forked from bartvdbraak/blender
2be851c966
* Removed dynamic linking libTIFF code and change it to static linking (built into the blender executable). Dynamic linking made things a fair bit more complicated and wasn't working at all before on OS X - the dylib didn't exist and wasn't being copied. Since TIFF is more heavily depended upon now in Blender, it makes sense to make it less 'optional' and more in line with other libraries. I've updated both CMake and scons, and CMake on OS X/64bit works fine. It's now up to other platform/build system maintainers to enable this for their respective platforms (Campbell will check it for linux). For windows, and non-64bit osx, we need static libtiff libraries in /lib. I've added options WITH_TIFF for CMake and WITH_BF_TIFF for scons, so if blender won't build because of this, you should be able to disable these options until your build system has been updated. * Bonus feature: while doing this, I added support for loading 16bit and 32bit per channel TIFFs - they get converted to Blender's float buffers. Handy for zbrush displacement maps!
344 lines
12 KiB
Python
344 lines
12 KiB
Python
#
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# Note : if you want to alter this file
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# copy it as a whole in the upper folder
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# as user-config.py
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# dont create a new file with only some
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# vars changed.
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import commands
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# IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs
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USE_SDK=True
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#############################################################################
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################### Cocoa & architecture settings ##################
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#############################################################################
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WITH_GHOST_COCOA=True
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MACOSX_ARCHITECTURE = 'i386' # valid archs: ppc, i386, ppc64, x86_64
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cmd = 'uname -p'
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MAC_PROC=commands.getoutput(cmd)
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cmd = 'uname -r'
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cmd_res=commands.getoutput(cmd)
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if cmd_res[0]=='7':
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MAC_CUR_VER='10.3'
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elif cmd_res[0]=='8':
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MAC_CUR_VER='10.4'
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elif cmd_res[0]=='9':
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MAC_CUR_VER='10.5'
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elif cmd_res[0]=='10':
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MAC_CUR_VER='10.6'
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if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
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USE_QTKIT=True # Carbon quicktime is not available for 64bit
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# Default target OSX settings per architecture
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# Can be customized
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if MACOSX_ARCHITECTURE == 'ppc':
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# ppc release are now made for 10.4
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# MAC_MIN_VERS = '10.3'
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# MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk'
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# LCGDIR = '#../lib/darwin-6.1-powerpc'
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# CC = 'gcc-3.3'
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# CXX = 'g++-3.3'
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MAC_MIN_VERS = '10.4'
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MACOSX_DEPLOYMENT_TARGET = '10.4'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
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LCGDIR = '#../lib/darwin-8.0.0-powerpc'
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CC = 'gcc-4.0'
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CXX = 'g++-4.0'
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elif MACOSX_ARCHITECTURE == 'i386':
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MAC_MIN_VERS = '10.4'
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MACOSX_DEPLOYMENT_TARGET = '10.4'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk'
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LCGDIR = '#../lib/darwin-8.x.i386'
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CC = 'gcc-4.0'
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CXX = 'g++-4.0'
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else :
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MAC_MIN_VERS = '10.5'
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MACOSX_DEPLOYMENT_TARGET = '10.5'
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MACOSX_SDK='/Developer/SDKs/MacOSX10.5.sdk'
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LCGDIR = '#../lib/darwin-9.x.universal'
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CC = 'gcc-4.2'
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CXX = 'g++-4.2'
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LIBDIR = '${LCGDIR}'
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#############################################################################
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################### Dependency settings ##################
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#############################################################################
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#Defaults openMP to true if compiler (currently only gcc 4.2) handles it
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if CC == 'gcc-4.2':
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WITH_BF_OPENMP = True # multithreading for fluids, cloth and smoke
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else:
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WITH_BF_OPENMP = False
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# enable ffmpeg support
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WITH_BF_FFMPEG = True # -DWITH_FFMPEG
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BF_FFMPEG = LIBDIR + '/ffmpeg'
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BF_FFMPEG_INC = "${BF_FFMPEG}/include"
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BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
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BF_FFMPEG_LIB = 'avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg bz2'
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#bz2 is a standard osx dynlib
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# python 3.1 uses precompiled libraries in bf svn /lib by default
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BF_PYTHON_VERSION = '3.1'
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BF_PYTHON = LIBDIR + '/python'
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BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
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# BF_PYTHON_BINARY = '${BF_PYTHON}/bin/python${BF_PYTHON_VERSION}'
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BF_PYTHON_LIB = 'python${BF_PYTHON_VERSION}'
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BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/python${BF_PYTHON_VERSION}'
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# BF_PYTHON_LINKFLAGS = ['-u', '_PyMac_Error', '-framework', 'System']
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WITH_BF_OPENAL = True
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#different lib must be used following version of gcc
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# for gcc 3.3
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#BF_OPENAL = LIBDIR + '/openal'
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# for gcc 3.4 and ulterior
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if MAC_PROC == 'powerpc':
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BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal'
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else :
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BF_OPENAL = LIBDIR + '/openal'
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WITH_BF_STATICOPENAL = False
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BF_OPENAL_INC = '${BF_OPENAL}/include' # only headers from libdir needed for proper use of framework !!!!
