blender/intern/cycles/util/CMakeLists.txt
Brecht Van Lommel f04260d8c6 CMake: refresh building and external library handling of Cycles standalone
* Support precompiled libraries on Linux
* Add license headers
* Refactoring to deduplicate code

Includes work by Ray Molenkamp and Grische for precompiled libraries.

Ref D8769
2020-09-04 17:10:50 +02:00

177 lines
3.4 KiB
CMake

# Copyright 2011-2020 Blender Foundation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set(INC
..
../../glew-mx
)
set(INC_SYS
${GLEW_INCLUDE_DIR}
)
set(SRC
util_aligned_malloc.cpp
util_debug.cpp
util_ies.cpp
util_logging.cpp
util_math_cdf.cpp
util_md5.cpp
util_murmurhash.cpp
util_path.cpp
util_profiling.cpp
util_string.cpp
util_simd.cpp
util_system.cpp
util_task.cpp
util_thread.cpp
util_time.cpp
util_transform.cpp
util_windows.cpp
)
set(LIB
${TBB_LIBRARIES}
)
if(WITH_CYCLES_STANDALONE)
if(WITH_CYCLES_STANDALONE_GUI)
list(APPEND SRC
util_view.cpp
)
endif()
endif()
if(CYCLES_STANDALONE_REPOSITORY)
list(APPEND INC_SYS
../../third_party/numaapi/include
)
else()
list(APPEND INC_SYS
../../numaapi/include
)
endif()
set(SRC_HEADERS
util_algorithm.h
util_aligned_malloc.h
util_args.h
util_array.h
util_atomic.h
util_boundbox.h
util_debug.h
util_defines.h
util_deque.h
util_disjoint_set.h
util_guarded_allocator.cpp
util_foreach.h
util_function.h
util_guarded_allocator.h
util_half.h
util_hash.h
util_ies.h
util_image.h
util_image_impl.h
util_list.h
util_logging.h
util_map.h
util_math.h
util_math_cdf.h
util_math_fast.h
util_math_intersect.h
util_math_float2.h
util_math_float3.h
util_math_float4.h
util_math_int2.h
util_math_int3.h
util_math_int4.h
util_math_matrix.h
util_md5.h
util_murmurhash.h
util_openimagedenoise.h
util_opengl.h
util_openvdb.h
util_optimization.h
util_param.h
util_path.h
util_profiling.h
util_progress.h
util_projection.h
util_queue.h
util_rect.h
util_set.h
util_simd.h
util_avxf.h
util_avxb.h
util_avxi.h
util_semaphore.h
util_sseb.h
util_ssef.h
util_ssei.h
util_stack_allocator.h
util_static_assert.h
util_stats.h
util_string.h
util_system.h
util_task.h
util_tbb.h
util_texture.h
util_thread.h
util_time.h
util_transform.h
util_types.h
util_types_float2.h
util_types_float2_impl.h
util_types_float3.h
util_types_float3_impl.h
util_types_float4.h
util_types_float4_impl.h
util_types_float8.h
util_types_float8_impl.h
util_types_int2.h
util_types_int2_impl.h
util_types_int3.h
util_types_int3_impl.h
util_types_int4.h
util_types_int4_impl.h
util_types_uchar2.h
util_types_uchar2_impl.h
util_types_uchar3.h
util_types_uchar3_impl.h
util_types_uchar4.h
util_types_uchar4_impl.h
util_types_uint2.h
util_types_uint2_impl.h
util_types_uint3.h
util_types_uint3_impl.h
util_types_uint4.h
util_types_uint4_impl.h
util_types_ushort4.h
util_types_vector3.h
util_types_vector3_impl.h
util_unique_ptr.h
util_vector.h
util_version.h
util_view.h
util_windows.h
util_xml.h
)
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
add_definitions(${GL_DEFINITIONS})
cycles_add_library(cycles_util "${LIB}" ${SRC} ${SRC_HEADERS})