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Ton Roosendaal 24321d4891 Solving ancient Blender window sizing issue;
- Removed grid-snapping for area coordinates on scaling windows. 
  That caused the areas to shrink or expand, and eventually corrupt screen layouts.

- Added simple but efficient life resize for OSX. I need to know why this is so much
  code for Windows... I suggest Windows to just copy same method; dispatch the queue,
  and just let the event system draw.
2013-05-25 14:08:56 +00:00
build_files Enabled new openexr for RPM-based distro. Checked with FC18/amd64 for now, will check with Suse later. 2013-05-25 09:31:45 +00:00
doc code cleanup: typo and stop manpage turning '$' into italic. 2013-05-25 02:21:50 +00:00
extern quiet warnings from r56825 2013-05-16 03:55:47 +00:00
intern Solving ancient Blender window sizing issue; 2013-05-25 14:08:56 +00:00
release disable auto indent when pasting text into the python console. 2013-05-24 01:04:37 +00:00
source Solving ancient Blender window sizing issue; 2013-05-25 14:08:56 +00:00
CMakeLists.txt fix for building on osx with recent freestyle bugfix. 2013-05-24 10:15:20 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Fix a mismatch in help message (check_spelling_osl obviously checks OLS, and check_spelling_c, C code! :P ) 2013-05-14 14:37:51 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00