blender/release
Brecht Van Lommel 2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles Quick fix for "droidsans" Blender font, should fix missing umlaut and accent on capitals. 2011-11-23 16:30:41 +00:00
freedesktop synched with trunk at revision 36569 2011-05-16 20:30:59 +00:00
plugins correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
scripts Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, 2011-11-23 17:25:25 +00:00
text remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
windows remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
environment-macosx Continue development of bfile system. 2009-10-19 18:44:09 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix Continue development of bfile system. 2009-10-19 18:44:09 +00:00