forked from bartvdbraak/blender
23efeff6a9
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.
2220 lines
69 KiB
Python
2220 lines
69 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class VIEW3D_HT_header(bpy.types.Header):
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bl_space_type = 'VIEW_3D'
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def draw(self, context):
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layout = self.layout
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view = context.space_data
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mode_string = context.mode
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edit_object = context.edit_object
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obj = context.active_object
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toolsettings = context.tool_settings
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row = layout.row()
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row.template_header()
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sub = row.row(align=True)
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# Menus
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if context.area.show_menus:
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sub.menu("VIEW3D_MT_view")
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# Select Menu
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if mode_string not in ('EDIT_TEXT', 'SCULPT', 'PAINT_WEIGHT', 'PAINT_VERTEX', 'PAINT_TEXTURE'):
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sub.menu("VIEW3D_MT_select_%s" % mode_string.lower())
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if edit_object:
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sub.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
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elif obj:
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if mode_string not in ('PAINT_TEXTURE'):
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sub.menu("VIEW3D_MT_%s" % mode_string.lower())
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else:
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sub.menu("VIEW3D_MT_object")
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row.template_header_3D()
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# do in C for now since these buttons cant be both toggle AND exclusive.
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'''
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if obj and obj.mode == 'EDIT' and obj.type == 'MESH':
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row_sub = row.row(align=True)
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row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=0, icon='VERTEXSEL')
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row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=1, icon='EDGESEL')
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row_sub.prop(toolsettings, "mesh_selection_mode", text="", index=2, icon='FACESEL')
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'''
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if obj:
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# Particle edit
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if obj.mode == 'PARTICLE_EDIT':
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row.prop(toolsettings.particle_edit, "selection_mode", text="", expand=True, toggle=True)
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# Occlude geometry
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if view.viewport_shading in ('SOLID', 'SHADED', 'TEXTURED') and (obj.mode == 'PARTICLE_EDIT' or (obj.mode == 'EDIT' and obj.type == 'MESH')):
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row.prop(view, "occlude_geometry", text="")
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# Proportional editing
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if obj.mode in ('OBJECT', 'EDIT', 'PARTICLE_EDIT'):
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row = layout.row(align=True)
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row.prop(toolsettings, "proportional_editing", text="", icon_only=True)
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if toolsettings.proportional_editing != 'DISABLED':
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row.prop(toolsettings, "proportional_editing_falloff", text="", icon_only=True)
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# paint save
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if mode_string == 'PAINT_TEXTURE':
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row.operator("image.save_dirty", text="Save Edited")
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# Snap
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row = layout.row(align=True)
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row.prop(toolsettings, "snap", text="")
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row.prop(toolsettings, "snap_element", text="", icon_only=True)
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if toolsettings.snap_element != 'INCREMENT':
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row.prop(toolsettings, "snap_target", text="")
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if obj and obj.mode == 'OBJECT':
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row.prop(toolsettings, "snap_align_rotation", text="")
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if toolsettings.snap_element == 'VOLUME':
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row.prop(toolsettings, "snap_peel_object", text="")
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elif toolsettings.snap_element == 'FACE':
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row.prop(toolsettings, "snap_project", text="")
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# OpenGL render
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row = layout.row(align=True)
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row.operator("screen.opengl_render", text="", icon='RENDER_STILL')
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props = row.operator("screen.opengl_render", text="", icon='RENDER_ANIMATION')
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props.animation = True
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# Pose
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if obj and obj.mode == 'POSE':
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row = layout.row(align=True)
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row.operator("pose.copy", text="", icon='COPYDOWN')
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row.operator("pose.paste", text="", icon='PASTEDOWN')
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props = row.operator("pose.paste", text="", icon='PASTEFLIPDOWN')
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props.flipped = 1
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# ********** Menu **********
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# ********** Utilities **********
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class VIEW3D_MT_showhide(bpy.types.Menu):
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bl_label = "Show/Hide"
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_operator_name = ""
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def draw(self, context):
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layout = self.layout
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layout.operator("%s.reveal" % self._operator_name, text="Show Hidden")
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layout.operator("%s.hide" % self._operator_name, text="Hide Selected")
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layout.operator("%s.hide" % self._operator_name, text="Hide Unselected").unselected = True
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class VIEW3D_MT_transform(bpy.types.Menu):
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bl_label = "Transform"
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# TODO: get rid of the custom text strings?
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.translate", text="Grab/Move")
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# TODO: sub-menu for grab per axis
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layout.operator("transform.rotate", text="Rotate")
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# TODO: sub-menu for rot per axis
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layout.operator("transform.resize", text="Scale")
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# TODO: sub-menu for scale per axis
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layout.separator()
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layout.operator("transform.tosphere", text="To Sphere")
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layout.operator("transform.shear", text="Shear")
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layout.operator("transform.warp", text="Warp")
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layout.operator("transform.transform", text="Push/Pull").mode = 'PUSHPULL'
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if context.edit_object and context.edit_object.type == 'ARMATURE':
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layout.operator("armature.align")
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else:
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layout.operator_context = 'EXEC_REGION_WIN'
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layout.operator("transform.transform", text="Align to Transform Orientation").mode = 'ALIGN' # XXX see alignmenu() in edit.c of b2.4x to get this working
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layout.separator()
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layout.operator_context = 'EXEC_AREA'
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layout.operator("object.origin_set", text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
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layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
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layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
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class VIEW3D_MT_mirror(bpy.types.Menu):
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bl_label = "Mirror"
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def draw(self, context):
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layout = self.layout
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layout.operator("transform.mirror", text="Interactive Mirror")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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props = layout.operator("transform.mirror", text="X Global")
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text="Y Global")
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'GLOBAL'
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props = layout.operator("transform.mirror", text="Z Global")
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'GLOBAL'
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if context.edit_object:
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layout.separator()
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props = layout.operator("transform.mirror", text="X Local")
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props.constraint_axis = (True, False, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text="Y Local")
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props.constraint_axis = (False, True, False)
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props.constraint_orientation = 'LOCAL'
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props = layout.operator("transform.mirror", text="Z Local")
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props.constraint_axis = (False, False, True)
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props.constraint_orientation = 'LOCAL'
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layout.operator("object.vertex_group_mirror")
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class VIEW3D_MT_snap(bpy.types.Menu):
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bl_label = "Snap"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.snap_selected_to_grid", text="Selection to Grid")
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layout.operator("view3d.snap_selected_to_cursor", text="Selection to Cursor")
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layout.operator("view3d.snap_selected_to_center", text="Selection to Origin")
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layout.separator()
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layout.operator("view3d.snap_cursor_to_selected", text="Cursor to Selected")
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layout.operator("view3d.snap_cursor_to_center", text="Cursor to Center")
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layout.operator("view3d.snap_cursor_to_grid", text="Cursor to Grid")
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layout.operator("view3d.snap_cursor_to_active", text="Cursor to Active")
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class VIEW3D_MT_uv_map(bpy.types.Menu):
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bl_label = "UV Mapping"
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def draw(self, context):
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layout = self.layout
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layout.operator("uv.unwrap")
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layout.operator("uv.cube_project")
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layout.operator("uv.cylinder_project")
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layout.operator("uv.sphere_project")
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layout.operator("uv.project_from_view")
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layout.operator("uv.project_from_view", text="Project from View (Bounds)").scale_to_bounds = True
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layout.separator()
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layout.operator("uv.reset")
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# ********** View menus **********
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class VIEW3D_MT_view(bpy.types.Menu):
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bl_label = "View"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.properties", icon='MENU_PANEL')
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layout.operator("view3d.toolshelf", icon='MENU_PANEL')
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layout.separator()
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layout.operator("view3d.viewnumpad", text="Camera").type = 'CAMERA'
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layout.operator("view3d.viewnumpad", text="Top").type = 'TOP'
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layout.operator("view3d.viewnumpad", text="Front").type = 'FRONT'
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layout.operator("view3d.viewnumpad", text="Right").type = 'RIGHT'
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layout.menu("VIEW3D_MT_view_cameras", text="Cameras")
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layout.separator()
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layout.operator("view3d.view_persportho")
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layout.separator()
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layout.menu("VIEW3D_MT_view_navigation")
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layout.menu("VIEW3D_MT_view_align")
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layout.separator()
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layout.operator_context = 'INVOKE_REGION_WIN'
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layout.operator("view3d.clip_border", text="Clipping Border...")