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#BF_OPENAL_LIB = 'openal'
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#BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib'
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# Warning, this static lib configuration is untested! users of this OS please confirm.
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#BF_OPENAL_LIB_STATIC = '${BF_OPENAL}/lib/libopenal.a'
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# Warning, this static lib configuration is untested! users of this OS please confirm.
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BF_CXX = '/usr'
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WITH_BF_STATICCXX = False
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BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
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BF_LIBSAMPLERATE = LIBDIR + '/samplerate'
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BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include'
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BF_LIBSAMPLERATE_LIB = 'samplerate'
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BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib'
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# TODO - set proper paths here (add precompiled to lib/ ? )
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WITH_BF_JACK = False
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BF_JACK = '/usr'
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BF_JACK_INC = '${BF_JACK}/include/jack'
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BF_JACK_LIB = 'jack'
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BF_JACK_LIBPATH = '${BF_JACK}/lib'
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WITH_BF_SNDFILE = True
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BF_SNDFILE = LIBDIR + '/sndfile'
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BF_SNDFILE_INC = '${BF_SNDFILE}/include'
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BF_SNDFILE_LIB = 'sndfile FLAC ogg vorbis vorbisenc'
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BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib ${BF_FFMPEG}/lib' #ogg libs are stored in ffmpeg dir
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WITH_BF_SDL = True
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BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix)
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BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
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BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
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BF_SDL_LIBPATH = '${BF_SDL}/lib'
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = False
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BF_OPENEXR = '${LCGDIR}/openexr'
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BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR'
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BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread'
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BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib'
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# Warning, this static lib configuration is untested! users of this OS please confirm.
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BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a'
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WITH_BF_DDS = True
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WITH_BF_JPEG = True
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BF_JPEG = LIBDIR + '/jpeg'
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BF_JPEG_INC = '${BF_JPEG}/include'
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BF_JPEG_LIB = 'jpeg'
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BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
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WITH_BF_PNG = True
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BF_PNG = LIBDIR + '/png'
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BF_PNG_INC = '${BF_PNG}/include'
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BF_PNG_LIB = 'png'
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BF_PNG_LIBPATH = '${BF_PNG}/lib'
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WITH_BF_TIFF = True
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BF_TIFF = LIBDIR + '/tiff'
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BF_TIFF_INC = '${BF_TIFF}/include'
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BF_TIFF_LIB = 'tiff'
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BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
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WITH_BF_ZLIB = True
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BF_ZLIB = '/usr'
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BF_ZLIB_INC = '${BF_ZLIB}/include'
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BF_ZLIB_LIB = 'z'
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WITH_BF_INTERNATIONAL = True
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BF_GETTEXT = LIBDIR + '/gettext'
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BF_GETTEXT_INC = '${BF_GETTEXT}/include'
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BF_GETTEXT_LIB = 'intl'
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BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib'
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WITH_BF_GAMEENGINE=True
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WITH_BF_PLAYER = False
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WITH_BF_BULLET = True
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BF_BULLET = '#extern/bullet2/src'
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BF_BULLET_INC = '${BF_BULLET}'
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BF_BULLET_LIB = 'extern_bullet'
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WITH_BF_FFTW3 = True
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BF_FFTW3 = LIBDIR + '/fftw3'
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BF_FFTW3_INC = '${BF_FFTW3}/include'
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BF_FFTW3_LIB = 'libfftw3'
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BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib'
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#WITH_BF_NSPR = True
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#BF_NSPR = $(LIBDIR)/nspr
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#BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr
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#BF_NSPR_LIB =
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# Uncomment the following line to use Mozilla inplace of netscape
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#CPPFLAGS += -DMOZ_NOT_NET
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# Location of MOZILLA/Netscape header files...
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#BF_MOZILLA = $(LIBDIR)/mozilla
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#BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl
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#BF_MOZILLA_LIB =
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# Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB
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# if this is not set.
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#
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# Be paranoid regarding library creation (do not update archives)
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#BF_PARANOID = True
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# enable freetype2 support for text objects
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BF_FREETYPE = LIBDIR + '/freetype'
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BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'
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BF_FREETYPE_LIB = 'freetype'
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BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib'
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WITH_BF_QUICKTIME = True
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WITH_BF_ICONV = True
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BF_ICONV = '/usr'
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BF_ICONV_INC = '${BF_ICONV}/include'
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BF_ICONV_LIB = 'iconv'
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#BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
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# Mesa Libs should go here if your using them as well....
