blender/extern/bFTGL/include/FTSize.h
Kent Mein 26f63bfa19 Added bFTGL to extern and updated the Makefiles. I'm guessing there will
need to be tweaks but it seems to work on my linux box.  I haven't
touched any of the other build systems so those will need to be done.

We probably don't need all of this stuff but I figured better to add a little
too much then to little.

Kent
2005-01-21 05:15:33 +00:00

133 lines
3.5 KiB
C++
Executable File

#ifndef __FTSize__
#define __FTSize__
#include <ft2build.h>
#include FT_FREETYPE_H
#include "FTGL.h"
/**
* FTSize class provides an abstraction layer for the Freetype Size.
*
* @see "Freetype 2 Documentation"
*
*/
class FTGL_EXPORT FTSize
{
public:
/**
* Default Constructor
*/
FTSize();
/**
* Destructor
*/
virtual ~FTSize();
/**
* Sets the char size for the current face.
*
* This doesn't guarantee that the size was set correctly. Clients
* should check errors.
*
* @param face Parent face for this size object
* @param point_size the face size in points (1/72 inch)
* @param x_resolution the horizontal resolution of the target device.
* @param y_resolution the vertical resolution of the target device.
* @return <code>true</code> if the size has been set. Clients should check Error() for more information if this function returns false()
*/
bool CharSize( FT_Face* face, unsigned int point_size, unsigned int x_resolution, unsigned int y_resolution);
/**
* get the char size for the current face.
*
* @return The char size in points
*/
unsigned int CharSize() const;
/**
* Gets the global ascender height for the face in pixels.
*
* @return Ascender height
*/
float Ascender() const;
/**
* Gets the global descender height for the face in pixels.
*
* @return Ascender height
*/
float Descender() const;
/**
* Gets the global face height for the face.
*
* If the face is scalable this returns the height of the global
* bounding box which ensures that any glyph will be less than or
* equal to this height. If the font isn't scalable there is no
* guarantee that glyphs will not be taller than this value.
*
* @return height in pixels.
*/
float Height() const;
/**
* Gets the global face width for the face.
*
* If the face is scalable this returns the width of the global
* bounding box which ensures that any glyph will be less than or
* equal to this width. If the font isn't scalable this value is
* the max_advance for the face.
*
* @return width in pixels.
*/
float Width() const;
/**
* Gets the underline position for the face.
*
* @return underline position in pixels
*/
float Underline() const;
unsigned int XPixelsPerEm() const;
unsigned int YPixelsPerEm() const;
/**
* Queries for errors.
*
* @return The current error code.
*/
FT_Error Error() const { return err; }
private:
/**
* The current Freetype face that this FTSize object relates to.
*/
FT_Face* ftFace;
/**
* The Freetype size.
*/
FT_Size ftSize;
/**
* The size in points.
*/
unsigned int size;
/**
* Current error code. Zero means no error.
*/
FT_Error err;
};
#endif // __FTSize__