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layout.operator("view3d.zoom_border", text="Zoom Border...")
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layout.separator()
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layout.operator("view3d.layers", text="Show All Layers").nr = 0
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layout.separator()
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layout.operator("view3d.localview", text="View Global/Local")
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layout.operator("view3d.view_selected")
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layout.operator("view3d.view_all")
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layout.separator()
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layout.operator("screen.animation_play", text="Playback Animation")
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layout.separator()
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layout.operator("screen.area_dupli")
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layout.operator("screen.region_quadview")
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layout.operator("screen.screen_full_area")
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class VIEW3D_MT_view_navigation(bpy.types.Menu):
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bl_label = "Navigation"
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def draw(self, context):
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layout = self.layout
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layout.operator_enums("view3d.view_orbit", "type")
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layout.separator()
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layout.operator_enums("view3d.view_pan", "type")
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layout.separator()
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layout.operator("view3d.zoom", text="Zoom In").delta = 1
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layout.operator("view3d.zoom", text="Zoom Out").delta = -1
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layout.separator()
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layout.operator("view3d.fly")
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class VIEW3D_MT_view_align(bpy.types.Menu):
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bl_label = "Align View"
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def draw(self, context):
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layout = self.layout
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layout.menu("VIEW3D_MT_view_align_selected")
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layout.separator()
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layout.operator("view3d.view_all", text="Center Cursor and View All").center = True
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layout.operator("view3d.camera_to_view", text="Align Active Camera to View")
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layout.operator("view3d.view_selected")
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layout.operator("view3d.view_center_cursor")
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class VIEW3D_MT_view_align_selected(bpy.types.Menu):
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bl_label = "Align View to Selected"
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def draw(self, context):
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layout = self.layout
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props = layout.operator("view3d.viewnumpad", text="Top")
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props.align_active = True
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props.type = 'TOP'
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props = layout.operator("view3d.viewnumpad", text="Bottom")
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props.align_active = True
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props.type = 'BOTTOM'
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props = layout.operator("view3d.viewnumpad", text="Front")
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props.align_active = True
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props.type = 'FRONT'
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props = layout.operator("view3d.viewnumpad", text="Back")
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props.align_active = True
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props.type = 'BACK'
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props = layout.operator("view3d.viewnumpad", text="Right")
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props.align_active = True
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props.type = 'RIGHT'
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props = layout.operator("view3d.viewnumpad", text="Left")
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props.align_active = True
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props.type = 'LEFT'
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class VIEW3D_MT_view_cameras(bpy.types.Menu):
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bl_label = "Cameras"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.object_as_camera")
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layout.operator("view3d.viewnumpad", text="Active Camera").type = 'CAMERA'
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# ********** Select menus, suffix from context.mode **********
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class VIEW3D_MT_select_object(bpy.types.Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.operator("view3d.select_circle")
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layout.separator()
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layout.operator("object.select_all", text="Select/Deselect All")
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layout.operator("object.select_inverse", text="Inverse")
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layout.operator("object.select_random", text="Random")
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layout.operator("object.select_mirror", text="Mirror")
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layout.operator("object.select_by_layer", text="Select All by Layer")
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layout.operator_menu_enum("object.select_by_type", "type", "", text="Select All by Type...")
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layout.operator("object.select_camera", text="Select Camera")
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layout.separator()
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layout.operator_menu_enum("object.select_grouped", "type", text="Grouped")
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layout.operator_menu_enum("object.select_linked", "type", text="Linked")
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layout.operator("object.select_pattern", text="Select Pattern...")
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class VIEW3D_MT_select_pose(bpy.types.Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.separator()
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layout.operator("pose.select_all", text="Select/Deselect All")
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layout.operator("pose.select_inverse", text="Inverse")
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layout.operator("pose.select_constraint_target", text="Constraint Target")
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layout.operator("pose.select_linked", text="Linked")
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layout.separator()
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layout.operator("pose.select_hierarchy", text="Parent").direction = 'PARENT'
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layout.operator("pose.select_hierarchy", text="Child").direction = 'CHILD'
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layout.separator()
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props = layout.operator("pose.select_hierarchy", text="Extend Parent")
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props.extend = True
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props.direction = 'PARENT'
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props = layout.operator("pose.select_hierarchy", text="Extend Child")
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props.extend = True
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props.direction = 'CHILD'
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layout.separator()
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layout.operator_menu_enum("pose.select_grouped", "type", text="Grouped")
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layout.operator("object.select_pattern", text="Select Pattern...")
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class VIEW3D_MT_select_particle(bpy.types.Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.separator()
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layout.operator("particle.select_all", text="Select/Deselect All")
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layout.operator("particle.select_linked")
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layout.operator("particle.select_inverse")
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layout.separator()
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layout.operator("particle.select_more")
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layout.operator("particle.select_less")
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layout.separator()
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layout.operator("particle.select_first", text="Roots")
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layout.operator("particle.select_last", text="Tips")
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class VIEW3D_MT_select_edit_mesh(bpy.types.Menu):
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bl_label = "Select"
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def draw(self, context):
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layout = self.layout
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layout.operator("view3d.select_border")
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layout.operator("view3d.select_circle")
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layout.separator()
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layout.operator("mesh.select_all", text="Select/Deselect All")
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layout.operator("mesh.select_inverse", text="Inverse")
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layout.separator()
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layout.operator("mesh.select_random", text="Random...")
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layout.operator("mesh.select_nth", text="Select Nth...")
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layout.operator("mesh.edges_select_sharp", text="Sharp Edges")
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layout.operator("mesh.faces_select_linked_flat", text="Linked Flat Faces")
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layout.operator("mesh.faces_select_interior", text="Interior Faces")
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layout.operator("mesh.select_axis", text="Side of Active")
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layout.separator()
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layout.operator("mesh.select_by_number_vertices", text="Triangles").type = 'TRIANGLES'
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layout.operator("mesh.select_by_number_vertices", text="Quads").type = 'QUADS'
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layout.operator("mesh.select_by_number_vertices", text="Loose Verts/Edges").type = 'OTHER'
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layout.operator("mesh.select_similar", text="Similar...")
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layout.separator()
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layout.operator("mesh.select_less", text="Less")
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layout.operator("mesh.select_more", text="More")
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layout.separator()
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layout.operator("mesh.select_mirror", text="Mirror")
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layout.operator("mesh.select_linked", text="Linked")
|
|
layout.operator("mesh.select_vertex_path", text="Vertex Path")
|
|
layout.operator("mesh.loop_multi_select", text="Edge Loop")
|
|
layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_curve(bpy.types.Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all", text="Select/Deselect All")
|
|
layout.operator("curve.select_inverse")
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_every_nth")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.de_select_first")
|
|
layout.operator("curve.de_select_last")
|
|
layout.operator("curve.select_next")
|
|
layout.operator("curve.select_previous")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_surface(bpy.types.Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
layout.operator("view3d.select_circle")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_all", text="Select/Deselect All")
|
|
layout.operator("curve.select_inverse")
|
|
layout.operator("curve.select_random")
|
|
layout.operator("curve.select_every_nth")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_row")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.select_more")
|
|
layout.operator("curve.select_less")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_metaball(bpy.types.Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_deselect_all_metaelems")
|
|
layout.operator("mball.select_inverse_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.select_random_metaelems")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_lattice(bpy.types.Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.select_all", text="Select/Deselect All")
|
|
|
|
|
|
class VIEW3D_MT_select_edit_armature(bpy.types.Menu):
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("view3d.select_border")
|
|
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_all", text="Select/Deselect All")
|
|
layout.operator("armature.select_inverse", text="Inverse")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.select_hierarchy", text="Parent").direction = 'PARENT'
|
|
layout.operator("armature.select_hierarchy", text="Child").direction = 'CHILD'
|
|
|
|
layout.separator()
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Extend Parent")
|
|
props.extend = True
|
|
props.direction = 'PARENT'
|
|
|
|
props = layout.operator("armature.select_hierarchy", text="Extend Child")
|
|
props.extend = True
|
|
props.direction = 'CHILD'
|
|
|
|
layout.operator("object.select_pattern", text="Select Pattern...")
