blender/source
Campbell Barton 249b41762a blf code - no functional changes.
- remove saniy checks from blf_font.c, the callers now check instead.
- move duplicate code into defines (may move into static functions).
- move kerning checks into const values set at the start of the function, rather then checking on every character.
2011-09-18 09:48:09 +00:00
..
blender blf code - no functional changes. 2011-09-18 09:48:09 +00:00
blenderplayer move ED_object_pose_armature --> object_pose_armature_get to so we dont get bad level calls in the weight paint branch. 2011-09-14 01:48:55 +00:00
creator - Whitespace fixes (was commiting from windows where text editor wasn't configured, pardon) 2011-09-15 13:14:46 +00:00
darwin set svn end of lines to native 2011-05-09 08:15:38 +00:00
gameengine use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0 2011-09-17 09:43:51 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests minor warning fixes, also correct some float -> double promotions in shadeoutput.c 2011-09-02 03:32:57 +00:00
CMakeLists.txt Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00