blender/source
Campbell Barton 50b22468b2 BGE PyAPI
while making a demo of using python to control bones found some more problems.
also added channelNames attribute to BL_ActionActuator to get a list of valid channels to use.
demo: http://www.graphicall.org/ftp/ideasman42/armature_python.blend

its still not that useful since theres not way to know rest bone locations yet but better then nothing.
2009-06-17 09:42:04 +00:00
..
blender == FFMPEG == 2009-06-16 21:28:19 +00:00
creator Use fputs instead of fprintf in mem_error_cb(). This silences the 2009-06-09 18:08:45 +00:00
darwin Make: removing hidden directories from .app failed. 2009-04-23 09:59:19 +00:00
gameengine BGE PyAPI 2009-06-17 09:42:04 +00:00
icons Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
kernel BGE performance, 3rd round: culling and rasterizer. 2009-05-07 09:13:01 +00:00
CMakeLists.txt cmake: apply ADD_SUBDIR patch. 2009-05-17 12:25:06 +00:00
Makefile * Fix for compile error on MSVC. 2009-05-15 18:21:27 +00:00
nan_compile.mk Added BF_PROFILE (same name as in scons files) option. 2009-03-23 19:52:49 +00:00
nan_definitions.mk IRIX: use python 2.5 by default 2009-05-25 23:35:29 +00:00
nan_link.mk patch #8583: Add support for gcc on irix 2008-11-24 14:15:05 +00:00
nan_subdirs.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
nan_warn.mk Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript * Minor cleanup of SCons files 2008-10-22 11:28:10 +00:00