|
|
|
|
|
|
class VIEW3D_MT_select_face(bpy.types.Menu):# XXX no matching enum
|
|
bl_label = "Select"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
# TODO
|
|
# see view3d_select_faceselmenu
|
|
|
|
# ********** Object menu **********
|
|
|
|
|
|
class VIEW3D_MT_object(bpy.types.Menu):
|
|
bl_context = "objectmode"
|
|
bl_label = "Object"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_object_clear")
|
|
layout.menu("VIEW3D_MT_object_apply")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
|
|
layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.duplicate_move")
|
|
layout.operator("object.duplicate_move_linked")
|
|
layout.operator("object.delete", text="Delete...")
|
|
layout.operator("object.proxy_make", text="Make Proxy...")
|
|
layout.menu("VIEW3D_MT_make_links", text="Make Links...")
|
|
layout.operator("object.make_dupli_face", text="Make Dupliface...")
|
|
layout.operator_menu_enum("object.make_local", "type", text="Make Local...")
|
|
layout.menu("VIEW3D_MT_make_single_user")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_object_parent")
|
|
layout.menu("VIEW3D_MT_object_track")
|
|
layout.menu("VIEW3D_MT_object_group")
|
|
layout.menu("VIEW3D_MT_object_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.join_uvs")
|
|
layout.operator("object.join")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.move_to_layer", text="Move to Layer...")
|
|
layout.menu("VIEW3D_MT_object_showhide")
|
|
|
|
layout.operator_menu_enum("object.convert", "target")
|
|
|
|
|
|
class VIEW3D_MT_object_clear(bpy.types.Menu):
|
|
bl_label = "Clear"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.location_clear", text="Location")
|
|
layout.operator("object.rotation_clear", text="Rotation")
|
|
layout.operator("object.scale_clear", text="Scale")
|
|
layout.operator("object.origin_clear", text="Origin")
|
|
|
|
|
|
class VIEW3D_MT_object_apply(bpy.types.Menu):
|
|
bl_label = "Apply"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.location_apply", text="Location")
|
|
layout.operator("object.rotation_apply", text="Rotation")
|
|
layout.operator("object.scale_apply", text="Scale")
|
|
layout.separator()
|
|
layout.operator("object.visual_transform_apply", text="Visual Transform")
|
|
layout.operator("object.duplicates_make_real")
|
|
|
|
|
|
class VIEW3D_MT_object_parent(bpy.types.Menu):
|
|
bl_label = "Parent"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.parent_set", text="Set")
|
|
layout.operator("object.parent_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_object_track(bpy.types.Menu):
|
|
bl_label = "Track"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.track_set", text="Set")
|
|
layout.operator("object.track_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_object_group(bpy.types.Menu):
|
|
bl_label = "Group"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("group.create")
|
|
layout.operator("group.objects_remove")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("group.objects_add_active")
|
|
layout.operator("group.objects_remove_active")
|
|
|
|
|
|
class VIEW3D_MT_object_constraints(bpy.types.Menu):
|
|
bl_label = "Constraints"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.constraint_add_with_targets")
|
|
layout.operator("object.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_object_showhide(bpy.types.Menu):
|
|
bl_label = "Show/Hide"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("object.restrictview_clear", text="Show Hidden")
|
|
layout.operator("object.restrictview_set", text="Hide Selected")
|
|
layout.operator("object.restrictview_set", text="Hide Unselected").unselected = True
|
|
|
|
|
|
class VIEW3D_MT_make_single_user(bpy.types.Menu):
|
|
bl_label = "Make Single User"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
props = layout.operator("object.make_single_user", text="Object")
|
|
props.object = True
|
|
|
|
props = layout.operator("object.make_single_user", text="Object & ObData")
|
|
props.object = props.obdata = True
|
|
|
|
props = layout.operator("object.make_single_user", text="Object & ObData & Materials+Tex")
|
|
props.object = props.obdata = props.material = props.texture = True
|
|
|
|
props = layout.operator("object.make_single_user", text="Materials+Tex")
|
|
props.material = props.texture = True
|
|
|
|
props = layout.operator("object.make_single_user", text="Animation")
|
|
props.animation = True
|
|
|
|
|
|
class VIEW3D_MT_make_links(bpy.types.Menu):
|
|
bl_label = "Make Links"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_menu_enum("object.make_links_scene", "type", text="Objects to Scene...")
|
|
layout.operator_menu_enum("marker.make_links_scene", "type", text="Markers to Scene...")
|
|
layout.operator_enums("object.make_links_data", property="type") # inline
|
|
|
|
|
|
# ********** Vertex paint menu **********
|
|
|
|
|
|
class VIEW3D_MT_paint_vertex(bpy.types.Menu):
|
|
bl_label = "Paint"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("paint.vertex_color_set")
|
|
layout.operator("paint.vertex_color_set", text="Set Selected Vertex Colors").selected = True
|
|
|
|
|
|
class VIEW3D_MT_hook(bpy.types.Menu):
|
|
bl_label = "Hooks"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.hook_add_newob")
|
|
layout.operator("object.hook_add_selob")
|
|
|
|
if [mod.type == 'HOOK' for mod in context.active_object.modifiers]:
|
|
layout.separator()
|
|
layout.operator_menu_enum("object.hook_assign", "modifier")
|
|
layout.operator_menu_enum("object.hook_remove", "modifier")
|
|
layout.separator()
|
|
layout.operator_menu_enum("object.hook_select", "modifier")
|
|
layout.operator_menu_enum("object.hook_reset", "modifier")
|
|
layout.operator_menu_enum("object.hook_recenter", "modifier")
|
|
|
|
|
|
class VIEW3D_MT_vertex_group(bpy.types.Menu):
|
|
bl_label = "Vertex Groups"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("object.vertex_group_assign", text="Assign to New Group").new = True
|
|
|
|
ob = context.active_object
|
|
if ob.mode == 'EDIT':
|
|
if ob.vertex_groups and ob.active_vertex_group:
|
|
layout.separator()
|
|
layout.operator("object.vertex_group_assign", text="Assign to Active Group")
|
|
layout.operator("object.vertex_group_remove_from", text="Remove from Active Group")
|
|
layout.operator("object.vertex_group_remove_from", text="Remove from All").all = True
|
|
layout.separator()
|
|
|
|
if ob.vertex_groups and ob.active_vertex_group:
|
|
layout.operator_menu_enum("object.vertex_group_set_active", "group", text="Set Active Group")
|
|
layout.operator("object.vertex_group_remove", text="Remove Active Group")
|
|
layout.operator("object.vertex_group_remove", text="Remove All Groups").all = True
|
|
|
|
# ********** Weight paint menu **********
|
|
|
|
|
|
class VIEW3D_MT_paint_weight(bpy.types.Menu):
|
|
bl_label = "Weights"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("paint.weight_from_bones", text="Assign Automatic From Bones").type = 'AUTOMATIC'
|
|
layout.operator("paint.weight_from_bones", text="Assign From Bone Envelopes").type = 'ENVELOPES'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("object.vertex_group_normalize_all", text="Normalize All")
|
|
layout.operator("object.vertex_group_normalize", text="Normalize")
|
|
layout.operator("object.vertex_group_invert", text="Invert")
