blender/intern/cycles/subd/subd_subpatch.h
2021-02-17 16:26:24 +01:00

220 lines
5.3 KiB
C++

/*
* Copyright 2011-2018 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __SUBD_SUBPATCH_H__
#define __SUBD_SUBPATCH_H__
#include "util/util_map.h"
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN
/* Subpatch */
class Subpatch {
public:
class Patch *patch; /* Patch this is a subpatch of. */
int inner_grid_vert_offset;
struct edge_t {
int T;
int offset; /* Offset along main edge, interpretation depends on the two flags below. */
bool indices_decrease_along_edge;
bool sub_edges_created_in_reverse_order;
struct Edge *edge;
int get_vert_along_edge(int n) const;
};
/*
* eu1
* c01 --------- c11
* | |
* ev0 | | ev1
* | |
* c00 --------- c10
* eu0
*/
union {
float2 corners[4]; /* UV within patch, clockwise starting from uv (0, 0) towards (0, 1) etc. */
struct {
float2 c00, c01, c11, c10;
};
};
union {
edge_t
edges[4]; /* Edges of this subpatch, each edge starts at the corner of the same index. */
struct {
edge_t edge_v0, edge_u1, edge_v1, edge_u0;
};
};
explicit Subpatch(Patch *patch = nullptr)
: patch(patch),
c00(zero_float2()),
c01(make_float2(0.0f, 1.0f)),
c11(one_float2()),
c10(make_float2(1.0f, 0.0f))
{
}
Subpatch(Patch *patch, float2 c00, float2 c01, float2 c11, float2 c10)
: patch(patch), c00(c00), c01(c01), c11(c11), c10(c10)
{
}
int calc_num_inner_verts() const
{
int Mu = max(edge_u0.T, edge_u1.T);
int Mv = max(edge_v0.T, edge_v1.T);
Mu = max(Mu, 2);
Mv = max(Mv, 2);
return (Mu - 1) * (Mv - 1);
}
int calc_num_triangles() const
{
int Mu = max(edge_u0.T, edge_u1.T);
int Mv = max(edge_v0.T, edge_v1.T);
Mu = max(Mu, 2);
Mv = max(Mv, 2);
int inner_triangles = (Mu - 2) * (Mv - 2) * 2;
int edge_triangles = edge_u0.T + edge_u1.T + edge_v0.T + edge_v1.T + (Mu - 2) * 2 +
(Mv - 2) * 2;
return inner_triangles + edge_triangles;
}
int get_vert_along_edge(int e, int n) const;
int get_vert_along_grid_edge(int edge, int n) const
{
int Mu = max(edge_u0.T, edge_u1.T);
int Mv = max(edge_v0.T, edge_v1.T);
Mu = max(Mu, 2);
Mv = max(Mv, 2);
switch (edge) {
case 0:
return inner_grid_vert_offset + n * (Mu - 1);
case 1:
return inner_grid_vert_offset + (Mu - 1) * (Mv - 2) + n;
case 2:
return inner_grid_vert_offset + ((Mu - 1) * (Mv - 1) - 1) - n * (Mu - 1);
case 3:
return inner_grid_vert_offset + (Mu - 2) - n;
}
return -1;
}
};
struct Edge {
/* Number of segments the edge will be diced into, see DiagSplit paper. */
int T;
/* top is edge adjacent to start, bottom is adjacent to end. */
Edge *top, *bottom;
int top_offset, bottom_offset;
bool top_indices_decrease, bottom_indices_decrease;
int start_vert_index;
int end_vert_index;
/* Index of the second vert from this edges corner along the edge towards the next corner. */
int second_vert_index;
/* Vertices on edge are to be stitched. */
bool is_stitch_edge;
/* Key to match this edge with others to be stitched with.
* The ints in the pair are ordered stitching indices */
pair<int, int> stitch_edge_key;
/* Full T along edge (may be larger than T for edges split from ngon edges) */
int stitch_edge_T;
int stitch_offset;
int stitch_top_offset;
int stitch_start_vert_index;
int stitch_end_vert_index;
Edge()
: T(0),
top(nullptr),
bottom(nullptr),
top_offset(-1),
bottom_offset(-1),
top_indices_decrease(false),
bottom_indices_decrease(false),
start_vert_index(-1),
end_vert_index(-1),
second_vert_index(-1),
is_stitch_edge(false),
stitch_edge_T(0),
stitch_offset(0)
{
}
int get_vert_along_edge(int n) const
{
assert(n >= 0 && n <= T);
if (n == 0) {
return start_vert_index;
}
else if (n == T) {
return end_vert_index;
}
return second_vert_index + n - 1;
}
};
inline int Subpatch::edge_t::get_vert_along_edge(int n) const
{
assert(n >= 0 && n <= T);
if (!indices_decrease_along_edge && !sub_edges_created_in_reverse_order) {
n = offset + n;
}
else if (!indices_decrease_along_edge && sub_edges_created_in_reverse_order) {
n = edge->T - offset - T + n;
}
else if (indices_decrease_along_edge && !sub_edges_created_in_reverse_order) {
n = offset + T - n;
}
else if (indices_decrease_along_edge && sub_edges_created_in_reverse_order) {
n = edge->T - offset - n;
}
return edge->get_vert_along_edge(n);
}
inline int Subpatch::get_vert_along_edge(int edge, int n) const
{
return edges[edge].get_vert_along_edge(n);
}
CCL_NAMESPACE_END
#endif /* __SUBD_SUBPATCH_H__ */