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WITH_BF_STATICOPENGL = True
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BF_OPENGL_LIB = 'GL GLU'
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BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries'
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BF_OPENGL_LINKFLAGS = ['-framework', 'OpenGL']
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#OpenCollada flags
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WITH_BF_COLLADA = False
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BF_COLLADA = '#source/blender/collada'
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BF_COLLADA_INC = '${BF_COLLADA}'
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BF_COLLADA_LIB = 'bf_collada'
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BF_OPENCOLLADA = LIBDIR + '/opencollada'
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BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
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BF_OPENCOLLADA_LIB = 'OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser UTF xml2 buffer ftoa'
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BF_OPENCOLLADA_LIBPATH = LIBDIR + '/opencollada'
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BF_PCRE = LIBDIR + '/opencollada'
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BF_PCRE_LIB = 'pcre'
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BF_PCRE_LIBPATH = '${BF_PCRE}/lib'
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#BF_EXPAT = '/usr'
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#BF_EXPAT_LIB = 'expat'
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#BF_EXPAT_LIBPATH = '/usr/lib'
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#Ray trace optimization
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if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386':
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WITH_BF_RAYOPTIMIZATION = True
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else:
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WITH_BF_RAYOPTIMIZATION = False
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if MACOSX_ARCHITECTURE == 'i386':
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BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
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elif MACOSX_ARCHITECTURE == 'x86_64':
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BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-msse2']
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#############################################################################
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################### various compile settings and flags ##################
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#############################################################################
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BF_QUIET = '1' # suppress verbose output
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if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'ppc64':
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ARCH_FLAGS = ['-m64']
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else:
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ARCH_FLAGS = ['-m32']
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CFLAGS = ['-pipe','-funsigned-char']+ARCH_FLAGS
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CPPFLAGS = ['-fpascal-strings']+ARCH_FLAGS
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CCFLAGS = ['-pipe','-funsigned-char','-fpascal-strings']+ARCH_FLAGS
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CXXFLAGS = ['-pipe','-funsigned-char', '-fpascal-strings']+ARCH_FLAGS
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if WITH_GHOST_COCOA==True:
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PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Cocoa','-framework','Carbon','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
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else:
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PLATFORM_LINKFLAGS = ['-fexceptions','-framework','CoreServices','-framework','Foundation','-framework','IOKit','-framework','AppKit','-framework','Carbon','-framework','AGL','-framework','AudioUnit','-framework','AudioToolbox','-framework','CoreAudio','-framework','OpenAL']+ARCH_FLAGS
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if WITH_BF_QUICKTIME == True:
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if USE_QTKIT == True:
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PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QTKit']
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else:
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PLATFORM_LINKFLAGS = PLATFORM_LINKFLAGS+['-framework','QuickTime']
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#note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4
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LLIBS = ['stdc++', 'SystemStubs']
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# some flags shuffling for different Os versions
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if MAC_MIN_VERS == '10.3':
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CFLAGS = ['-fuse-cxa-atexit']+CFLAGS
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CXXFLAGS = ['-fuse-cxa-atexit']+CXXFLAGS
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PLATFORM_LINKFLAGS = ['-fuse-cxa-atexit']+PLATFORM_LINKFLAGS
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LLIBS.append('crt3.o')
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if USE_SDK==True:
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SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS,'-arch',MACOSX_ARCHITECTURE]
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PLATFORM_LINKFLAGS = ['-mmacosx-version-min='+MAC_MIN_VERS,'-Wl','-isysroot',MACOSX_SDK,'-arch',MACOSX_ARCHITECTURE]+PLATFORM_LINKFLAGS
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CCFLAGS=SDK_FLAGS+CCFLAGS
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CXXFLAGS=SDK_FLAGS+CXXFLAGS
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#Intel Macs are CoreDuo and Up
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if MACOSX_ARCHITECTURE == 'i386' or MACOSX_ARCHITECTURE == 'x86_64':
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REL_CFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse']
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REL_CCFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3','-mfpmath=sse']
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else:
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CFLAGS = CFLAGS+['-fno-strict-aliasing']
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CCFLAGS = CCFLAGS+['-fno-strict-aliasing']
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CXXFLAGS = CXXFLAGS+['-fno-strict-aliasing']
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REL_CFLAGS = ['-O2']
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REL_CCFLAGS = ['-O2']
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# Intel 64bit Macs are Core2Duo and up
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if MACOSX_ARCHITECTURE == 'x86_64':
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REL_CFLAGS = REL_CFLAGS+['-march=core2','-mssse3','-with-tune=core2','-enable-threads']
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REL_CCFLAGS = REL_CCFLAGS+['-march=core2','-mssse3','-with-tune=core2','-enable-threads']
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CC_WARN = ['-Wall']
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C_WARN = ['-Wno-char-subscripts', '-Wpointer-arith', '-Wcast-align', '-Wdeclaration-after-statement', '-Wno-unknown-pragmas']
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CXX_WARN = ['-Wno-invalid-offsetof', '-Wno-sign-compare']
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##FIX_STUBS_WARNINGS = -Wno-unused
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##LOPTS = --dynamic
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##DYNLDFLAGS = -shared $(LDFLAGS)
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BF_PROFILE_CCFLAGS = ['-pg', '-g ']
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BF_PROFILE_LINKFLAGS = ['-pg']
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BF_PROFILE = False
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BF_DEBUG = False
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BF_DEBUG_CCFLAGS = ['-g']
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#############################################################################
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################### Output directories ##################
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#############################################################################
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BF_BUILDDIR='../build/darwin'
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BF_INSTALLDIR='../install/darwin'
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