|
|
layout.operator("object.vertex_group_clean", text="Clean")
|
|
layout.operator("object.vertex_group_levels", text="Levels")
|
|
|
|
# ********** Sculpt menu **********
|
|
|
|
|
|
class VIEW3D_MT_sculpt(bpy.types.Menu):
|
|
bl_label = "Sculpt"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
sculpt = context.tool_settings.sculpt
|
|
brush = context.tool_settings.sculpt.brush
|
|
|
|
layout.prop(sculpt, "symmetry_x")
|
|
layout.prop(sculpt, "symmetry_y")
|
|
layout.prop(sculpt, "symmetry_z")
|
|
layout.separator()
|
|
layout.prop(sculpt, "lock_x")
|
|
layout.prop(sculpt, "lock_y")
|
|
layout.prop(sculpt, "lock_z")
|
|
layout.separator()
|
|
layout.operator_menu_enum("brush.curve_preset", property="shape")
|
|
layout.separator()
|
|
|
|
sculpt_tool = brush.sculpt_tool
|
|
|
|
if sculpt_tool != 'GRAB':
|
|
layout.prop(brush, "use_airbrush")
|
|
|
|
if sculpt_tool != 'LAYER':
|
|
layout.prop(brush, "use_anchor")
|
|
|
|
if sculpt_tool in ('DRAW', 'PINCH', 'INFLATE', 'LAYER', 'CLAY'):
|
|
layout.prop(brush, "flip_direction")
|
|
|
|
if sculpt_tool == 'LAYER':
|
|
layout.prop(brush, "use_persistent")
|
|
layout.operator("sculpt.set_persistent_base")
|
|
|
|
# ********** Particle menu **********
|
|
|
|
|
|
class VIEW3D_MT_particle(bpy.types.Menu):
|
|
bl_label = "Particle"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
particle_edit = context.tool_settings.particle_edit
|
|
|
|
layout.operator("particle.mirror")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
layout.operator("particle.delete")
|
|
|
|
if particle_edit.selection_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
|
|
layout.operator("particle.rekey")
|
|
layout.operator("particle.weight_set")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_particle_showhide")
|
|
|
|
|
|
class VIEW3D_MT_particle_specials(bpy.types.Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
particle_edit = context.tool_settings.particle_edit
|
|
|
|
layout.operator("particle.rekey")
|
|
|
|
layout.separator()
|
|
if particle_edit.selection_mode == 'POINT':
|
|
layout.operator("particle.subdivide")
|
|
layout.operator("particle.select_first")
|
|
layout.operator("particle.select_last")
|
|
|
|
layout.operator("particle.remove_doubles")
|
|
|
|
|
|
class VIEW3D_MT_particle_showhide(VIEW3D_MT_showhide):
|
|
_operator_name = "particle"
|
|
|
|
# ********** Pose Menu **********
|
|
|
|
|
|
class VIEW3D_MT_pose(bpy.types.Menu):
|
|
bl_label = "Pose"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
arm = context.active_object.data
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
if arm.drawtype in ('BBONE', 'ENVELOPE'):
|
|
layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
|
|
|
|
layout.menu("VIEW3D_MT_pose_transform")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("anim.keyframe_insert_menu", text="Insert Keyframe...")
|
|
layout.operator("anim.keyframe_delete_v3d", text="Delete Keyframe...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.apply")
|
|
layout.operator("pose.relax")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.copy")
|
|
layout.operator("pose.paste")
|
|
layout.operator("pose.paste", text="Paste X-Flipped Pose").flipped = True
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_pose")
|
|
layout.menu("VIEW3D_MT_pose_motion")
|
|
layout.menu("VIEW3D_MT_pose_group")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_ik")
|
|
layout.menu("VIEW3D_MT_pose_constraints")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("pose.autoside_names", text="AutoName Left/Right").axis = 'XAXIS'
|
|
layout.operator("pose.autoside_names", text="AutoName Front/Back").axis = 'YAXIS'
|
|
layout.operator("pose.autoside_names", text="AutoName Top/Bottom").axis = 'ZAXIS'
|
|
|
|
layout.operator("pose.flip_names")
|
|
|
|
layout.operator("pose.quaternions_flip")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_AREA'
|
|
layout.operator("pose.armature_layers", text="Change Armature Layers...")
|
|
layout.operator("pose.bone_layers", text="Change Bone Layers...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_pose_showhide")
|
|
layout.operator_menu_enum("pose.flags_set", 'mode', text="Bone Settings")
|
|
|
|
|
|
class VIEW3D_MT_pose_transform(bpy.types.Menu):
|
|
bl_label = "Clear Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.label(text="User Transform")
|
|
|
|
layout.operator("pose.loc_clear", text="Location")
|
|
layout.operator("pose.rot_clear", text="Rotation")
|
|
layout.operator("pose.scale_clear", text="Scale")
|
|
|
|
layout.label(text="Origin")
|
|
|
|
|
|
class VIEW3D_MT_pose_pose(bpy.types.Menu):
|
|
bl_label = "Pose Library"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("poselib.browse_interactive", text="Browse Poses...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("poselib.pose_add", text="Add Pose...")
|
|
layout.operator("poselib.pose_rename", text="Rename Pose...")
|
|
layout.operator("poselib.pose_remove", text="Remove Pose...")
|
|
|
|
|
|
class VIEW3D_MT_pose_motion(bpy.types.Menu):
|
|
bl_label = "Motion Paths"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.paths_calculate", text="Calculate")
|
|
layout.operator("pose.paths_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_group(bpy.types.Menu):
|
|
bl_label = "Bone Groups"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator("pose.group_add")
|
|
layout.operator("pose.group_remove")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("pose.group_assign")
|
|
layout.operator("pose.group_unassign")
|
|
|
|
|
|
class VIEW3D_MT_pose_ik(bpy.types.Menu):
|
|
bl_label = "Inverse Kinematics"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.ik_add")
|
|
layout.operator("pose.ik_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_constraints(bpy.types.Menu):
|
|
bl_label = "Constraints"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("pose.constraint_add_with_targets", text="Add (With Targets)...")
|
|
layout.operator("pose.constraints_clear")
|
|
|
|
|
|
class VIEW3D_MT_pose_showhide(VIEW3D_MT_showhide):
|
|
_operator_name = "pose"
|
|
|
|
# ********** Edit Menus, suffix from ob.type **********
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh(bpy.types.Menu):
|
|
bl_label = "Mesh"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_uv_map", text="UV Unwrap...")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("wm.call_menu", text="Extrude").name = "VIEW3D_MT_edit_mesh_extrude"
|
|
layout.operator("mesh.duplicate_move")
|
|
layout.operator("mesh.delete", text="Delete...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_vertices")
|
|
layout.menu("VIEW3D_MT_edit_mesh_edges")
|
|
layout.menu("VIEW3D_MT_edit_mesh_faces")
|
|
layout.menu("VIEW3D_MT_edit_mesh_normals")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop(settings, "automerge_editing")
|
|
layout.prop_menu_enum(settings, "proportional_editing")
|
|
layout.prop_menu_enum(settings, "proportional_editing_falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_mesh_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_specials(bpy.types.Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.subdivide", text="Subdivide")
|
|
layout.operator("mesh.subdivide", text="Subdivide Smooth").smoothness = 1.0
|
|
layout.operator("mesh.merge", text="Merge...")
