blender/doc/python_api
Brecht Van Lommel 2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
..
blender-org fix [#28151] export OBJ don't save the extension 2011-08-03 05:32:07 +00:00
epy hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
examples cmake & pep8 tidy up, also some style edits. 2011-11-08 01:32:34 +00:00
rst Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, 2011-11-23 17:25:25 +00:00
sphinx_changelog_gen.py fix for mistake in api changelog script with function names. 2011-10-02 23:53:41 +00:00
sphinx_doc_gen.py pass encoding to uses of decode() incase the default isnt utf-8. ignore decode errors in some cases. 2011-11-17 04:05:54 +00:00
sphinx_doc_gen.sh pass -noaudio when running blender for various utilities - doc-gen and tests. 2011-10-19 21:55:27 +00:00