b, residual_var, final_a);
|
|
functions.non_local_means(filtered_b, filtered_a, residual_var, final_b);
|
|
|
|
/* Combine the two double-filtered halves to a final shadow feature. */
|
|
device_sub_ptr shadow_pass(buffer.mem, 4*buffer.pass_stride, buffer.pass_stride);
|
|
functions.combine_halves(final_a, final_b, *shadow_pass, null_ptr, 0, rect);
|
|
}
|
|
|
|
void DenoisingTask::prefilter_features()
|
|
{
|
|
device_sub_ptr unfiltered (buffer.mem, 8*buffer.pass_stride, buffer.pass_stride);
|
|
device_sub_ptr variance (buffer.mem, 9*buffer.pass_stride, buffer.pass_stride);
|
|
|
|
int mean_from[] = { 0, 1, 2, 12, 6, 7, 8 };
|
|
int variance_from[] = { 3, 4, 5, 13, 9, 10, 11};
|
|
int pass_to[] = { 1, 2, 3, 0, 5, 6, 7};
|
|
for(int pass = 0; pass < 7; pass++) {
|
|
device_sub_ptr feature_pass(buffer.mem, pass_to[pass]*buffer.pass_stride, buffer.pass_stride);
|
|
/* Get the unfiltered pass and its variance from the RenderBuffers. */
|
|
functions.get_feature(mean_from[pass], variance_from[pass], *unfiltered, *variance);
|
|
/* Smooth the pass and store the result in the denoising buffers. */
|
|
nlm_state.set_parameters(2, 2, 1.0f, 0.25f);
|
|
functions.non_local_means(*unfiltered, *unfiltered, *variance, *feature_pass);
|
|
}
|
|
}
|
|
|
|
void DenoisingTask::prefilter_color()
|
|
{
|
|
int mean_from[] = {20, 21, 22};
|
|
int variance_from[] = {23, 24, 25};
|
|
int mean_to[] = { 8, 9, 10};
|
|
int variance_to[] = {11, 12, 13};
|
|
int num_color_passes = 3;
|
|
|
|
device_only_memory<float> temporary_color(device, "denoising temporary color");
|
|
temporary_color.alloc_to_device(3*buffer.pass_stride, false);
|
|
|
|
for(int pass = 0; pass < num_color_passes; pass++) {
|
|
device_sub_ptr color_pass(temporary_color, pass*buffer.pass_stride, buffer.pass_stride);
|
|
device_sub_ptr color_var_pass(buffer.mem, variance_to[pass]*buffer.pass_stride, buffer.pass_stride);
|
|
functions.get_feature(mean_from[pass], variance_from[pass], *color_pass, *color_var_pass);
|
|
}
|
|
|
|
device_sub_ptr depth_pass (buffer.mem, 0, buffer.pass_stride);
|
|
device_sub_ptr color_var_pass(buffer.mem, variance_to[0]*buffer.pass_stride, 3*buffer.pass_stride);
|
|
device_sub_ptr output_pass (buffer.mem, mean_to[0]*buffer.pass_stride, 3*buffer.pass_stride);
|
|
functions.detect_outliers(temporary_color.device_pointer, *color_var_pass, *depth_pass, *output_pass);
|
|
}
|
|
|
|
void DenoisingTask::construct_transform()
|
|
{
|
|
storage.w = filter_area.z;
|
|
storage.h = filter_area.w;
|
|
|
|
storage.transform.alloc_to_device(storage.w*storage.h*TRANSFORM_SIZE, false);
|
|
storage.rank.alloc_to_device(storage.w*storage.h, false);
|
|
|
|
functions.construct_transform();
|
|
}
|
|
|
|
void DenoisingTask::reconstruct()
|
|
{
|
|
storage.XtWX.alloc_to_device(storage.w*storage.h*XTWX_SIZE, false);
|
|
storage.XtWY.alloc_to_device(storage.w*storage.h*XTWY_SIZE, false);
|
|
|
|
reconstruction_state.filter_window = rect_from_shape(filter_area.x-rect.x, filter_area.y-rect.y, storage.w, storage.h);
|
|
int tile_coordinate_offset = filter_area.y*target_buffer.stride + filter_area.x;
|
|
reconstruction_state.buffer_params = make_int4(target_buffer.offset + tile_coordinate_offset,
|
|
target_buffer.stride,
|
|
target_buffer.pass_stride,
|
|
target_buffer.denoising_clean_offset);
|
|
reconstruction_state.source_w = rect.z-rect.x;
|
|
reconstruction_state.source_h = rect.w-rect.y;
|
|
|
|
device_sub_ptr color_ptr (buffer.mem, 8*buffer.pass_stride, 3*buffer.pass_stride);
|
|
device_sub_ptr color_var_ptr(buffer.mem, 11*buffer.pass_stride, 3*buffer.pass_stride);
|
|
functions.reconstruct(*color_ptr, *color_var_ptr, target_buffer.ptr);
|
|
}
|
|
|
|
void DenoisingTask::run_denoising(RenderTile *tile)
|
|
{
|
|
RenderTile rtiles[10];
|
|
rtiles[4] = *tile;
|
|
functions.map_neighbor_tiles(rtiles);
|
|
set_render_buffer(rtiles);
|
|
|
|
setup_denoising_buffer();
|
|
|
|
prefilter_shadowing();
|
|
prefilter_features();
|
|
prefilter_color();
|
|
|
|
construct_transform();
|
|
reconstruct();
|
|
|
|
functions.unmap_neighbor_tiles(rtiles);
|
|
}
|
|
|
|
CCL_NAMESPACE_END
|