|
|
layout.operator("mesh.remove_doubles")
|
|
layout.operator("mesh.hide", text="Hide")
|
|
layout.operator("mesh.reveal", text="Reveal")
|
|
layout.operator("mesh.select_inverse")
|
|
layout.operator("mesh.flip_normals")
|
|
layout.operator("mesh.vertices_smooth", text="Smooth")
|
|
# layout.operator("mesh.bevel", text="Bevel")
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
layout.operator("mesh.blend_from_shape")
|
|
layout.operator("mesh.shape_propagate_to_all")
|
|
layout.operator("mesh.select_vertex_path")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_selection_mode(bpy.types.Menu):
|
|
bl_label = "Mesh Select Mode"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
prop = layout.operator("wm.context_set_value", text="Vertex", icon='VERTEXSEL')
|
|
prop.value = "(True, False, False)"
|
|
prop.path = "tool_settings.mesh_selection_mode"
|
|
|
|
prop = layout.operator("wm.context_set_value", text="Edge", icon='EDGESEL')
|
|
prop.value = "(False, True, False)"
|
|
prop.path = "tool_settings.mesh_selection_mode"
|
|
|
|
prop = layout.operator("wm.context_set_value", text="Face", icon='FACESEL')
|
|
prop.value = "(False, False, True)"
|
|
prop.path = "tool_settings.mesh_selection_mode"
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_extrude(bpy.types.Menu):
|
|
bl_label = "Extrude"
|
|
|
|
@staticmethod
|
|
def extrude_options(context):
|
|
mesh = context.object.data
|
|
selection_mode = context.tool_settings.mesh_selection_mode
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
totvert = mesh.total_vert_sel
|
|
|
|
# the following is dependent on selection modes
|
|
# we don't really want that
|
|
# if selection_mode[0]: # vert
|
|
# if totvert == 0:
|
|
# return ()
|
|
# elif totvert == 1:
|
|
# return (3,)
|
|
# elif totedge == 0:
|
|
# return (3,)
|
|
# elif totface == 0:
|
|
# return (2, 3)
|
|
# elif totface == 1:
|
|
# return (0, 2, 3)
|
|
# else:
|
|
# return (0, 1, 2, 3)
|
|
# elif selection_mode[1]: # edge
|
|
# if totedge == 0:
|
|
# return ()
|
|
# elif totedge == 1:
|
|
# return (2,)
|
|
# elif totface == 0:
|
|
# return (2,)
|
|
# elif totface == 1:
|
|
# return (0, 2)
|
|
# else:
|
|
# return (0, 1, 2)
|
|
# elif selection_mode[2]: # face
|
|
# if totface == 0:
|
|
# return ()
|
|
# elif totface == 1:
|
|
# return (0,)
|
|
# else:
|
|
# return (0, 1)
|
|
|
|
if totvert == 0:
|
|
return ()
|
|
elif totedge == 0:
|
|
return (0,3)
|
|
elif totface == 0:
|
|
return (0,2,3)
|
|
else:
|
|
return (0,1,2,3)
|
|
|
|
|
|
# should never get here
|
|
return ()
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
def region_menu():
|
|
layout.operator("view3d.edit_mesh_extrude_move_normal", text="Region")
|
|
|
|
def face_menu():
|
|
layout.operator("mesh.extrude_faces_move", text="Individual Faces")
|
|
|
|
def edge_menu():
|
|
layout.operator("mesh.extrude_edges_move", text="Edges Only")
|
|
|
|
def vert_menu():
|
|
layout.operator("mesh.extrude_vertices_move", text="Vertices Only")
|
|
|
|
menu_funcs = region_menu, face_menu, edge_menu, vert_menu
|
|
|
|
for i in self.extrude_options(context):
|
|
func = menu_funcs[i]
|
|
func()
|
|
|
|
class VIEW3D_OT_edit_mesh_extrude_individual_move(bpy.types.Operator):
|
|
"Extrude individual elements and move"
|
|
bl_label = "Extrude Individual and Move"
|
|
bl_idname = "view3d.edit_mesh_extrude_individual_move"
|
|
|
|
def execute(self, context):
|
|
mesh = context.object.data
|
|
selection_mode = context.tool_settings.mesh_selection_mode
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
totvert = mesh.total_vert_sel
|
|
|
|
if selection_mode[2] and totface == 1:
|
|
return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate = {"constraint_orientation":"NORMAL", "constraint_axis":[False, False, True]})
|
|
elif selection_mode[2] and totface > 1:
|
|
return bpy.ops.mesh.extrude_faces_move('INVOKE_REGION_WIN')
|
|
elif selection_mode[1] and totedge >= 1:
|
|
return bpy.ops.mesh.extrude_edges_move('INVOKE_REGION_WIN')
|
|
else:
|
|
return bpy.ops.mesh.extrude_vertices_move('INVOKE_REGION_WIN')
|
|
|
|
def invoke(self, context, event):
|
|
return self.execute(context)
|
|
|
|
class VIEW3D_OT_edit_mesh_extrude_move(bpy.types.Operator):
|
|
"Extrude and move along normals"
|
|
bl_label = "Extrude and Move on Normals"
|
|
bl_idname = "view3d.edit_mesh_extrude_move_normal"
|
|
|
|
def execute(self, context):
|
|
mesh = context.object.data
|
|
|
|
totface = mesh.total_face_sel
|
|
totedge = mesh.total_edge_sel
|
|
totvert = mesh.total_vert_sel
|
|
|
|
if totface >= 1 or totvert == 1:
|
|
return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate = {"constraint_orientation":"NORMAL", "constraint_axis":[False, False, True]})
|
|
elif totedge == 1:
|
|
return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN', TRANSFORM_OT_translate = {"constraint_orientation":"NORMAL", "constraint_axis":[True, True, False]})
|
|
else:
|
|
return bpy.ops.mesh.extrude_region_move('INVOKE_REGION_WIN')
|
|
|
|
def invoke(self, context, event):
|
|
return self.execute(context)
|
|
|
|
class VIEW3D_MT_edit_mesh_vertices(bpy.types.Menu):
|
|
bl_label = "Vertices"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.merge")
|
|
layout.operator("mesh.rip")
|
|
layout.operator("mesh.split")
|
|
layout.operator("mesh.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.vertices_smooth")
|
|
layout.operator("mesh.remove_doubles")
|
|
|
|
layout.operator("mesh.select_vertex_path")
|
|
|
|
layout.operator("mesh.blend_from_shape")
|
|
|
|
layout.operator("object.vertex_group_blend")
|
|
layout.operator("mesh.shape_propagate_to_all")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_vertex_group")
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_edges(bpy.types.Menu):
|
|
bl_label = "Edges"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("mesh.edge_face_add")
|
|
layout.operator("mesh.subdivide")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_seam")
|
|
layout.operator("mesh.mark_seam", text="Clear Seam").clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.mark_sharp")
|
|
layout.operator("mesh.mark_sharp", text="Clear Sharp").clear = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CCW").direction = 'CCW'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("TRANSFORM_OT_edge_slide")
|
|
layout.operator("TRANSFORM_OT_edge_crease")
|
|
layout.operator("mesh.loop_multi_select", text="Edge Loop")
|
|
|
|
# uiItemO(layout, "Loopcut", 0, "mesh.loop_cut"); // CutEdgeloop(em, 1);
|
|
# uiItemO(layout, "Edge Slide", 0, "mesh.edge_slide"); // EdgeSlide(em, 0,0.0);
|
|
|
|
layout.operator("mesh.loop_multi_select", text="Edge Ring").ring = True
|
|
|
|
layout.operator("mesh.loop_to_region")
|
|
layout.operator("mesh.region_to_loop")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_faces(bpy.types.Menu):
|
|
bl_label = "Faces"
|
|
bl_idname = "VIEW3D_MT_edit_mesh_faces"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
# layout.operator("mesh.bevel")
|
|
# layout.operator("mesh.bevel")
|
|
layout.operator("mesh.edge_face_add")
|
|
layout.operator("mesh.fill")
|
|
layout.operator("mesh.beautify_fill")
|
|
