blender/intern/cycles/util/util_guarded_allocator.h
Brecht Van Lommel 7881c251f3 Fix build error in Cycles standalone without guarded allocator
Solution suggested by howetuft.

Differential Revision: https://developer.blender.org/D7892
2020-06-02 06:27:39 +02:00

186 lines
4.5 KiB
C++

/*
* Copyright 2011-2015 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_GUARDED_ALLOCATOR_H__
#define __UTIL_GUARDED_ALLOCATOR_H__
#include <cstddef>
#include <cstdlib>
#include <memory>
#ifdef WITH_BLENDER_GUARDEDALLOC
# include "../../guardedalloc/MEM_guardedalloc.h"
#endif
CCL_NAMESPACE_BEGIN
/* Internal use only. */
void util_guarded_mem_alloc(size_t n);
void util_guarded_mem_free(size_t n);
/* Guarded allocator for the use with STL. */
template<typename T> class GuardedAllocator {
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T *pointer;
typedef const T *const_pointer;
typedef T &reference;
typedef const T &const_reference;
typedef T value_type;
GuardedAllocator()
{
}
GuardedAllocator(const GuardedAllocator &)
{
}
T *allocate(size_t n, const void *hint = 0)
{
(void)hint;
size_t size = n * sizeof(T);
util_guarded_mem_alloc(size);
if (n == 0) {
return NULL;
}
T *mem;
#ifdef WITH_BLENDER_GUARDEDALLOC
/* C++ standard requires allocation functions to allocate memory suitably
* aligned for any standard type. This is 16 bytes for 64 bit platform as
* far as i concerned. We might over-align on 32bit here, but that should
* be all safe actually.
*/
mem = (T *)MEM_mallocN_aligned(size, 16, "Cycles Alloc");
#else
mem = (T *)malloc(size);
#endif
if (mem == NULL) {
throw std::bad_alloc();
}
return mem;
}
void deallocate(T *p, size_t n)
{
util_guarded_mem_free(n * sizeof(T));
if (p != NULL) {
#ifdef WITH_BLENDER_GUARDEDALLOC
MEM_freeN(p);
#else
free(p);
#endif
}
}
T *address(T &x) const
{
return &x;
}
const T *address(const T &x) const
{
return &x;
}
GuardedAllocator<T> &operator=(const GuardedAllocator &)
{
return *this;
}
size_t max_size() const
{
return size_t(-1);
}
template<class U> struct rebind {
typedef GuardedAllocator<U> other;
};
template<class U> GuardedAllocator(const GuardedAllocator<U> &)
{
}
template<class U> GuardedAllocator &operator=(const GuardedAllocator<U> &)
{
return *this;
}
inline bool operator==(GuardedAllocator const & /*other*/) const
{
return true;
}
inline bool operator!=(GuardedAllocator const &other) const
{
return !operator==(other);
}
#ifdef _MSC_VER
/* Welcome to the black magic here.
*
* The issue is that MSVC C++ allocates container proxy on any
* vector initialization, including static vectors which don't
* have any data yet. This leads to several issues:
*
* - Static objects initialization fiasco (global_stats from
* util_stats.h might not be initialized yet).
* - If main() function changes allocator type (for example,
* this might happen with `blender --debug-memory`) nobody
* will know how to convert already allocated memory to a new
* guarded allocator.
*
* Here we work this around by making it so container proxy does
* not use guarded allocation. A bit fragile, unfortunately.
*/
template<> struct rebind<std::_Container_proxy> {
typedef std::allocator<std::_Container_proxy> other;
};
operator std::allocator<std::_Container_proxy>() const
{
return std::allocator<std::_Container_proxy>();
}
#endif
};
/* Get memory usage and peak from the guarded STL allocator. */
size_t util_guarded_get_mem_used();
size_t util_guarded_get_mem_peak();
/* Call given function and keep track if it runs out of memory.
*
* If it does run out f memory, stop execution and set progress
* to do a global cancel.
*
* It's not fully robust, but good enough to catch obvious issues
* when running out of memory.
*/
#define MEM_GUARDED_CALL(progress, func, ...) \
do { \
try { \
(func)(__VA_ARGS__); \
} \
catch (std::bad_alloc &) { \
fprintf(stderr, "Error: run out of memory!\n"); \
fflush(stderr); \
(progress)->set_error("Out of memory"); \
} \
} while (false)
CCL_NAMESPACE_END
#endif /* __UTIL_GUARDED_ALLOCATOR_H__ */