layout.operator("mesh.solidify")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.quads_convert_to_tris")
|
|
layout.operator("mesh.tris_convert_to_quads")
|
|
layout.operator("mesh.edge_flip")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.faces_shade_smooth")
|
|
layout.operator("mesh.faces_shade_flat")
|
|
|
|
layout.separator()
|
|
|
|
# uiItemO(layout, NULL, 0, "mesh.face_mode"); // mesh_set_face_flags(em, 1);
|
|
# uiItemBooleanO(layout, NULL, 0, "mesh.face_mode", "clear", 1); // mesh_set_face_flags(em, 0);
|
|
|
|
layout.operator("mesh.edge_rotate", text="Rotate Edge CW").direction = 'CW'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("mesh.uvs_rotate", "direction")
|
|
layout.operator_menu_enum("mesh.uvs_mirror", "axis")
|
|
layout.operator_menu_enum("mesh.colors_rotate", "direction")
|
|
layout.operator_menu_enum("mesh.colors_mirror", "axis")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_normals(bpy.types.Menu):
|
|
bl_label = "Normals"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Outside")
|
|
layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mesh.flip_normals")
|
|
|
|
|
|
class VIEW3D_MT_edit_mesh_showhide(VIEW3D_MT_showhide):
|
|
_operator_name = "mesh"
|
|
|
|
# Edit Curve
|
|
# draw_curve is used by VIEW3D_MT_edit_curve and VIEW3D_MT_edit_surface
|
|
|
|
|
|
def draw_curve(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("curve.extrude")
|
|
layout.operator("curve.duplicate")
|
|
layout.operator("curve.separate")
|
|
layout.operator("curve.make_segment")
|
|
layout.operator("curve.cyclic_toggle")
|
|
layout.operator("curve.delete", text="Delete...")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_ctrlpoints")
|
|
layout.menu("VIEW3D_MT_edit_curve_segments")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop_menu_enum(settings, "proportional_editing")
|
|
layout.prop_menu_enum(settings, "proportional_editing_falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_curve_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve(bpy.types.Menu):
|
|
bl_label = "Curve"
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_ctrlpoints(bpy.types.Menu):
|
|
bl_label = "Control Points"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
|
|
if edit_object.type == 'CURVE':
|
|
layout.operator("transform.transform").mode = 'TILT'
|
|
layout.operator("curve.tilt_clear")
|
|
layout.operator("curve.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("curve.handle_type_set", "type")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_hook")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_segments(bpy.types.Menu):
|
|
bl_label = "Segments"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_specials(bpy.types.Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("curve.subdivide")
|
|
layout.operator("curve.switch_direction")
|
|
layout.operator("curve.spline_weight_set")
|
|
layout.operator("curve.radius_set")
|
|
layout.operator("curve.smooth")
|
|
layout.operator("curve.smooth_radius")
|
|
|
|
|
|
class VIEW3D_MT_edit_curve_showhide(VIEW3D_MT_showhide):
|
|
_operator_name = "curve"
|
|
|
|
|
|
class VIEW3D_MT_edit_surface(bpy.types.Menu):
|
|
bl_label = "Surface"
|
|
|
|
draw = draw_curve
|
|
|
|
|
|
class VIEW3D_MT_edit_text(bpy.types.Menu):
|
|
bl_label = "Text"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.file_paste")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_text_chars")
|
|
|
|
|
|
class VIEW3D_MT_edit_text_chars(bpy.types.Menu):
|
|
bl_label = "Special Characters"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("font.text_insert", text="Copyright|Alt C").text = b'\xC2\xA9'.decode()
|
|
layout.operator("font.text_insert", text="Registered Trademark|Alt R").text = b'\xC2\xAE'.decode()
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Degree Sign|Alt G").text = b'\xC2\xB0'.decode()
|
|
layout.operator("font.text_insert", text="Multiplication Sign|Alt x").text = b'\xC3\x97'.decode()
|
|
layout.operator("font.text_insert", text="Circle|Alt .").text = b'\xC2\x8A'.decode()
|
|
layout.operator("font.text_insert", text="Superscript 1|Alt 1").text = b'\xC2\xB9'.decode()
|
|
layout.operator("font.text_insert", text="Superscript 2|Alt 2").text = b'\xC2\xB2'.decode()
|
|
layout.operator("font.text_insert", text="Superscript 3|Alt 3").text = b'\xC2\xB3'.decode()
|
|
layout.operator("font.text_insert", text="Double >>|Alt >").text = b'\xC2\xBB'.decode()
|
|
layout.operator("font.text_insert", text="Double <<|Alt <").text = b'\xC2\xAB'.decode()
|
|
layout.operator("font.text_insert", text="Promillage|Alt %").text = b'\xE2\x80\xB0'.decode()
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="Dutch Florin|Alt F").text = b'\xC2\xA4'.decode()
|
|
layout.operator("font.text_insert", text="British Pound|Alt L").text = b'\xC2\xA3'.decode()
|
|
layout.operator("font.text_insert", text="Japanese Yen|Alt Y").text = b'\xC2\xA5'.decode()
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("font.text_insert", text="German S|Alt S").text = b'\xC3\x9F'.decode()
|
|
layout.operator("font.text_insert", text="Spanish Question Mark|Alt ?").text = b'\xC2\xBF'.decode()
|
|
layout.operator("font.text_insert", text="Spanish Exclamation Mark|Alt !").text = b'\xC2\xA1'.decode()
|
|
|
|
|
|
class VIEW3D_MT_edit_meta(bpy.types.Menu):
|
|
bl_label = "Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.operator("ed.undo")
|
|
layout.operator("ed.redo")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("mball.delete_metaelems", text="Delete...")
|
|
layout.operator("mball.duplicate_metaelems")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop_menu_enum(settings, "proportional_editing")
|
|
layout.prop_menu_enum(settings, "proportional_editing_falloff")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_meta_showhide")
|
|
|
|
|
|
class VIEW3D_MT_edit_meta_showhide(bpy.types.Menu):
|
|
bl_label = "Show/Hide"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("mball.reveal_metaelems", text="Show Hidden")
|
|
layout.operator("mball.hide_metaelems", text="Hide Selected")
|
|
layout.operator("mball.hide_metaelems", text="Hide Unselected").unselected = True
|
|
|
|
|
|
class VIEW3D_MT_edit_lattice(bpy.types.Menu):
|
|
bl_label = "Lattice"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("lattice.make_regular")
|
|
|
|
layout.separator()
|
|
|
|
layout.prop_menu_enum(settings, "proportional_editing")
|
|
layout.prop_menu_enum(settings, "proportional_editing_falloff")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature(bpy.types.Menu):
|
|
bl_label = "Armature"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
edit_object = context.edit_object
|
|
arm = edit_object.data
|
|
|
|
layout.menu("VIEW3D_MT_transform")
|
|
layout.menu("VIEW3D_MT_mirror")
|
|
layout.menu("VIEW3D_MT_snap")
|
|
layout.menu("VIEW3D_MT_edit_armature_roll")
|
|
|
|
if arm.drawtype == 'ENVELOPE':
|
|
layout.operator("transform.transform", text="Scale Envelope Distance").mode = 'BONESIZE'
|
|
else:
|
|
layout.operator("transform.transform", text="Scale B-Bone Width").mode = 'BONESIZE'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.extrude_move")
|
|
|
|
if arm.x_axis_mirror:
|
|
layout.operator("armature.extrude_forked")
|
|
|
|
layout.operator("armature.duplicate_move")
|
|
layout.operator("armature.merge")
|
|
layout.operator("armature.fill")
|
|
layout.operator("armature.delete")
|
|
layout.operator("armature.separate")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("armature.subdivide_multi", text="Subdivide")
|
|
layout.operator("armature.switch_direction", text="Switch Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_AREA'
|
|
layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
|
|
layout.operator("armature.flip_names")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'INVOKE_DEFAULT'
|
|
layout.operator("armature.armature_layers")
|
|
layout.operator("armature.bone_layers")
|
|
|
|
layout.separator()
|
|
|
|
layout.menu("VIEW3D_MT_edit_armature_parent")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_menu_enum("armature.flags_set", "mode", text="Bone Settings")
|
|
|
|
|
|
class VIEW3D_MT_armature_specials(bpy.types.Menu):
|
|
bl_label = "Specials"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator_context = 'INVOKE_REGION_WIN'
|
|
|
|
layout.operator("armature.subdivide_multi", text="Subdivide")
|
|
layout.operator("armature.switch_direction", text="Switch Direction")
|
|
|
|
layout.separator()
|
|
|
|
layout.operator_context = 'EXEC_REGION_WIN'
|
|
layout.operator("armature.autoside_names", text="AutoName Left/Right").type = 'XAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Front/Back").type = 'YAXIS'
|
|
layout.operator("armature.autoside_names", text="AutoName Top/Bottom").type = 'ZAXIS'
|
|
layout.operator("armature.flip_names", text="Flip Names")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_parent(bpy.types.Menu):
|
|
bl_label = "Parent"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.parent_set", text="Make")
|
|
layout.operator("armature.parent_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_MT_edit_armature_roll(bpy.types.Menu):
|
|
bl_label = "Bone Roll"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
layout.operator("armature.calculate_roll", text="Clear Roll (Z-Axis Up)").type = 'GLOBALUP'
|
|
layout.operator("armature.calculate_roll", text="Roll to Cursor").type = 'CURSOR'
|
|
|
|
layout.separator()
|
|
|
|
layout.operator("transform.transform", text="Set Roll").mode = 'BONE_ROLL'
|
|
|
|
# ********** Panel **********
|
|
|
|
|
|
class VIEW3D_PT_3dview_properties(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "View"
|
|
|
|
def poll(self, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
scene = context.scene
|
|
|
|
col = layout.column()
|
|
col.label(text="Camera:")
|
|
col.prop(view, "camera", text="")
|
|
col.prop(view, "lens")
|
|
col.label(text="Lock to Object:")
|
|
col.prop(view, "lock_object", text="")
|
|
if view.lock_object and view.lock_object.type == 'ARMATURE':
|
|
col.prop_object(view, "lock_bone", view.lock_object.data, "bones", text="")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Clip:")
|
|
col.prop(view, "clip_start", text="Start")
|
|
col.prop(view, "clip_end", text="End")
|
|
|
|
layout.column().prop(scene, "cursor_location", text="3D Cursor:")
|
|
|
|
|
|
class VIEW3D_PT_3dview_name(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Item"
|
|
|
|
def poll(self, context):
|
|
return (context.space_data and context.active_object)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
ob = context.active_object
|
|
row = layout.row()
|
|
row.label(text="", icon='OBJECT_DATA')
|
|
row.prop(ob, "name", text="")
|
|
|
|
if ob.type == 'ARMATURE' and ob.mode in ('EDIT', 'POSE'):
|
|
bone = context.active_bone
|
|
if bone:
|
|
row = layout.row()
|
|
row.label(text="", icon='BONE_DATA')
|
|
row.prop(bone, "name", text="")
|
|
|
|
|
|
class VIEW3D_PT_3dview_display(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Display"
|
|
bl_default_closed = True
|
|
|
|
def poll(self, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
gs = context.scene.game_data
|
|
ob = context.object
|
|
|
|
col = layout.column()
|
|
col.prop(view, "display_x_axis", text="X Axis")
|
|
col.prop(view, "display_y_axis", text="Y Axis")
|
|
col.prop(view, "display_z_axis", text="Z Axis")
|
|
col.prop(view, "outline_selected")
|
|
col.prop(view, "all_object_origins")
|
|
col.prop(view, "relationship_lines")
|
|
if ob and ob.type == 'MESH':
|
|
mesh = ob.data
|
|
col.prop(mesh, "all_edges")
|
|
|
|
col = layout.column()
|
|
col.prop(view, "display_floor", text="Grid Floor")
|
|
sub = col.column(align=True)
|
|
sub.active = view.display_floor
|
|
sub.prop(view, "grid_lines", text="Lines")
|
|
sub.prop(view, "grid_spacing", text="Spacing")
|
|
sub.prop(view, "grid_subdivisions", text="Subdivisions")
|
|
|
|
col = layout.column()
|
|
col.label(text="Shading:")
|
|
col.prop(gs, "material_mode", text="")
|
|
col.prop(view, "textured_solid")
|
|
|
|
layout.separator()
|
|
|
|
region = view.region_quadview
|
|
|
|
layout.operator("screen.region_quadview", text="Toggle Quad View")
|
|
|
|
if region:
|
|
col = layout.column()
|
|
col.prop(region, "lock_rotation")
|
|
row = col.row()
|
|
row.enabled = region.lock_rotation
|
|
row.prop(region, "box_preview")
|
|
row = col.row()
|
|
row.enabled = region.lock_rotation and region.box_preview
|
|
row.prop(region, "box_clip")
|
|
|
|
|
|
class VIEW3D_PT_3dview_meshdisplay(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Mesh Display"
|
|
|
|
def poll(self, context):
|
|
# The active object check is needed because of localmode
|
|
return (context.active_object and (context.mode == 'EDIT_MESH'))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
mesh = context.active_object.data
|
|
|
|
col = layout.column()
|
|
col.label(text="Overlays:")
|
|
col.prop(mesh, "draw_edges", text="Edges")
|
|
col.prop(mesh, "draw_faces", text="Faces")
|
|
col.prop(mesh, "draw_creases", text="Creases")
|
|
col.prop(mesh, "draw_bevel_weights", text="Bevel Weights")
|
|
col.prop(mesh, "draw_seams", text="Seams")
|
|
col.prop(mesh, "draw_sharp", text="Sharp")
|
|
|
|
col.separator()
|
|
col.label(text="Normals:")
|
|
col.prop(mesh, "draw_normals", text="Face")
|
|
col.prop(mesh, "draw_vertex_normals", text="Vertex")
|
|
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
|
|
|
|
col.separator()
|
|
col.label(text="Numerics:")
|
|
col.prop(mesh, "draw_edge_lenght")
|
|
col.prop(mesh, "draw_edge_angle")
|
|
col.prop(mesh, "draw_face_area")
|
|
|
|
|
|
class VIEW3D_PT_3dview_curvedisplay(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Curve Display"
|
|
|
|
def poll(self, context):
|
|
editmesh = context.mode == 'EDIT_CURVE'
|
|
return (editmesh)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
curve = context.active_object.data
|
|
|
|
col = layout.column()
|
|
col.label(text="Overlays:")
|
|
col.prop(curve, "draw_handles", text="Handles")
|
|
col.prop(curve, "draw_normals", text="Normals")
|
|
col.prop(context.scene.tool_settings, "normal_size", text="Normal Size")
|
|
|
|
|
|
class VIEW3D_PT_background_image(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Background Images"
|
|
bl_default_closed = True
|
|
|
|
def poll(self, context):
|
|
view = context.space_data
|
|
# bg = context.space_data.background_image
|
|
return (view)
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
view = context.space_data
|
|
|
|
layout.prop(view, "display_background_images", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
col = layout.column()
|
|
col.operator("view3d.add_background_image", text="Add Image")
|
|
|
|
for i, bg in enumerate(view.background_images):
|
|
layout.active = view.display_background_images
|
|
box = layout.box()
|
|
row = box.row(align=True)
|
|
row.prop(bg, "show_expanded", text="", no_bg=True)
|
|
row.label(text=getattr(bg.image, "name", "Not Set"))
|
|
row.operator("view3d.remove_background_image", text="", icon='X').index = i
|
|
|
|
box.prop(bg, "view_axis", text="Axis")
|
|
|
|
if bg.show_expanded:
|
|
row = box.row()
|
|
row.template_ID(bg, "image", open="image.open")
|
|
if (bg.image):
|
|
box.template_image(bg, "image", bg.image_user, compact=True)
|
|
|
|
box.prop(bg, "transparency", slider=True)
|
|
box.prop(bg, "size")
|
|
row = box.row(align=True)
|
|
row.prop(bg, "offset_x", text="X")
|
|
row.prop(bg, "offset_y", text="Y")
|
|
|
|
|
|
class VIEW3D_PT_transform_orientations(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Transform Orientations"
|
|
bl_default_closed = True
|
|
|
|
def poll(self, context):
|
|
view = context.space_data
|
|
return (view)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
view = context.space_data
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(view, "transform_orientation")
|
|
col.operator("transform.create_orientation", text="Create")
|
|
|
|
orientation = view.current_orientation
|
|
|
|
if orientation:
|
|
col.prop(orientation, "name")
|
|
col.operator("transform.delete_orientation", text="Delete")
|
|
|
|
|
|
class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Skeleton Sketching"
|
|
bl_default_closed = True
|
|
|
|
def poll(self, context):
|
|
scene = context.space_data
|
|
ob = context.active_object
|
|
return scene and ob and ob.type == 'ARMATURE' and ob.mode == 'EDIT'
|
|
|
|
def draw_header(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.scene.tool_settings
|
|
|
|
layout.prop(toolsettings, "bone_sketching", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
toolsettings = context.scene.tool_settings
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(toolsettings, "etch_quick")
|
|
col.prop(toolsettings, "etch_overdraw")
|
|
|
|
col.prop(toolsettings, "etch_convert_mode")
|
|
|
|
if toolsettings.etch_convert_mode == 'LENGTH':
|
|
col.prop(toolsettings, "etch_length_limit")
|
|
elif toolsettings.etch_convert_mode == 'ADAPTIVE':
|
|
col.prop(toolsettings, "etch_adaptive_limit")
|
|
elif toolsettings.etch_convert_mode == 'FIXED':
|
|
col.prop(toolsettings, "etch_subdivision_number")
|
|
elif toolsettings.etch_convert_mode == 'RETARGET':
|
|
col.prop(toolsettings, "etch_template")
|
|
col.prop(toolsettings, "etch_roll_mode")
|
|
col.prop(toolsettings, "etch_autoname")
|
|
col.prop(toolsettings, "etch_number")
|
|
col.prop(toolsettings, "etch_side")
|
|
|
|
|
|
class VIEW3D_PT_context_properties(bpy.types.Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'UI'
|
|
bl_label = "Properties"
|
|
bl_default_closed = True
|
|
|
|
def _active_context_member(self, context):
|
|
obj = context.object
|
|
if obj:
|
|
mode = obj.mode
|
|
if mode == 'POSE':
|
|
return "active_pose_bone"
|
|
elif mode == 'EDIT' and obj.type == 'ARMATURE':
|
|
return "active_bone"
|
|
else:
|
|
return "object"
|
|
|
|
return ""
|
|
|
|
def poll(self, context):
|
|
member = self._active_context_member(context)
|
|
if member:
|
|
context_member = getattr(context, member)
|
|
return context_member and context_member.keys()
|
|
|
|
return False
|
|
|
|
def draw(self, context):
|
|
import rna_prop_ui
|
|
# reload(rna_prop_ui)
|
|
member = self._active_context_member(context)
|
|
|
|
if member:
|
|
# Draw with no edit button
|
|
rna_prop_ui.draw(self.layout, context, member, False)
|
|
|
|
classes = [
|
|
VIEW3D_OT_edit_mesh_extrude_move, # detects constraints setup and extrude region
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|
VIEW3D_OT_edit_mesh_extrude_individual_move,
|
|
|
|
VIEW3D_HT_header, # Header
|
|
|
|
VIEW3D_MT_view, #View Menus
|
|
VIEW3D_MT_view_navigation,
|
|
VIEW3D_MT_view_align,
|
|
VIEW3D_MT_view_align_selected,
|
|
VIEW3D_MT_view_cameras,
|
|
|
|
VIEW3D_MT_select_object, # Select Menus
|
|
VIEW3D_MT_select_pose,
|
|
VIEW3D_MT_select_particle,
|
|
VIEW3D_MT_select_edit_mesh,
|
|
VIEW3D_MT_select_edit_curve,
|
|
VIEW3D_MT_select_edit_surface,
|
|
VIEW3D_MT_select_edit_metaball,
|
|
VIEW3D_MT_select_edit_lattice,
|
|
VIEW3D_MT_select_edit_armature,
|
|
VIEW3D_MT_select_face, # XXX todo
|
|
|
|
VIEW3D_MT_transform, # Object/Edit Menus
|
|
VIEW3D_MT_mirror, # Object/Edit Menus
|
|
VIEW3D_MT_snap, # Object/Edit Menus
|
|
VIEW3D_MT_uv_map, # Edit Menus
|
|
|
|
VIEW3D_MT_object, # Object Menu
|
|
VIEW3D_MT_object_apply,
|
|
VIEW3D_MT_object_clear,
|
|
VIEW3D_MT_object_parent,
|
|
VIEW3D_MT_object_track,
|
|
VIEW3D_MT_object_group,
|
|
VIEW3D_MT_object_constraints,
|
|
VIEW3D_MT_object_showhide,
|
|
VIEW3D_MT_make_single_user,
|
|
VIEW3D_MT_make_links,
|
|
|
|
VIEW3D_MT_hook,
|
|
VIEW3D_MT_vertex_group,
|
|
|
|
VIEW3D_MT_sculpt, # Sculpt Menu
|
|
VIEW3D_MT_paint_vertex,
|
|
VIEW3D_MT_paint_weight,
|
|
|
|
VIEW3D_MT_particle, # Particle Menu
|
|
VIEW3D_MT_particle_specials,
|
|
VIEW3D_MT_particle_showhide,
|
|
|
|
VIEW3D_MT_pose, # POSE Menu
|
|
VIEW3D_MT_pose_transform,
|
|
VIEW3D_MT_pose_pose,
|
|
VIEW3D_MT_pose_motion,
|
|
VIEW3D_MT_pose_group,
|
|
VIEW3D_MT_pose_ik,
|
|
VIEW3D_MT_pose_constraints,
|
|
VIEW3D_MT_pose_showhide,
|
|
|
|
VIEW3D_MT_edit_mesh,
|
|
VIEW3D_MT_edit_mesh_specials, # Only as a menu for keybindings
|
|
VIEW3D_MT_edit_mesh_selection_mode, # Only as a menu for keybindings
|
|
VIEW3D_MT_edit_mesh_vertices,
|
|
VIEW3D_MT_edit_mesh_edges,
|
|
VIEW3D_MT_edit_mesh_faces,
|
|
VIEW3D_MT_edit_mesh_normals,
|
|
VIEW3D_MT_edit_mesh_showhide,
|
|
VIEW3D_MT_edit_mesh_extrude, # use with VIEW3D_OT_edit_mesh_extrude_menu
|
|
|
|
VIEW3D_MT_edit_curve,
|
|
VIEW3D_MT_edit_curve_ctrlpoints,
|
|
VIEW3D_MT_edit_curve_segments,
|
|
VIEW3D_MT_edit_curve_specials,
|
|
VIEW3D_MT_edit_curve_showhide,
|
|
|
|
VIEW3D_MT_edit_surface,
|
|
|
|
VIEW3D_MT_edit_text,
|
|
VIEW3D_MT_edit_text_chars,
|
|
|
|
VIEW3D_MT_edit_meta,
|
|
VIEW3D_MT_edit_meta_showhide,
|
|
|
|
VIEW3D_MT_edit_lattice,
|
|
|
|
VIEW3D_MT_edit_armature,
|
|
VIEW3D_MT_edit_armature_parent,
|
|
VIEW3D_MT_edit_armature_roll,
|
|
|
|
VIEW3D_MT_armature_specials, # Only as a menu for keybindings
|
|
|
|
# Panels
|
|
VIEW3D_PT_3dview_properties,
|
|
VIEW3D_PT_3dview_display,
|
|
VIEW3D_PT_3dview_name,
|
|
VIEW3D_PT_3dview_meshdisplay,
|
|
VIEW3D_PT_3dview_curvedisplay,
|
|
VIEW3D_PT_background_image,
|
|
VIEW3D_PT_transform_orientations,
|
|
VIEW3D_PT_etch_a_ton,
|
|
VIEW3D_PT_context_properties]
|
|
|
|
|
|
def register():
|
|
register = bpy.types.register
|
|
for cls in classes:
|
|
register(cls)
|
|
|
|
def unregister():
|
|
unregister = bpy.types.unregister
|
|
for cls in classes:
|
|
unregister(cls)
|
|
|
|
if __name__ == "__main__":
|
|
register()
|
|
|